refactor(Core/Misc): rename some variables that can be confusing (#10592)

This commit is contained in:
Kitzunu
2022-02-14 20:06:59 +01:00
committed by GitHub
parent 455899dc75
commit 665919d010
4 changed files with 25 additions and 25 deletions
+2 -2
View File
@@ -1929,8 +1929,8 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond)
}
case CONDITION_MAPID:
{
MapEntry const* me = sMapStore.LookupEntry(cond->ConditionValue1);
if (!me)
MapEntry const* mapId = sMapStore.LookupEntry(cond->ConditionValue1);
if (!mapId)
{
LOG_ERROR("sql.sql", "Map condition has non existing map ({}), skipped", cond->ConditionValue1);
return false;
+8 -8
View File
@@ -12975,11 +12975,11 @@ void Unit::CombatStart(Unit* victim, bool initialAggro)
if (who->GetTypeId() == TYPEID_PLAYER)
SetContestedPvP(who->ToPlayer());
Player* me = GetCharmerOrOwnerPlayerOrPlayerItself();
if (me && who->IsPvP() && (who->GetTypeId() != TYPEID_PLAYER || !me->duel || me->duel->Opponent != who))
Player* player = GetCharmerOrOwnerPlayerOrPlayerItself();
if (player && who->IsPvP() && (who->GetTypeId() != TYPEID_PLAYER || !player->duel || player->duel->Opponent != who))
{
me->UpdatePvP(true);
me->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_ENTER_PVP_COMBAT);
player->UpdatePvP(true);
player->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_ENTER_PVP_COMBAT);
}
}
@@ -13002,11 +13002,11 @@ void Unit::CombatStartOnCast(Unit* target, bool initialAggro, uint32 duration)
if (who->GetTypeId() == TYPEID_PLAYER)
SetContestedPvP(who->ToPlayer());
Player* me = GetCharmerOrOwnerPlayerOrPlayerItself();
if (me && who->IsPvP() && (who->GetTypeId() != TYPEID_PLAYER || !me->duel || me->duel->Opponent != who))
Player* player = GetCharmerOrOwnerPlayerOrPlayerItself();
if (player && who->IsPvP() && (who->GetTypeId() != TYPEID_PLAYER || !player->duel || player->duel->Opponent != who))
{
me->UpdatePvP(true);
me->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_ENTER_PVP_COMBAT);
player->UpdatePvP(true);
player->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_ENTER_PVP_COMBAT);
}
}