Merge branch 'master' into Playerbot
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@@ -1016,7 +1016,7 @@ void WorldSession::ReadMovementInfo(WorldPacket& data, MovementInfo* mi)
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if (mi->HasMovementFlag(MOVEMENTFLAG_SPLINE_ELEVATION))
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data >> mi->splineElevation;
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//! Anti-cheat checks. Please keep them in seperate if() blocks to maintain a clear overview.
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//! Anti-cheat checks. Please keep them in seperate if () blocks to maintain a clear overview.
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//! Might be subject to latency, so just remove improper flags.
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#ifdef ACORE_DEBUG
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#define REMOVE_VIOLATING_FLAGS(check, maskToRemove) \
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