Merge branch 'master' into Playerbot

This commit is contained in:
Yunfan Li
2024-04-10 23:50:39 +08:00
7 changed files with 23 additions and 9 deletions
@@ -0,0 +1,4 @@
-- DB update 2024_04_03_01 -> 2024_04_07_00
--
DELETE FROM `creature_loot_template` WHERE `Entry` = 17968 AND `Item` = 190068;
UPDATE `creature_loot_template` SET `MaxCount` = 3 WHERE `Entry` = 17968 AND `Item` = 34068;
@@ -70,7 +70,10 @@ enum Spells
SPELL_FROST_BREATH = 31688, SPELL_FROST_BREATH = 31688,
// Fel Stalker // Fel Stalker
SPELL_MANA_BURN = 31729 SPELL_MANA_BURN = 31729,
// Misc
SPELL_DEATH_AND_DECAY = 31258
}; };
enum Talk enum Talk
@@ -98,7 +101,10 @@ public:
} }
struct hyjalJainaAI : public ScriptedAI struct hyjalJainaAI : public ScriptedAI
{ {
hyjalJainaAI(Creature* creature) : ScriptedAI(creature) { } hyjalJainaAI(Creature* creature) : ScriptedAI(creature)
{
me->ApplySpellImmune(SPELL_DEATH_AND_DECAY, IMMUNITY_ID, SPELL_DEATH_AND_DECAY, true);
}
void Reset() override void Reset() override
{ {
@@ -40,7 +40,7 @@ enum AhnKahetCreatures
NPC_ELDER_NADOX = 29309, NPC_ELDER_NADOX = 29309,
NPC_PRINCE_TALDARAM = 29308, NPC_PRINCE_TALDARAM = 29308,
NPC_JEDOGA_SHADOWSEEKER = 29310, NPC_JEDOGA_SHADOWSEEKER = 29310,
NPC_HERALD_JOLAZJ = 29311, NPC_HERALD_VOLAZJ = 29311,
NPC_AMANITAR = 30258, NPC_AMANITAR = 30258,
// Teldaram and Jedoga encounter related // Teldaram and Jedoga encounter related
NPC_JEDOGA_CONTROLLER = 30181, NPC_JEDOGA_CONTROLLER = 30181,
@@ -73,7 +73,7 @@ enum Yells
struct boss_elder_nadox : public BossAI struct boss_elder_nadox : public BossAI
{ {
boss_elder_nadox(Creature* creature) : BossAI(creature, DATA_PRINCE_TALDARAM), boss_elder_nadox(Creature* creature) : BossAI(creature, DATA_ELDER_NADOX),
guardianSummoned(false), guardianSummoned(false),
respectYourElders(true) respectYourElders(true)
{ {
@@ -641,7 +641,7 @@ struct npc_twilight_volunteer : public ScriptedAI
} }
else if (id == POINT_RITUAL) else if (id == POINT_RITUAL)
{ {
if (Creature* jedoga = ObjectAccessor::GetCreature(*me, pInstance->GetGuidData(DATA_JEDOGA_SHADOWSEEKER))) if (Creature* jedoga = pInstance->GetCreature(DATA_JEDOGA_SHADOWSEEKER))
{ {
jedoga->AI()->Talk(SAY_SACRIFICE_2); jedoga->AI()->Talk(SAY_SACRIFICE_2);
jedoga->CastSpell(nullptr, SPELL_SACRIFICE_BEAM); /// @todo: Visual is not working. (cosmetic) jedoga->CastSpell(nullptr, SPELL_SACRIFICE_BEAM); /// @todo: Visual is not working. (cosmetic)
@@ -665,7 +665,7 @@ struct npc_twilight_volunteer : public ScriptedAI
me->SetWalk(true); me->SetWalk(true);
me->GetMotionMaster()->MovePoint(POINT_RITUAL, JedogaPosition[2], false); me->GetMotionMaster()->MovePoint(POINT_RITUAL, JedogaPosition[2], false);
if (Creature* jedoga = ObjectAccessor::GetCreature(*me, pInstance->GetGuidData(DATA_JEDOGA_SHADOWSEEKER))) if (Creature* jedoga = pInstance->GetCreature(DATA_JEDOGA_SHADOWSEEKER))
{ {
if (Creature* ritualTrigger = jedoga->SummonCreature(NPC_JEDOGA_CONTROLLER, JedogaPosition[2], TEMPSUMMON_TIMED_DESPAWN, 15000)) if (Creature* ritualTrigger = jedoga->SummonCreature(NPC_JEDOGA_CONTROLLER, JedogaPosition[2], TEMPSUMMON_TIMED_DESPAWN, 15000))
{ {
@@ -24,8 +24,12 @@
ObjectData const creatureData[] = ObjectData const creatureData[] =
{ {
{ NPC_PRINCE_TALDARAM, DATA_PRINCE_TALDARAM }, { NPC_PRINCE_TALDARAM, DATA_PRINCE_TALDARAM },
{ 0, 0 } { NPC_JEDOGA_SHADOWSEEKER, DATA_JEDOGA_SHADOWSEEKER },
{ NPC_ELDER_NADOX, DATA_ELDER_NADOX },
{ NPC_HERALD_VOLAZJ, DATA_HERALD_VOLAZJ },
{ NPC_AMANITAR, DATA_AMANITAR },
{ 0, 0 }
}; };
DoorData const doorData[] = DoorData const doorData[] =
@@ -45,7 +45,7 @@ DoorData const doorData[] =
BossBoundaryData const boundaries = BossBoundaryData const boundaries =
{ {
{ DATA_REAVER, new CircleBoundary(Position(432.741809f, 371.859589f), 105.052554f) }, { DATA_REAVER, new CircleBoundary(Position(432.741809f, 371.8595890f), 115.0f) },
{ DATA_ALAR, new CircleBoundary(Position(331.000000f, -2.38000000f), 108.29246f) }, { DATA_ALAR, new CircleBoundary(Position(331.000000f, -2.38000000f), 108.29246f) },
{ DATA_ASTROMANCER, new CircleBoundary(Position(432.869202f, -374.213806f), 103.74374f) } { DATA_ASTROMANCER, new CircleBoundary(Position(432.869202f, -374.213806f), 103.74374f) }
}; };