fix(Core/Player): Give Death Knight's twenty silver on character creation (#12974)
* Make sacrifices to workflow god Best note ever ^^
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@@ -868,6 +868,14 @@ StartHeroicPlayerLevel = 55
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StartPlayerMoney = 0
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StartPlayerMoney = 0
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#
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# StartHeroicPlayerMoney
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# Description: Amount of money (in Copper) that heroic class characters have after creation.
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# Default: 2000
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# 2000 - (20 Silver)
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StartHeroicPlayerMoney = 2000
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#
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#
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# MaxHonorPoints
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# MaxHonorPoints
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# Description: Maximum honor points a character can have.
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# Description: Maximum honor points a character can have.
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@@ -569,7 +569,9 @@ bool Player::Create(ObjectGuid::LowType guidlow, CharacterCreateInfo* createInfo
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InitRunes();
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InitRunes();
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SetUInt32Value(PLAYER_FIELD_COINAGE, sWorld->getIntConfig(CONFIG_START_PLAYER_MONEY));
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SetUInt32Value(PLAYER_FIELD_COINAGE, getClass() != CLASS_DEATH_KNIGHT
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? sWorld->getIntConfig(CONFIG_START_PLAYER_MONEY)
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: sWorld->getIntConfig(CONFIG_START_HEROIC_PLAYER_MONEY));
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SetHonorPoints(sWorld->getIntConfig(CONFIG_START_HONOR_POINTS));
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SetHonorPoints(sWorld->getIntConfig(CONFIG_START_HONOR_POINTS));
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SetArenaPoints(sWorld->getIntConfig(CONFIG_START_ARENA_POINTS));
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SetArenaPoints(sWorld->getIntConfig(CONFIG_START_ARENA_POINTS));
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@@ -231,6 +231,7 @@ enum WorldIntConfigs
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CONFIG_START_PLAYER_LEVEL,
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CONFIG_START_PLAYER_LEVEL,
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CONFIG_START_HEROIC_PLAYER_LEVEL,
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CONFIG_START_HEROIC_PLAYER_LEVEL,
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CONFIG_START_PLAYER_MONEY,
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CONFIG_START_PLAYER_MONEY,
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CONFIG_START_HEROIC_PLAYER_MONEY,
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CONFIG_MAX_HONOR_POINTS,
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CONFIG_MAX_HONOR_POINTS,
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CONFIG_MAX_HONOR_POINTS_MONEY_PER_POINT,
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CONFIG_MAX_HONOR_POINTS_MONEY_PER_POINT,
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CONFIG_START_HONOR_POINTS,
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CONFIG_START_HONOR_POINTS,
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@@ -848,6 +848,13 @@ void World::LoadConfigSettings(bool reload)
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m_int_configs[CONFIG_START_PLAYER_MONEY] = 0;
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m_int_configs[CONFIG_START_PLAYER_MONEY] = 0;
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}
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}
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m_int_configs[CONFIG_START_HEROIC_PLAYER_MONEY] = sConfigMgr->GetOption<int32>("StartHeroicPlayerMoney", 2000);
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if (int32(m_int_configs[CONFIG_START_HEROIC_PLAYER_MONEY]) < 0 || int32(m_int_configs[CONFIG_START_HEROIC_PLAYER_MONEY]) > MAX_MONEY_AMOUNT)
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{
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LOG_ERROR("server.loading", "StartHeroicPlayerMoney ({}) must be in range 0..{}. Set to {}.", m_int_configs[CONFIG_START_HEROIC_PLAYER_MONEY], MAX_MONEY_AMOUNT, 2000);
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m_int_configs[CONFIG_START_HEROIC_PLAYER_MONEY] = 2000;
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}
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m_int_configs[CONFIG_MAX_HONOR_POINTS] = sConfigMgr->GetOption<int32>("MaxHonorPoints", 75000);
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m_int_configs[CONFIG_MAX_HONOR_POINTS] = sConfigMgr->GetOption<int32>("MaxHonorPoints", 75000);
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if (int32(m_int_configs[CONFIG_MAX_HONOR_POINTS]) < 0)
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if (int32(m_int_configs[CONFIG_MAX_HONOR_POINTS]) < 0)
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{
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{
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