fix(Core/Maps): Enabled dead players to be resurrected at the dungeon entrance if cannot enter it due to some reasons (#7236)

- Closes #6790
This commit is contained in:
UltraNix
2021-08-07 16:10:07 +02:00
committed by GitHub
parent 418a3814fd
commit 5b057798e7
11 changed files with 89 additions and 43 deletions
+1 -1
View File
@@ -119,7 +119,7 @@ public:
void DoDelayedMovesAndRemoves();
bool CanPlayerEnter(uint32 mapid, Player* player, bool loginCheck = false);
Map::EnterState PlayerCannotEnter(uint32 mapid, Player* player, bool loginCheck = false);
void InitializeVisibilityDistanceInfo();
/* statistics */