refactor(Scripts/Events): convert hallows_end to new system (#9610)
This commit is contained in:
@@ -49,14 +49,9 @@ enum eTrickSpells
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SPELL_TRICK_BUFF = 24753,
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SPELL_TRICK_BUFF = 24753,
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};
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};
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class spell_hallows_end_trick : public SpellScriptLoader
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class spell_hallows_end_trick : public SpellScript
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{
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{
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public:
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PrepareSpellScript(spell_hallows_end_trick);
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spell_hallows_end_trick() : SpellScriptLoader("spell_hallows_end_trick") {}
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class spell_hallows_end_trick_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_hallows_end_trick_SpellScript);
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void HandleScript(SpellEffIndex /*effIndex*/)
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void HandleScript(SpellEffIndex /*effIndex*/)
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{
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{
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@@ -97,27 +92,16 @@ public:
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void Register() override
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void Register() override
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{
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{
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OnEffectHitTarget += SpellEffectFn(spell_hallows_end_trick_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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OnEffectHitTarget += SpellEffectFn(spell_hallows_end_trick::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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}
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}
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};
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};
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SpellScript* GetSpellScript() const override
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class spell_hallows_end_put_costume : public SpellScript
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{
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return new spell_hallows_end_trick_SpellScript();
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}
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};
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class spell_hallows_end_put_costume : public SpellScriptLoader
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{
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{
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public:
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public:
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spell_hallows_end_put_costume(const char* name, uint32 maleSpell, uint32 femaleSpell) : SpellScriptLoader(name), _maleSpell(maleSpell), _femaleSpell(femaleSpell) {}
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spell_hallows_end_put_costume(uint32 maleSpell, uint32 femaleSpell) : _maleSpell(maleSpell), _femaleSpell(femaleSpell) { }
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class spell_hallows_end_put_costume_SpellScript : public SpellScript
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PrepareSpellScript(spell_hallows_end_put_costume);
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{
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public:
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spell_hallows_end_put_costume_SpellScript(uint32 maleSpell, uint32 femaleSpell) : _maleSpell(maleSpell), _femaleSpell(femaleSpell) { }
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PrepareSpellScript(spell_hallows_end_put_costume_SpellScript);
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void HandleScript(SpellEffIndex /*effIndex*/)
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void HandleScript(SpellEffIndex /*effIndex*/)
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{
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{
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@@ -127,17 +111,7 @@ public:
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void Register() override
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void Register() override
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{
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{
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OnEffectHitTarget += SpellEffectFn(spell_hallows_end_put_costume_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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OnEffectHitTarget += SpellEffectFn(spell_hallows_end_put_costume::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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}
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private:
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uint32 _maleSpell;
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uint32 _femaleSpell;
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};
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SpellScript* GetSpellScript() const override
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{
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return new spell_hallows_end_put_costume_SpellScript(_maleSpell, _femaleSpell);
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}
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}
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private:
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private:
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@@ -153,14 +127,9 @@ enum eTrickOrTreatSpells
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SPELL_TRICKED_OR_TREATED = 24755
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SPELL_TRICKED_OR_TREATED = 24755
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};
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};
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class spell_hallows_end_trick_or_treat : public SpellScriptLoader
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class spell_hallows_end_trick_or_treat : public SpellScript
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{
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{
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public:
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PrepareSpellScript(spell_hallows_end_trick_or_treat);
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spell_hallows_end_trick_or_treat() : SpellScriptLoader("spell_hallows_end_trick_or_treat") {}
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class spell_hallows_end_trick_or_treat_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_hallows_end_trick_or_treat_SpellScript);
