Revert "Build/Clang: fixed 96 warnings + improved code readability"

This reverts commit a4589f71d5.
This commit is contained in:
ShinDarth
2016-09-04 10:11:10 +02:00
parent e5fd1095c9
commit 5802a37698
28 changed files with 62 additions and 132 deletions
+4 -4
View File
@@ -378,8 +378,8 @@ void BattlegroundQueue::FillPlayersToBG(const int32 aliFree, const int32 hordeFr
// quick check if nothing we can do:
if (!sBattlegroundMgr->isTesting())
if ((aliFree > hordeFree && m_QueuedGroups[bracket_id][BG_QUEUE_NORMAL_ALLIANCE].empty()) ||
(hordeFree > aliFree && m_QueuedGroups[bracket_id][BG_QUEUE_NORMAL_HORDE].empty()))
if (aliFree > hordeFree && m_QueuedGroups[bracket_id][BG_QUEUE_NORMAL_ALLIANCE].empty() ||
hordeFree > aliFree && m_QueuedGroups[bracket_id][BG_QUEUE_NORMAL_HORDE].empty())
return;
// ally: at first fill as much as possible
@@ -434,8 +434,8 @@ void BattlegroundQueue::FillPlayersToBGWithSpecific(const int32 aliFree, const i
// quick check if nothing we can do:
if (!sBattlegroundMgr->isTesting())
if ((m_QueuedGroups[thisBracketId][BG_QUEUE_NORMAL_ALLIANCE].empty() && specificQueue->m_QueuedGroups[specificBracketId][BG_QUEUE_NORMAL_ALLIANCE].empty()) ||
(m_QueuedGroups[thisBracketId][BG_QUEUE_NORMAL_HORDE].empty() && specificQueue->m_QueuedGroups[specificBracketId][BG_QUEUE_NORMAL_HORDE].empty()))
if (m_QueuedGroups[thisBracketId][BG_QUEUE_NORMAL_ALLIANCE].empty() && specificQueue->m_QueuedGroups[specificBracketId][BG_QUEUE_NORMAL_ALLIANCE].empty() ||
m_QueuedGroups[thisBracketId][BG_QUEUE_NORMAL_HORDE].empty() && specificQueue->m_QueuedGroups[specificBracketId][BG_QUEUE_NORMAL_HORDE].empty())
return;
// copy groups from both queues to new joined container
@@ -47,8 +47,7 @@ void BattlegroundRV::CheckPositionForUnit(Unit* unit)
{
float groundZ_vmap = unit->GetMap()->GetHeight(unit->GetPositionX(), unit->GetPositionY(), 37.0f, true, 50.0f);
float groundZ_dyntree = unit->GetMap()->GetDynamicMapTree().getHeight(unit->GetPositionX(), unit->GetPositionY(), 37.0f, 50.0f, unit->GetPhaseMask());
if ((groundZ_vmap > 28.0f && groundZ_vmap < 29.0f) ||
(groundZ_dyntree > 28.0f && groundZ_dyntree < 37.0f))
if (groundZ_vmap > 28.0f && groundZ_vmap < 29.0f || groundZ_dyntree > 28.0f && groundZ_dyntree < 37.0f)
{
float groundZ = std::max<float>(groundZ_vmap, groundZ_dyntree);
if (unit->GetPositionZ() < groundZ - 0.2f || unit->GetPositionZ() > groundZ + 3.5f)