Fixed compilation without PCH enabled

please avoid to miss header files in your sources
This commit is contained in:
Yehonal
2016-08-19 23:32:46 +02:00
parent d8de9c9296
commit 6eaa77591d
142 changed files with 241 additions and 11 deletions
+2 -2
View File
@@ -5,8 +5,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/ */
#ifndef _FIELD_H #ifndef AZEROTHCORE_FIELD_H
#define _FIELD_H #define AZEROTHCORE_FIELD_H
#include "Common.h" #include "Common.h"
#include "Log.h" #include "Log.h"
@@ -10,6 +10,7 @@
#include "AutoPtr.h" #include "AutoPtr.h"
#include <ace/Thread_Mutex.h> #include <ace/Thread_Mutex.h>
#include "Errors.h"
#include "Field.h" #include "Field.h"
#ifdef _WIN32 #ifdef _WIN32
+1 -1
View File
@@ -7,7 +7,7 @@
#ifndef _BYTEBUFFER_H #ifndef _BYTEBUFFER_H
#define _BYTEBUFFER_H #define _BYTEBUFFER_H
#include "Define.h" #include "Common.h"
#include "Errors.h" #include "Errors.h"
#include "ByteConverter.h" #include "ByteConverter.h"
@@ -7,6 +7,11 @@
#include "Util.h" #include "Util.h"
#include "Common.h" #include "Common.h"
#include "utf8.h" #include "utf8.h"
#include "Log.h"
#include "DatabaseWorker.h"
#include "SQLOperation.h"
#include "Errors.h"
#include "TypeList.h"
#include "SFMT.h" #include "SFMT.h"
#include "Errors.h" // for ASSERT #include "Errors.h" // for ASSERT
#include <ace/TSS_T.h> #include <ace/TSS_T.h>
+3
View File
@@ -9,6 +9,9 @@
#define _LFG_H #define _LFG_H
#include "Common.h" #include "Common.h"
#include "ObjectDefines.h"
#include "SharedDefines.h"
#include "WorldPacket.h"
namespace lfg namespace lfg
{ {
+1
View File
@@ -23,6 +23,7 @@
#include "GroupMgr.h" #include "GroupMgr.h"
#include "GameEventMgr.h" #include "GameEventMgr.h"
#include "WorldSession.h" #include "WorldSession.h"
#include "Opcodes.h"
namespace lfg namespace lfg
{ {
+1
View File
@@ -15,6 +15,7 @@
#include "LFGQueue.h" #include "LFGQueue.h"
#include "LFGGroupData.h" #include "LFGGroupData.h"
#include "LFGPlayerData.h" #include "LFGPlayerData.h"
#include "Map.h"
class Group; class Group;
class Player; class Player;
@@ -8,6 +8,8 @@
#define __TRINITY_VEHICLEDEFINES_H #define __TRINITY_VEHICLEDEFINES_H
#include "Define.h" #include "Define.h"
#include "Map.h"
#include "Object.h"
#include <vector> #include <vector>
#include <map> #include <map>
+1
View File
@@ -19,6 +19,7 @@
#include "World.h" #include "World.h"
#include "WorldPacket.h" #include "WorldPacket.h"
#include "WorldSession.h" #include "WorldSession.h"
#include "ObjectMgr.h"
void WorldSession::HandleAutostoreLootItemOpcode(WorldPacket& recvData) void WorldSession::HandleAutostoreLootItemOpcode(WorldPacket& recvData)
{ {
+4
View File
@@ -2,7 +2,11 @@
Xinef Xinef
*/ */
#include <time.h>
#include "LootItemStorage.h" #include "LootItemStorage.h"
#include "PreparedStatement.h"
#include "ObjectMgr.h"
LootItemStorage::LootItemStorage() LootItemStorage::LootItemStorage()
{ {
+5
View File
@@ -5,9 +5,14 @@ Xinef
#ifndef TRINITY_LOOTITEMSTORAGE_H #ifndef TRINITY_LOOTITEMSTORAGE_H
#define TRINITY_LOOTITEMSTORAGE_H #define TRINITY_LOOTITEMSTORAGE_H
#include "Common.h"
#include <map> #include <map>
#include <list> #include <list>
#include "ace/Singleton.h"
#include "LootMgr.h"
#include "Item.h"
struct StoredLootItem struct StoredLootItem
{ {
StoredLootItem(uint32 i, uint32 c, int32 ri, uint32 rs) : StoredLootItem(uint32 i, uint32 c, int32 ri, uint32 rs) :