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void HandleScript(SpellEffIndex /*effIndex*/)
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void HandleScript(SpellEffIndex /*effIndex*/)
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{
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{
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@@ -173,13 +142,7 @@ public:
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void Register() override
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void Register() override
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{
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{
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OnEffectHitTarget += SpellEffectFn(spell_hallows_end_trick_or_treat_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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OnEffectHitTarget += SpellEffectFn(spell_hallows_end_trick_or_treat::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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}
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};
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SpellScript* GetSpellScript() const override
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{
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return new spell_hallows_end_trick_or_treat_SpellScript();
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}
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}
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};
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};
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@@ -191,14 +154,9 @@ enum eHallowsEndCandy
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SPELL_HALLOWS_END_CANDY_4 = 24927,
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SPELL_HALLOWS_END_CANDY_4 = 24927,
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};
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};
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class spell_hallows_end_candy : public SpellScriptLoader
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class spell_hallows_end_candy : public SpellScript
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{
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{
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public:
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PrepareSpellScript(spell_hallows_end_candy);
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spell_hallows_end_candy() : SpellScriptLoader("spell_hallows_end_candy") {}
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class spell_hallows_end_candy_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_hallows_end_candy_SpellScript);
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void HandleDummy(SpellEffIndex /*effIndex*/)
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void HandleDummy(SpellEffIndex /*effIndex*/)
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{
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{
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@@ -211,13 +169,7 @@ public:
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void Register() override
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void Register() override
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{
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{
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OnEffectHitTarget += SpellEffectFn(spell_hallows_end_candy_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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OnEffectHitTarget += SpellEffectFn(spell_hallows_end_candy::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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SpellScript* GetSpellScript() const override
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{
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return new spell_hallows_end_candy_SpellScript();
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}
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}
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};
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};
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@@ -226,14 +178,9 @@ enum trickyTreat
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SPELL_UPSET_TUMMY = 42966,
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SPELL_UPSET_TUMMY = 42966,
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};
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};
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class spell_hallows_end_tricky_treat : public SpellScriptLoader
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class spell_hallows_end_tricky_treat : public SpellScript
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{
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{
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public:
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PrepareSpellScript(spell_hallows_end_tricky_treat);
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spell_hallows_end_tricky_treat() : SpellScriptLoader("spell_hallows_end_tricky_treat") {}
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class spell_hallows_end_tricky_treat_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_hallows_end_tricky_treat_SpellScript);
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void HandleScript(SpellEffIndex /*effIndex*/)
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void HandleScript(SpellEffIndex /*effIndex*/)
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{
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{
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@@ -246,13 +193,7 @@ public:
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void Register() override
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void Register() override
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{
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{
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OnEffectHitTarget += SpellEffectFn(spell_hallows_end_tricky_treat_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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OnEffectHitTarget += SpellEffectFn(spell_hallows_end_tricky_treat::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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}
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};
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SpellScript* GetSpellScript() const override
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{
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return new spell_hallows_end_tricky_treat_SpellScript();
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}
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}
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};
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};
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@@ -300,14 +241,9 @@ enum costumedOrphan
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TALK_SHADE_DEATH = 6,
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TALK_SHADE_DEATH = 6,
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};
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};
