@@ -0,0 +1,31 @@
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|||||||
|
-- DB update 2021_11_15_02 -> 2021_11_15_03
|
||||||
|
DROP PROCEDURE IF EXISTS `updateDb`;
|
||||||
|
DELIMITER //
|
||||||
|
CREATE PROCEDURE updateDb ()
|
||||||
|
proc:BEGIN DECLARE OK VARCHAR(100) DEFAULT 'FALSE';
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||||||
|
SELECT COUNT(*) INTO @COLEXISTS
|
||||||
|
FROM information_schema.COLUMNS
|
||||||
|
WHERE TABLE_SCHEMA = DATABASE() AND TABLE_NAME = 'version_db_world' AND COLUMN_NAME = '2021_11_15_02';
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IF @COLEXISTS = 0 THEN LEAVE proc; END IF;
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||||||
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START TRANSACTION;
|
||||||
|
ALTER TABLE version_db_world CHANGE COLUMN 2021_11_15_02 2021_11_15_03 bit;
|
||||||
|
SELECT sql_rev INTO OK FROM version_db_world WHERE sql_rev = '1636956243535419760'; IF OK <> 'FALSE' THEN LEAVE proc; END IF;
|
||||||
|
--
|
||||||
|
-- START UPDATING QUERIES
|
||||||
|
--
|
||||||
|
|
||||||
|
INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1636956243535419760');
|
||||||
|
|
||||||
|
DELETE FROM `command` WHERE `name` = 'character rename';
|
||||||
|
INSERT INTO `command` (`name`, `security`, `help`) VALUES
|
||||||
|
('character rename', 2, 'Syntax: .character rename [$name] [reserveName] [$newName]\r\n\r\nMark selected in game or by $name in command character for rename at next login.\r\n\r\nIf [reserveName] is 1 then the player\'s current name is added to the list of reserved names.\r\nIf [newName] then the player will be forced rename.');
|
||||||
|
|
||||||
|
--
|
||||||
|
-- END UPDATING QUERIES
|
||||||
|
--
|
||||||
|
UPDATE version_db_world SET date = '2021_11_15_03' WHERE sql_rev = '1636956243535419760';
|
||||||
|
COMMIT;
|
||||||
|
END //
|
||||||
|
DELIMITER ;
|
||||||
|
CALL updateDb();
|
||||||
|
DROP PROCEDURE IF EXISTS `updateDb`;
|
||||||
@@ -1,5 +0,0 @@
|
|||||||
INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1636956243535419760');
|
|
||||||
|
|
||||||
DELETE FROM `command` WHERE `name` = 'character rename';
|
|
||||||
INSERT INTO `command` (`name`, `security`, `help`) VALUES
|
|
||||||
('character rename', 2, 'Syntax: .character rename [$name] [reserveName] [$newName]\r\n\r\nMark selected in game or by $name in command character for rename at next login.\r\n\r\nIf [reserveName] is 1 then the player\'s current name is added to the list of reserved names.\r\nIf [newName] then the player will be forced rename.');
|
|
||||||
Reference in New Issue
Block a user