+2
View File
@@ -3,6 +3,8 @@
#include "Creature.h" #include "Creature.h"
#include "AuctionHouseMgr.h" #include "AuctionHouseMgr.h"
#include "ObjectAccessor.h" #include "ObjectAccessor.h"
#include "Opcodes.h"
#include "SpellAuraEffects.h"
uint32 AsyncAuctionListingMgr::auctionListingDiff = 0; uint32 AsyncAuctionListingMgr::auctionListingDiff = 0;
bool AsyncAuctionListingMgr::auctionListingAllowed = false; bool AsyncAuctionListingMgr::auctionListingAllowed = false;
+2
View File
@@ -2,6 +2,8 @@
#define __ASYNCAUCTIONLISTING_H #define __ASYNCAUCTIONLISTING_H
#include "Common.h" #include "Common.h"
#include "EventProcessor.h"
#include "WorldPacket.h"
class AuctionListOwnerItemsDelayEvent : public BasicEvent class AuctionListOwnerItemsDelayEvent : public BasicEvent
{ {
+1
View File
@@ -2,6 +2,7 @@
#define __WHOLISTCACHE_H #define __WHOLISTCACHE_H
#include "Common.h" #include "Common.h"
#include "SharedDefines.h"
struct WhoListPlayerInfo struct WhoListPlayerInfo
{ {
@@ -17,6 +17,7 @@
#include "BattlegroundRV.h" #include "BattlegroundRV.h"
#include "VehicleDefines.h" #include "VehicleDefines.h"
#include "Transport.h" #include "Transport.h"
#include "MapManager.h"
#include <cmath> #include <cmath>
@@ -21,6 +21,7 @@
#include "MoveSplineInitArgs.h" #include "MoveSplineInitArgs.h"
#include "PathGenerator.h" #include "PathGenerator.h"
#include "Unit.h"
class Unit; class Unit;
+5
View File
@@ -3,6 +3,11 @@ Xinef
*/ */
#include "PetitionMgr.h" #include "PetitionMgr.h"
#include "Timer.h"
#include "QueryResult.h"
#include "Log.h"
#include "DatabaseEnv.h"
PetitionMgr::PetitionMgr() PetitionMgr::PetitionMgr()
{ {
+3
View File
@@ -5,6 +5,9 @@ Xinef
#ifndef _PETITIONMGR_H #ifndef _PETITIONMGR_H
#define _PETITIONMGR_H #define _PETITIONMGR_H
#include "Common.h"
#include <ace/Singleton.h>
typedef std::map<uint32, uint32> SignatureMap; typedef std::map<uint32, uint32> SignatureMap;
struct Petition struct Petition
+1
View File
@@ -18,6 +18,7 @@
#include "World.h" #include "World.h"
#include "Weather.h" #include "Weather.h"
#include "AchievementMgr.h" #include "AchievementMgr.h"
#include "DynamicObject.h"
class AuctionHouseObject; class AuctionHouseObject;
class AuraScript; class AuraScript;
+2
View File
@@ -10,9 +10,11 @@
class Unit; class Unit;
class AuraEffect; class AuraEffect;
class Aura; class Aura;
class SpellInfo;
#include "SpellAuras.h" #include "SpellAuras.h"
#include "Spell.h" #include "Spell.h"
#include "SpellInfo.h"
typedef void(AuraEffect::*pAuraEffectHandler)(AuraApplication const* aurApp, uint8 mode, bool apply) const; typedef void(AuraEffect::*pAuraEffectHandler)(AuraApplication const* aurApp, uint8 mode, bool apply) const;
+1
View File
@@ -18,6 +18,7 @@ class Player;
class Item; class Item;
class Spell; class Spell;
class SpellInfo; class SpellInfo;
class AuraEffect;
struct SpellChainNode; struct SpellChainNode;
struct SpellTargetPosition; struct SpellTargetPosition;
struct SpellDurationEntry; struct SpellDurationEntry;
+1
View File
@@ -16,6 +16,7 @@ EndScriptData */
#include "AccountMgr.h" #include "AccountMgr.h"
#include "Chat.h" #include "Chat.h"
#include "Language.h" #include "Language.h"
#include "Player.h"
class account_commandscript : public CommandScript class account_commandscript : public CommandScript