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class spell_hallows_end_bucket_lands : public SpellScriptLoader
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class spell_hallows_end_bucket_lands : public SpellScript
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{
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{
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public:
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PrepareSpellScript(spell_hallows_end_bucket_lands);
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spell_hallows_end_bucket_lands() : SpellScriptLoader("spell_hallows_end_bucket_lands") {}
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class spell_hallows_end_bucket_lands_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_hallows_end_bucket_lands_SpellScript);
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bool handled;
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bool handled;
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bool Load() override { handled = false; return true; }
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bool Load() override { handled = false; return true; }
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@@ -325,24 +261,13 @@ public:
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void Register() override
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void Register() override
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{
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{
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OnEffectHitTarget += SpellEffectFn(spell_hallows_end_bucket_lands_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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OnEffectHitTarget += SpellEffectFn(spell_hallows_end_bucket_lands::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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}
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};
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};
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SpellScript* GetSpellScript() const override
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class spell_hallows_end_base_fire : public AuraScript
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{
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{
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return new spell_hallows_end_bucket_lands_SpellScript();
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PrepareAuraScript(spell_hallows_end_base_fire);
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}
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};
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class spell_hallows_end_base_fire : public SpellScriptLoader
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{
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public:
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spell_hallows_end_base_fire() : SpellScriptLoader("spell_hallows_end_base_fire") { }
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class spell_hallows_end_base_fire_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_hallows_end_base_fire_AuraScript);
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void CalcPeriodic(AuraEffect const* /*aurEff*/, bool& /*isPeriodic*/, int32& amplitude)
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void CalcPeriodic(AuraEffect const* /*aurEff*/, bool& /*isPeriodic*/, int32& amplitude)
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{
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{
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@@ -385,28 +310,15 @@ public:
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void Register() override
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void Register() override
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{
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{
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DoEffectCalcPeriodic += AuraEffectCalcPeriodicFn(spell_hallows_end_base_fire_AuraScript::CalcPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
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DoEffectCalcPeriodic += AuraEffectCalcPeriodicFn(spell_hallows_end_base_fire::CalcPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
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OnEffectUpdatePeriodic += AuraEffectUpdatePeriodicFn(spell_hallows_end_base_fire_AuraScript::HandleEffectPeriodicUpdate, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
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OnEffectUpdatePeriodic += AuraEffectUpdatePeriodicFn(spell_hallows_end_base_fire::HandleEffectPeriodicUpdate, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
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OnEffectApply += AuraEffectApplyFn(spell_hallows_end_base_fire_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
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OnEffectApply += AuraEffectApplyFn(spell_hallows_end_base_fire::HandleEffectApply, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
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}
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}
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};
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};
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AuraScript* GetAuraScript() const override
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struct npc_costumed_orphan_matron : public ScriptedAI
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{
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{
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return new spell_hallows_end_base_fire_AuraScript();
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npc_costumed_orphan_matron(Creature* c) : ScriptedAI(c) { }
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}
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};
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class npc_costumed_orphan_matron : public CreatureScript
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{
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public:
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npc_costumed_orphan_matron() : CreatureScript("npc_costumed_orphan_matron") { }
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struct npc_costumed_orphan_matronAI : public ScriptedAI
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{
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npc_costumed_orphan_matronAI(Creature* c) : ScriptedAI(c)
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{
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}
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uint32 eventStarted;
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uint32 eventStarted;
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bool allowQuest;
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bool allowQuest;
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@@ -508,7 +420,7 @@ public:
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}
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}
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};
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};
