fix(Core/Player): Food healing does not increased by sitting down (#15959)
This commit is contained in:
@@ -1986,6 +1986,11 @@ void Player::RegenerateHealth()
|
|||||||
{
|
{
|
||||||
addvalue = OCTRegenHPPerSpirit() * HealthIncreaseRate;
|
addvalue = OCTRegenHPPerSpirit() * HealthIncreaseRate;
|
||||||
|
|
||||||
|
if (!IsStandState())
|
||||||
|
{
|
||||||
|
addvalue *= 1.5f;
|
||||||
|
}
|
||||||
|
|
||||||
AuraEffectList const& mModHealthRegenPct = GetAuraEffectsByType(SPELL_AURA_MOD_HEALTH_REGEN_PERCENT);
|
AuraEffectList const& mModHealthRegenPct = GetAuraEffectsByType(SPELL_AURA_MOD_HEALTH_REGEN_PERCENT);
|
||||||
for (AuraEffectList::const_iterator i = mModHealthRegenPct.begin(); i != mModHealthRegenPct.end(); ++i)
|
for (AuraEffectList::const_iterator i = mModHealthRegenPct.begin(); i != mModHealthRegenPct.end(); ++i)
|
||||||
{
|
{
|
||||||
@@ -1997,10 +2002,9 @@ void Player::RegenerateHealth()
|
|||||||
addvalue += GetTotalAuraModifier(SPELL_AURA_MOD_REGEN) * 2 * IN_MILLISECONDS / (5 * IN_MILLISECONDS);
|
addvalue += GetTotalAuraModifier(SPELL_AURA_MOD_REGEN) * 2 * IN_MILLISECONDS / (5 * IN_MILLISECONDS);
|
||||||
}
|
}
|
||||||
else if (HasAuraType(SPELL_AURA_MOD_REGEN_DURING_COMBAT))
|
else if (HasAuraType(SPELL_AURA_MOD_REGEN_DURING_COMBAT))
|
||||||
|
{
|
||||||
ApplyPct(addvalue, GetTotalAuraModifier(SPELL_AURA_MOD_REGEN_DURING_COMBAT));
|
ApplyPct(addvalue, GetTotalAuraModifier(SPELL_AURA_MOD_REGEN_DURING_COMBAT));
|
||||||
|
}
|
||||||
if (!IsStandState())
|
|
||||||
addvalue *= 1.5f;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// always regeneration bonus (including combat)
|
// always regeneration bonus (including combat)
|
||||||
|
|||||||
Reference in New Issue
Block a user