wip
This commit is contained in:
@@ -0,0 +1,125 @@
|
||||
# EncounterJournal export format
|
||||
|
||||
This document fixes the field order inside each row of the JSON / Lua
|
||||
export. Same order in JSON arrays and Lua tables; the only difference is
|
||||
the surrounding container syntax.
|
||||
|
||||
## `tiers`
|
||||
|
||||
Array. Stable order: `sort_order ASC, id ASC`.
|
||||
|
||||
```text
|
||||
[ id, name, flags, sort_order ]
|
||||
```
|
||||
|
||||
## `instances` — keyed by `instance_id`
|
||||
|
||||
```text
|
||||
[
|
||||
name,
|
||||
description,
|
||||
button_icon,
|
||||
small_button_icon,
|
||||
background,
|
||||
lore_background,
|
||||
map_id,
|
||||
area_id,
|
||||
sort_order,
|
||||
flags,
|
||||
id,
|
||||
world_map_area_id
|
||||
]
|
||||
```
|
||||
|
||||
## `tierInstances` — keyed by `tier_id`
|
||||
|
||||
```text
|
||||
[ instance_id, instance_id, ... ]
|
||||
```
|
||||
|
||||
Stable order: `tier_instance.sort_order ASC, instance_id ASC`.
|
||||
|
||||
## `encounters` — keyed by `instance_id`
|
||||
|
||||
Array of rows; stable order `sort_order ASC, id ASC`.
|
||||
|
||||
```text
|
||||
[
|
||||
id,
|
||||
name,
|
||||
description,
|
||||
map_position_x,
|
||||
map_position_y,
|
||||
floor_index,
|
||||
world_map_area_id,
|
||||
first_section_id,
|
||||
instance_id,
|
||||
difficulty_mask,
|
||||
flags,
|
||||
sort_order
|
||||
]
|
||||
```
|
||||
|
||||
## `creatures` — keyed by `encounter_id`
|
||||
|
||||
Array of rows; stable order `sort_order ASC, id ASC`.
|
||||
|
||||
```text
|
||||
[
|
||||
name,
|
||||
description,
|
||||
creature_display_id,
|
||||
icon,
|
||||
encounter_id,
|
||||
sort_order,
|
||||
id,
|
||||
creature_id,
|
||||
difficulty_mask
|
||||
]
|
||||
```
|
||||
|
||||
## `sections` — keyed by `section_id`
|
||||
|
||||
Single row per key.
|
||||
|
||||
```text
|
||||
[
|
||||
id,
|
||||
name,
|
||||
description,
|
||||
creature_display_id,
|
||||
description_spell_id,
|
||||
icon_spell_id,
|
||||
encounter_id,
|
||||
next_section_id,
|
||||
sub_section_id,
|
||||
parent_section_id,
|
||||
flags,
|
||||
icon_flags,
|
||||
sort_order,
|
||||
type,
|
||||
difficulty_mask,
|
||||
creature_id
|
||||
]
|
||||
```
|
||||
|
||||
## `items` — keyed by `encounter_id`
|
||||
|
||||
Array of rows; stable order `sort_order ASC, id ASC`.
|
||||
|
||||
```text
|
||||
[
|
||||
item_id,
|
||||
encounter_id,
|
||||
difficulty_mask,
|
||||
faction_mask,
|
||||
flags,
|
||||
id,
|
||||
class_mask
|
||||
]
|
||||
```
|
||||
|
||||
> Item name / icon / quality are intentionally **not** part of this
|
||||
> payload. The MoonWellClient EncounterJournal addon resolves them via
|
||||
> the regular `GetItemInfo` API; if you need an offline cache, generate
|
||||
> a separate `ItemCache.lua` from `item_template`.
|
||||
Reference in New Issue
Block a user