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bool OnGossipHello(Player* player, Creature* creature) override
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bool OnGossipHello(Player* player, Creature* creature)
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{
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{
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QuestRelationBounds pObjectQR = sObjectMgr->GetCreatureQuestRelationBounds(creature->GetEntry());
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QuestRelationBounds pObjectQR = sObjectMgr->GetCreatureQuestRelationBounds(creature->GetEntry());
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QuestRelationBounds pObjectQIR = sObjectMgr->GetCreatureQuestInvolvedRelationBounds(creature->GetEntry());
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QuestRelationBounds pObjectQIR = sObjectMgr->GetCreatureQuestInvolvedRelationBounds(creature->GetEntry());
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@@ -560,7 +472,7 @@ public:
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return true;
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return true;
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}
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}
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bool OnQuestAccept(Player* /*player*/, Creature* creature, Quest const* quest) override
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bool OnQuestAccept(Player* /*player*/, Creature* creature, Quest const* quest)
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{
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{
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if ((quest->GetQuestId() == QUEST_LET_THE_FIRES_COME_A || quest->GetQuestId() == QUEST_LET_THE_FIRES_COME_H) && !creature->AI()->GetData(DATA_ALLOW_START))
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if ((quest->GetQuestId() == QUEST_LET_THE_FIRES_COME_A || quest->GetQuestId() == QUEST_LET_THE_FIRES_COME_H) && !creature->AI()->GetData(DATA_ALLOW_START))
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creature->AI()->DoAction(ACTION_START_EVENT);
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creature->AI()->DoAction(ACTION_START_EVENT);
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@@ -568,22 +480,9 @@ public:
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return true;
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return true;
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}
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}
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CreatureAI* GetAI(Creature* pCreature) const override
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struct npc_soh_fire_trigger : public NullCreatureAI
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{
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{
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return new npc_costumed_orphan_matronAI (pCreature);
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npc_soh_fire_trigger(Creature* creature) : NullCreatureAI(creature) { }
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}
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};
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class npc_soh_fire_trigger : public CreatureScript
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{
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public:
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npc_soh_fire_trigger() : CreatureScript("npc_soh_fire_trigger") { }
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struct npc_soh_fire_triggerAI : public NullCreatureAI
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{
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npc_soh_fire_triggerAI(Creature* creature) : NullCreatureAI(creature)
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{
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}
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void Reset() override
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void Reset() override
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{
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{
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@@ -645,20 +544,9 @@ public:
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}
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}
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};
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};
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CreatureAI* GetAI(Creature* creature) const override
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struct npc_hallows_end_soh : public ScriptedAI
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{
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{
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return new npc_soh_fire_triggerAI(creature);
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npc_hallows_end_soh(Creature* creature) : ScriptedAI(creature)
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}
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};
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class npc_hallows_end_soh : public CreatureScript
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{
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public:
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npc_hallows_end_soh() : CreatureScript("npc_hallows_end_soh") { }
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struct npc_hallows_end_sohAI : public ScriptedAI
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{
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npc_hallows_end_sohAI(Creature* creature) : ScriptedAI(creature)
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{
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{
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pos = 0;
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pos = 0;
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counter = 0;
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counter = 0;
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@@ -971,22 +859,9 @@ public:
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}
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}
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};
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};
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CreatureAI* GetAI(Creature* creature) const override
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struct npc_hallows_end_train_fire : public NullCreatureAI
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{
|
{
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return new npc_hallows_end_sohAI(creature);
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npc_hallows_end_train_fire(Creature* creature) : NullCreatureAI(creature) { }
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}
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};
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class npc_hallows_end_train_fire : public CreatureScript
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{
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public:
