Fixed criteria updating on exploration
This commit is contained in:
@@ -6929,7 +6929,7 @@ void Player::CheckAreaExploreAndOutdoor()
|
|||||||
{
|
{
|
||||||
SetUInt32Value(PLAYER_EXPLORED_ZONES_1 + offset, (uint32)(currFields | val));
|
SetUInt32Value(PLAYER_EXPLORED_ZONES_1 + offset, (uint32)(currFields | val));
|
||||||
|
|
||||||
UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_EXPLORE_AREA, GetAreaId());
|
UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_EXPLORE_AREA, areaId);
|
||||||
|
|
||||||
if (areaEntry->area_level > 0)
|
if (areaEntry->area_level > 0)
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user