{ {
+1
View File
@@ -17,6 +17,7 @@ EndScriptData */
#include "Creature.h" #include "Creature.h"
#include "Language.h" #include "Language.h"
#include "Player.h" #include "Player.h"
#include "SpellInfo.h"
class cast_commandscript : public CommandScript class cast_commandscript : public CommandScript
{ {
@@ -7,6 +7,8 @@
#ifndef DEF_BRD_H #ifndef DEF_BRD_H
#define DEF_BRD_H #define DEF_BRD_H
#include "ScriptPCH.h"
enum FactionIds enum FactionIds
{ {
FACTION_NEUTRAL = 734, FACTION_NEUTRAL = 734,
@@ -8,6 +8,8 @@
#ifndef DEF_BLACKROCK_SPIRE_H #ifndef DEF_BLACKROCK_SPIRE_H
#define DEF_BLACKROCK_SPIRE_H #define DEF_BLACKROCK_SPIRE_H
#include "ScriptPCH.h"
uint32 const EncounterCount = 23; uint32 const EncounterCount = 23;
#define BRSScriptName "instance_blackrock_spire" #define BRSScriptName "instance_blackrock_spire"
@@ -8,6 +8,8 @@
#ifndef DEF_BLACKWING_LAIR_H #ifndef DEF_BLACKWING_LAIR_H
#define DEF_BLACKWING_LAIR_H #define DEF_BLACKWING_LAIR_H
#include "ScriptPCH.h"
uint32 const EncounterCount = 8; uint32 const EncounterCount = 8;
#define BRLScriptName "instance_blackwing_lair" #define BRLScriptName "instance_blackwing_lair"
@@ -7,6 +7,8 @@
#ifndef DEF_MOLTEN_CORE_H #ifndef DEF_MOLTEN_CORE_H
#define DEF_MOLTEN_CORE_H #define DEF_MOLTEN_CORE_H
#include "ScriptPCH.h"
enum Encounters enum Encounters
{ {
BOSS_LUCIFRON = 0, BOSS_LUCIFRON = 0,
@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef DEF_DEADMINES_H #ifndef DEF_DEADMINES_H
#define DEF_DEADMINES_H #define DEF_DEADMINES_H
#include "ScriptPCH.h"
enum DataTypes enum DataTypes
{ {
TYPE_RHAHK_ZOR = 0, TYPE_RHAHK_ZOR = 0,
@@ -3,7 +3,9 @@ REWRITTEN BY XINEF
*/ */
#include "ScriptMgr.h" #include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "InstanceScript.h" #include "InstanceScript.h"
#include "PassiveAI.h"
class instance_gnomeregan : public InstanceMapScript class instance_gnomeregan : public InstanceMapScript
{ {
@@ -12,6 +12,7 @@ SDCategory: Karazhan
EndScriptData */ EndScriptData */
#include "ScriptMgr.h" #include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h" #include "ScriptedCreature.h"
#include "karazhan.h" #include "karazhan.h"
@@ -3,6 +3,7 @@ REWRITTEN BY XINEF
*/ */
#include "ScriptMgr.h" #include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "InstanceScript.h" #include "InstanceScript.h"
#include "karazhan.h" #include "karazhan.h"
@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef DEF_KARAZHAN_H #ifndef DEF_KARAZHAN_H
#define DEF_KARAZHAN_H #define DEF_KARAZHAN_H
#include "ScriptPCH.h"
enum DataTypes enum DataTypes
{ {
TYPE_SERVANT_QUARTERS = 0, TYPE_SERVANT_QUARTERS = 0,
@@ -3,6 +3,7 @@ REWRITTEN BY XINEF
*/ */
#include "ScriptMgr.h" #include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h" #include "ScriptedCreature.h"
#include "magisters_terrace.h" #include "magisters_terrace.h"
#include "WorldPacket.h" #include "WorldPacket.h"
@@ -3,6 +3,7 @@ REWRITTEN BY XINEF
*/ */
#include "ScriptMgr.h" #include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "InstanceScript.h" #include "InstanceScript.h"
#include "magisters_terrace.h" #include "magisters_terrace.h"
@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef DEF_MAGISTERS_TERRACE_H #ifndef DEF_MAGISTERS_TERRACE_H
#define DEF_MAGISTERS_TERRACE_H #define DEF_MAGISTERS_TERRACE_H
#include "ScriptPCH.h"