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npc_hallows_end_train_fire() : CreatureScript("npc_hallows_end_train_fire") { }
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struct npc_hallows_end_train_fireAI : public NullCreatureAI
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{
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npc_hallows_end_train_fireAI(Creature* creature) : NullCreatureAI(creature)
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{
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}
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uint32 timer;
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uint32 timer;
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void Reset() override
|
void Reset() override
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@@ -1020,12 +895,6 @@ public:
|
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}
|
}
|
||||||
};
|
};
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|
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CreatureAI* GetAI(Creature* creature) const override
|
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{
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|
||||||
return new npc_hallows_end_train_fireAI(creature);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
///////////////////////////////////////
|
///////////////////////////////////////
|
||||||
////// HEADLESS HORSEMAN EVENT
|
////// HEADLESS HORSEMAN EVENT
|
||||||
///////////////////////////////////////
|
///////////////////////////////////////
|
||||||
@@ -1086,16 +955,9 @@ enum hhSounds
|
|||||||
SOUND_DEATH = 11964,
|
SOUND_DEATH = 11964,
|
||||||
};
|
};
|
||||||
|
|
||||||
class boss_headless_horseman : public CreatureScript
|
struct boss_headless_horseman : public ScriptedAI
|
||||||
{
|
{
|
||||||
public:
|
boss_headless_horseman(Creature* creature) : ScriptedAI(creature), summons(me) { }
|
||||||
boss_headless_horseman() : CreatureScript("boss_headless_horseman") { }
|
|
||||||
|
|
||||||
struct boss_headless_horsemanAI : public ScriptedAI
|
|
||||||
{
|
|
||||||
boss_headless_horsemanAI(Creature* creature) : ScriptedAI(creature), summons(me)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
EventMap events;
|
EventMap events;
|
||||||
SummonList summons;
|
SummonList summons;
|
||||||
@@ -1353,22 +1215,9 @@ public:
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
CreatureAI* GetAI(Creature* creature) const override
|
struct boss_headless_horseman_head : public ScriptedAI
|
||||||
{
|
{
|
||||||
return new boss_headless_horsemanAI(creature);
|
boss_headless_horseman_head(Creature* creature) : ScriptedAI(creature) { }
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
class boss_headless_horseman_head : public CreatureScript
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
boss_headless_horseman_head() : CreatureScript("boss_headless_horseman_head") { }
|
|
||||||
|
|
||||||
struct boss_headless_horseman_headAI : public ScriptedAI
|
|
||||||
{
|
|
||||||
boss_headless_horseman_headAI(Creature* creature) : ScriptedAI(creature)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
uint8 pct;
|
uint8 pct;
|
||||||
uint32 timer;
|
uint32 timer;
|
||||||
@@ -1484,22 +1333,9 @@ public:
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
CreatureAI* GetAI(Creature* creature) const override
|
struct boss_headless_horseman_pumpkin : public ScriptedAI
|
||||||
{
|
{
|
||||||
return new boss_headless_horseman_headAI(creature);
|
boss_headless_horseman_pumpkin(Creature* creature) : ScriptedAI(creature) { }
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
class boss_headless_horseman_pumpkin : public CreatureScript
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
boss_headless_horseman_pumpkin() : CreatureScript("boss_headless_horseman_pumpkin") { }
|
|
||||||
|
|
||||||
struct boss_headless_horseman_pumpkinAI : public ScriptedAI
|
|
||||||
{
|
|
||||||
boss_headless_horseman_pumpkinAI(Creature* creature) : ScriptedAI(creature)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
uint32 timer;
|
uint32 timer;
|
||||||
|
|
||||||
@@ -1540,12 +1376,6 @@ public:
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
CreatureAI* GetAI(Creature* creature) const override
|
|
||||||
{
|
|
||||||
return new boss_headless_horseman_pumpkinAI(creature);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
class go_loosely_turned_soil : public GameObjectScript
|
class go_loosely_turned_soil : public GameObjectScript
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
@@ -1587,28 +1417,28 @@ public:
|
|||||||
void AddSC_event_hallows_end_scripts()
|
void AddSC_event_hallows_end_scripts()
|
||||||
{
|
{
|
||||||
// Spells
|
// Spells
|
||||||
new spell_hallows_end_trick();
|
RegisterSpellScript(spell_hallows_end_trick);
|
||||||
new spell_hallows_end_trick_or_treat();
|
RegisterSpellScript(spell_hallows_end_trick_or_treat);
|
||||||
new spell_hallows_end_candy();
|
RegisterSpellScript(spell_hallows_end_candy);
|
||||||
new spell_hallows_end_tricky_treat();
|
RegisterSpellScript(spell_hallows_end_tricky_treat);
|
||||||
new spell_hallows_end_put_costume("spell_hallows_end_pirate_costume", SPELL_PIRATE_COSTUME_MALE, SPELL_PIRATE_COSTUME_FEMALE);
|
RegisterSpellScriptWithArgs(spell_hallows_end_put_costume, "spell_hallows_end_pirate_costume", SPELL_PIRATE_COSTUME_MALE, SPELL_PIRATE_COSTUME_FEMALE);
|
||||||
new spell_hallows_end_put_costume("spell_hallows_end_leper_costume", SPELL_LEPER_GNOME_COSTUME_MALE, SPELL_LEPER_GNOME_COSTUME_FEMALE);
|
RegisterSpellScriptWithArgs(spell_hallows_end_put_costume, "spell_hallows_end_leper_costume", SPELL_LEPER_GNOME_COSTUME_MALE, SPELL_LEPER_GNOME_COSTUME_FEMALE);
|
||||||
new spell_hallows_end_put_costume("spell_hallows_end_ghost_costume", SPELL_GHOST_COSTUME_MALE, SPELL_GHOST_COSTUME_FEMALE);
|
RegisterSpellScriptWithArgs(spell_hallows_end_put_costume, "spell_hallows_end_ghost_costume", SPELL_GHOST_COSTUME_MALE, SPELL_GHOST_COSTUME_FEMALE);
|
||||||
new spell_hallows_end_put_costume("spell_hallows_end_ninja_costume", SPELL_NINJA_COSTUME_MALE, SPELL_NINJA_COSTUME_FEMALE);
|
RegisterSpellScriptWithArgs(spell_hallows_end_put_costume, "spell_hallows_end_ninja_costume", SPELL_NINJA_COSTUME_MALE, SPELL_NINJA_COSTUME_FEMALE);
|
||||||
|
RegisterSpellScript(spell_hallows_end_base_fire);
|
||||||
|
RegisterSpellScript(spell_hallows_end_bucket_lands);
|
||||||
|
|
||||||
// Quests
|
// Quests
|
||||||
new npc_hallows_end_train_fire();
|
RegisterCreatureAI(npc_hallows_end_train_fire);
|
||||||
|
|
||||||
// Event
|
// creatures
|
||||||
new npc_costumed_orphan_matron();
|
RegisterCreatureAI(npc_costumed_orphan_matron);
|
||||||
new npc_soh_fire_trigger();
|
RegisterCreatureAI(npc_soh_fire_trigger);
|
||||||
new npc_hallows_end_soh();
|
RegisterCreatureAI(npc_hallows_end_soh);
|
||||||
new spell_hallows_end_base_fire();
|
|
||||||
new spell_hallows_end_bucket_lands();
|
|
||||||
|
|
||||||
// Headless Horseman
|
// Headless Horseman
|
||||||
new go_loosely_turned_soil();
|
new go_loosely_turned_soil();
|
||||||
new boss_headless_horseman();
|
RegisterCreatureAI(boss_headless_horseman);
|
||||||
new boss_headless_horseman_head();
|
RegisterCreatureAI(boss_headless_horseman_head);
|
||||||
new boss_headless_horseman_pumpkin();
|
RegisterCreatureAI(boss_headless_horseman_pumpkin);
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user