fix(Scripts/Ulduar): Fixed launching Leviathan's hard mode. (#10911)
Fixes #10877
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@@ -138,7 +138,7 @@ public:
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// Flame Leviathan
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// Flame Leviathan
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for (uint8 i = 0; i < 4; ++i)
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for (uint8 i = 0; i < 4; ++i)
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m_leviathanTowers[i] = false;
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m_leviathanTowers[i] = true;
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_leviathanVehicles.clear();
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_leviathanVehicles.clear();
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m_unbrokenAchievement = 1;
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m_unbrokenAchievement = 1;
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