enum MTData enum MTData
{ {
DATA_SELIN_EVENT = 0, DATA_SELIN_EVENT = 0,
@@ -6,6 +6,7 @@
*/ */
#include "ScriptMgr.h" #include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h" #include "ScriptedCreature.h"
#include "ScriptedGossip.h" #include "ScriptedGossip.h"
#include "Vehicle.h" #include "Vehicle.h"
@@ -6,6 +6,7 @@
*/ */
#include "ScriptMgr.h" #include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h" #include "ScriptedCreature.h"
#include "ScriptedEscortAI.h" #include "ScriptedEscortAI.h"
#include "Player.h" #include "Player.h"
@@ -6,6 +6,7 @@
*/ */
#include "ScriptMgr.h" #include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h" #include "ScriptedCreature.h"
#include "ScriptedGossip.h" #include "ScriptedGossip.h"
#include "ScriptedEscortAI.h" #include "ScriptedEscortAI.h"
@@ -7,6 +7,7 @@ REWRITTEN BY XINEF
#include "Player.h" #include "Player.h"
#include "scholomance.h" #include "scholomance.h"
#include "GameObjectAI.h" #include "GameObjectAI.h"
#include "SpellScript.h"
class instance_scholomance : public InstanceMapScript class instance_scholomance : public InstanceMapScript
{ {
@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef DEF_SCHOLOMANCE_H #ifndef DEF_SCHOLOMANCE_H
#define DEF_SCHOLOMANCE_H #define DEF_SCHOLOMANCE_H
#include "ScriptPCH.h"
enum DataTypes enum DataTypes
{ {
DATA_KIRTONOS_THE_HERALD = 0, DATA_KIRTONOS_THE_HERALD = 0,
@@ -2,8 +2,8 @@
REWRITTEN BY XINEF REWRITTEN BY XINEF
*/ */
#include "ScriptedCreature.h"
#include "ScriptMgr.h" #include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "InstanceScript.h" #include "InstanceScript.h"
#include "shadowfang_keep.h" #include "shadowfang_keep.h"
#include "TemporarySummon.h" #include "TemporarySummon.h"
@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef DEF_SHADOWFANG_H #ifndef DEF_SHADOWFANG_H
#define DEF_SHADOWFANG_H #define DEF_SHADOWFANG_H
#include "ScriptPCH.h"
enum DataTypes enum DataTypes
{ {
TYPE_COURTYARD = 0, TYPE_COURTYARD = 0,
@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef DEF_STRATHOLME_H #ifndef DEF_STRATHOLME_H
#define DEF_STRATHOLME_H #define DEF_STRATHOLME_H
#include "ScriptPCH.h"
enum DataTypes enum DataTypes
{ {
TYPE_BARON_RUN = 0, TYPE_BARON_RUN = 0,
@@ -3,8 +3,11 @@ REWRITTEN BY XINEF
*/ */
#include "ScriptMgr.h" #include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "InstanceScript.h" #include "InstanceScript.h"
#include "sunken_temple.h" #include "sunken_temple.h"
#include "Player.h"
#include "CreatureAI.h"
class instance_sunken_temple : public InstanceMapScript class instance_sunken_temple : public InstanceMapScript
{ {
@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef DEF_SUNKEN_TEMPLE_H #ifndef DEF_SUNKEN_TEMPLE_H
#define DEF_SUNKEN_TEMPLE_H #define DEF_SUNKEN_TEMPLE_H
#include "ScriptPCH.h"
enum DataTypes enum DataTypes
{ {
DATA_STATUES = 10, DATA_STATUES = 10,
@@ -3,6 +3,7 @@ REWRITTEN BY XINEF
*/ */
#include "ScriptMgr.h" #include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h" #include "ScriptedCreature.h"
#include "sunwell_plateau.h" #include "sunwell_plateau.h"
@@ -3,6 +3,7 @@ REWRITTEN BY XINEF
*/ */
#include "ScriptMgr.h" #include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h" #include "ScriptedCreature.h"
#include "sunwell_plateau.h" #include "sunwell_plateau.h"
