fix(Core/Creatures): Always update temp summons (#22484)
This commit is contained in:
@@ -3908,6 +3908,9 @@ bool Creature::IsUpdateNeeded()
|
|||||||
if (IsVisibilityOverridden())
|
if (IsVisibilityOverridden())
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
|
if (ToTempSummon())
|
||||||
|
return true;
|
||||||
|
|
||||||
if (GetMotionMaster()->HasMovementGeneratorType(WAYPOINT_MOTION_TYPE))
|
if (GetMotionMaster()->HasMovementGeneratorType(WAYPOINT_MOTION_TYPE))
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user