Merge branch 'azerothcore:master' into Playerbot
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@@ -1174,7 +1174,6 @@ void WorldSession::HandlePlayerLoginToCharInWorld(Player* pCurrChar)
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// necessary actions from AddPlayerToMap:
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pCurrChar->GetMap()->SendInitTransports(pCurrChar);
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pCurrChar->GetMap()->SendInitSelf(pCurrChar);
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pCurrChar->GetMap()->SendZoneDynamicInfo(pCurrChar);
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// If we are logging into an existing player, simply clear visibility references
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// so player will receive a fresh list of new objects on the next vis update.
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