#include "SpellInfo.h" #include "SpellInfo.h"
@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef SUNWELL_PLATEAU_H #ifndef SUNWELL_PLATEAU_H
#define SUNWELL_PLATEAU_H #define SUNWELL_PLATEAU_H
#include "ScriptPCH.h"
enum DataTypes enum DataTypes
{ {
DATA_KALECGOS = 0, DATA_KALECGOS = 0,
@@ -3,6 +3,7 @@ REWRITTEN BY XINEF
*/ */
#include "ScriptMgr.h" #include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "InstanceScript.h" #include "InstanceScript.h"
#include "uldaman.h" #include "uldaman.h"
@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef DEF_ULDAMAN_H #ifndef DEF_ULDAMAN_H
#define DEF_ULDAMAN_H #define DEF_ULDAMAN_H
#include "ScriptPCH.h"
enum DataTypes enum DataTypes
{ {
DATA_IRONAYA_DOORS = 0, DATA_IRONAYA_DOORS = 0,
@@ -7,6 +7,8 @@
#ifndef DEF_ZULAMAN_H #ifndef DEF_ZULAMAN_H
#define DEF_ZULAMAN_H #define DEF_ZULAMAN_H
#include "ScriptPCH.h"
enum DataTypes enum DataTypes
{ {
DATA_GONGEVENT = 0, DATA_GONGEVENT = 0,
@@ -8,6 +8,8 @@
#ifndef DEF_ZULGURUB_H #ifndef DEF_ZULGURUB_H
#define DEF_ZULGURUB_H #define DEF_ZULGURUB_H
#include "ScriptPCH.h"
uint32 const EncounterCount = 13; uint32 const EncounterCount = 13;
#define ZGScriptName "instance_zulgurub" #define ZGScriptName "instance_zulgurub"
@@ -19,6 +19,7 @@ npc_tirion_fordring
EndContentData */ EndContentData */
#include "ScriptMgr.h" #include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h" #include "ScriptedCreature.h"
#include "ScriptedGossip.h" #include "ScriptedGossip.h"
#include "Player.h" #include "Player.h"
@@ -17,10 +17,12 @@ npc_greengill_slave
EndContentData */ EndContentData */
#include "ScriptMgr.h" #include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h" #include "ScriptedCreature.h"
#include "Player.h" #include "Player.h"
#include "Pet.h" #include "Pet.h"
#include "SpellInfo.h" #include "SpellInfo.h"
#include "PassiveAI.h"
/*###### OUR: ######*/ /*###### OUR: ######*/
+1
View File
@@ -1,6 +1,7 @@
// Scripted by Xinef // Scripted by Xinef
#include "ScriptMgr.h" #include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h" #include "ScriptedCreature.h"
#include "ScriptedGossip.h" #include "ScriptedGossip.h"
#include "SpellAuras.h" #include "SpellAuras.h"
+1
View File
@@ -1,6 +1,7 @@
// Scripted by Xinef // Scripted by Xinef
#include "ScriptMgr.h" #include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h" #include "ScriptedCreature.h"
#include "GridNotifiers.h" #include "GridNotifiers.h"
#include "GridNotifiersImpl.h" #include "GridNotifiersImpl.h"
+1
View File
@@ -1,6 +1,7 @@
// Scripted by Xinef // Scripted by Xinef
#include "ScriptMgr.h" #include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h" #include "ScriptedCreature.h"
#include "SpellAuraEffects.h" #include "SpellAuraEffects.h"
#include "CombatAI.h" #include "CombatAI.h"
@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef BFD_H_ #ifndef BFD_H_
#define BFD_H_ #define BFD_H_
#include "ScriptPCH.h"
enum Data enum Data
{ {
TYPE_GELIHAST = 0, TYPE_GELIHAST = 0,
@@ -7,6 +7,8 @@
#ifndef DEF_HYJAL_H #ifndef DEF_HYJAL_H
#define DEF_HYJAL_H #define DEF_HYJAL_H
#include "ScriptPCH.h"
#define ERROR_INST_DATA "TSCR: Instance data not set properly for Mount Hyjal. Encounters will be buggy." #define ERROR_INST_DATA "TSCR: Instance data not set properly for Mount Hyjal. Encounters will be buggy."
uint32 const EncounterCount = 5; uint32 const EncounterCount = 5;
@@ -5,6 +5,8 @@
#ifndef DEF_CULLING_OF_STRATHOLME_H #ifndef DEF_CULLING_OF_STRATHOLME_H
#define DEF_CULLING_OF_STRATHOLME_H #define DEF_CULLING_OF_STRATHOLME_H
#include "ScriptPCH.h"
enum Data enum Data
{ {
DATA_ARTHAS_EVENT, DATA_ARTHAS_EVENT,
@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef DEF_OLD_HILLSBRAD_H #ifndef DEF_OLD_HILLSBRAD_H
#define DEF_OLD_HILLSBRAD_H #define DEF_OLD_HILLSBRAD_H
#include "ScriptPCH.h"
enum DataIds enum DataIds
{ {
DATA_ESCORT_PROGRESS = 0, DATA_ESCORT_PROGRESS = 0,
@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef DEF_THEBLACKMORASS_H #ifndef DEF_THEBLACKMORASS_H
#define DEF_THEBLACKMORASS_H #define DEF_THEBLACKMORASS_H
#include "ScriptPCH.h"
enum DataTypes enum DataTypes
{ {
TYPE_CHRONO_LORD_DEJA = 0, TYPE_CHRONO_LORD_DEJA = 0,
@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef DEF_DIRE_MAUL_H #ifndef DEF_DIRE_MAUL_H
#define DEF_DIRE_MAUL_H #define DEF_DIRE_MAUL_H
#include "ScriptPCH.h"
enum DataTypes enum DataTypes
{ {
TYPE_EAST_WING_PROGRESS = 0, TYPE_EAST_WING_PROGRESS = 0,
+2
View File
@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef DEF_MARAUDON_H #ifndef DEF_MARAUDON_H
#define DEF_MARAUDON_H #define DEF_MARAUDON_H
#include "ScriptPCH.h"
enum DataTypes enum DataTypes
{ {
TYPE_NOXXION = 0, TYPE_NOXXION = 0,
@@ -5,6 +5,8 @@
#ifndef DEF_ONYXIAS_LAIR_H #ifndef DEF_ONYXIAS_LAIR_H
#define DEF_ONYXIAS_LAIR_H #define DEF_ONYXIAS_LAIR_H
#include "ScriptPCH.h"
enum eInstanceData enum eInstanceData
{ {
DATA_ONYXIA = 0, DATA_ONYXIA = 0,
@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef DEF_RAZORFEN_DOWNS_H #ifndef DEF_RAZORFEN_DOWNS_H
#define DEF_RAZORFEN_DOWNS_H #define DEF_RAZORFEN_DOWNS_H
#include "ScriptPCH.h"
enum CreatureIds enum CreatureIds
{ {
NPC_IDOL_ROOM_SPAWNER = 8611, NPC_IDOL_ROOM_SPAWNER = 8611,
@@ -8,6 +8,8 @@
#ifndef DEF_RUINS_OF_AHNQIRAJ_H #ifndef DEF_RUINS_OF_AHNQIRAJ_H
#define DEF_RUINS_OF_AHNQIRAJ_H #define DEF_RUINS_OF_AHNQIRAJ_H
#include "ScriptPCH.h"
enum DataTypes enum DataTypes
{ {
DATA_KURINNAXX = 0, DATA_KURINNAXX = 0,
@@ -7,6 +7,8 @@
#ifndef DEF_TEMPLE_OF_AHNQIRAJ_H #ifndef DEF_TEMPLE_OF_AHNQIRAJ_H
#define DEF_TEMPLE_OF_AHNQIRAJ_H #define DEF_TEMPLE_OF_AHNQIRAJ_H
#include "ScriptPCH.h"
enum DataTypes enum DataTypes
{ {
DATA_SKERAM = 1, DATA_SKERAM = 1,
@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef DEF_WAILING_CAVERNS_H #ifndef DEF_WAILING_CAVERNS_H
#define DEF_WAILING_CAVERNS_H #define DEF_WAILING_CAVERNS_H
#include "ScriptPCH.h"
enum DataTypes enum DataTypes
{ {
TYPE_LORD_COBRAHN = 0, TYPE_LORD_COBRAHN = 0,
@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef DEF_ZULFARRACK_H #ifndef DEF_ZULFARRACK_H
#define DEF_ZULFARRACK_H #define DEF_ZULFARRACK_H
#include "ScriptPCH.h"
enum ZulFarrakData enum ZulFarrakData
{ {
TYPE_PYRAMID_EVENT = 0, TYPE_PYRAMID_EVENT = 0,
+1
View File
@@ -17,6 +17,7 @@ quest_a_pawn_on_the_eternal_pawn
EndContentData */ EndContentData */
#include "ScriptMgr.h" #include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h" #include "ScriptedCreature.h"
#include "ScriptedGossip.h" #include "ScriptedGossip.h"
#include "Group.h" #include "Group.h"
@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef DEF_AZJOL_NERUB_H #ifndef DEF_AZJOL_NERUB_H
#define DEF_AZJOL_NERUB_H #define DEF_AZJOL_NERUB_H
#include "ScriptPCH.h"
enum ANData enum ANData
{ {
DATA_KRIKTHIR_THE_GATEWATCHER_EVENT = 0, DATA_KRIKTHIR_THE_GATEWATCHER_EVENT = 0,
@@ -2,6 +2,8 @@
#ifndef DEF_AHNKAHET_H #ifndef DEF_AHNKAHET_H
#define DEF_AHNKAHET_H #define DEF_AHNKAHET_H
#include "ScriptPCH.h"
#define MAX_ENCOUNTER 5 #define MAX_ENCOUNTER 5
enum Data64 enum Data64
{ {
@@ -5,6 +5,8 @@
#ifndef DEF_OBSIDIAN_SANCTUM_H #ifndef DEF_OBSIDIAN_SANCTUM_H
#define DEF_OBSIDIAN_SANCTUM_H #define DEF_OBSIDIAN_SANCTUM_H
#include "ScriptPCH.h"
enum Data enum Data
{ {
// Encounter // Encounter
@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef RUBY_SANCTUM_H_ #ifndef RUBY_SANCTUM_H_
#define RUBY_SANCTUM_H_ #define RUBY_SANCTUM_H_
#include "ScriptPCH.h"
#include "SpellScript.h" #include "SpellScript.h"
#include "Map.h" #include "Map.h"
#include "Creature.h" #include "Creature.h"
@@ -5,6 +5,8 @@
#ifndef DEF_TOC_H #ifndef DEF_TOC_H
#define DEF_TOC_H #define DEF_TOC_H
#include "ScriptPCH.h"
enum eData enum eData
{ {
BOSS_GRAND_CHAMPIONS = 0, BOSS_GRAND_CHAMPIONS = 0,
@@ -5,6 +5,8 @@
#ifndef DEF_CRUSADER_H #ifndef DEF_CRUSADER_H
#define DEF_CRUSADER_H #define DEF_CRUSADER_H
#include "ScriptPCH.h"
enum DataTypes enum DataTypes
{ {
TYPE_NONE = 0, TYPE_NONE = 0,
@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef DEF_DRAK_THARON_H #ifndef DEF_DRAK_THARON_H
#define DEF_DRAK_THARON_H #define DEF_DRAK_THARON_H
#include "ScriptPCH.h"
enum Data enum Data
{ {
DATA_TROLLGORE = 0, DATA_TROLLGORE = 0,
@@ -5,6 +5,8 @@
#ifndef DEF_FORGE_OF_SOULS_H #ifndef DEF_FORGE_OF_SOULS_H
#define DEF_FORGE_OF_SOULS_H #define DEF_FORGE_OF_SOULS_H
#include "ScriptPCH.h"
enum Data enum Data
{ {
DATA_BRONJAHM, DATA_BRONJAHM,
@@ -5,6 +5,8 @@
#ifndef DEF_HALLS_OF_REFLECTION_H #ifndef DEF_HALLS_OF_REFLECTION_H
#define DEF_HALLS_OF_REFLECTION_H #define DEF_HALLS_OF_REFLECTION_H
#include "ScriptPCH.h"
enum Data enum Data
{ {
DATA_INTRO, DATA_INTRO,
@@ -5,6 +5,8 @@
#ifndef DEF_PIT_OF_SARON_H #ifndef DEF_PIT_OF_SARON_H
#define DEF_PIT_OF_SARON_H #define DEF_PIT_OF_SARON_H
#include "ScriptPCH.h"
enum DataTypes enum DataTypes
{ {
DATA_GARFROST, DATA_GARFROST,
+2
View File
@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef DEF_GUNDRAK_H #ifndef DEF_GUNDRAK_H
#define DEF_GUNDRAK_H #define DEF_GUNDRAK_H
#include "ScriptPCH.h"
enum Data enum Data
{ {
DATA_SLAD_RAN = 0, DATA_SLAD_RAN = 0,
@@ -5,6 +5,7 @@
#ifndef ICECROWN_CITADEL_H_ #ifndef ICECROWN_CITADEL_H_
#define ICECROWN_CITADEL_H_ #define ICECROWN_CITADEL_H_
#include "ScriptPCH.h"
#include "SpellScript.h" #include "SpellScript.h"
#include "Map.h" #include "Map.h"
#include "Creature.h" #include "Creature.h"
@@ -5,6 +5,8 @@
#ifndef DEF_NAXXRAMAS_H #ifndef DEF_NAXXRAMAS_H
#define DEF_NAXXRAMAS_H #define DEF_NAXXRAMAS_H
#include "ScriptPCH.h"
enum NXEncounter enum NXEncounter
{ {
EVENT_PATCHWERK = 0, EVENT_PATCHWERK = 0,
@@ -5,6 +5,8 @@
#ifndef DEF_EYE_OF_ETERNITY_H #ifndef DEF_EYE_OF_ETERNITY_H
#define DEF_EYE_OF_ETERNITY_H #define DEF_EYE_OF_ETERNITY_H
#include "ScriptPCH.h"
enum Objects enum Objects
{ {
GO_NEXUS_PLATFORM = 193070, GO_NEXUS_PLATFORM = 193070,
@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef DEF_NEXUS_H #ifndef DEF_NEXUS_H
#define DEF_NEXUS_H #define DEF_NEXUS_H
#include "ScriptPCH.h"
enum eTypes enum eTypes
{ {
DATA_MAGUS_TELESTRA_EVENT = 0, DATA_MAGUS_TELESTRA_EVENT = 0,
@@ -5,6 +5,8 @@
#ifndef DEF_OCULUS_H #ifndef DEF_OCULUS_H
#define DEF_OCULUS_H #define DEF_OCULUS_H
#include "ScriptPCH.h"
enum Data enum Data
{ {
DATA_DRAKOS, // Drakos the Interrogator DATA_DRAKOS, // Drakos the Interrogator
@@ -5,6 +5,7 @@
#ifndef DEF_HALLS_OF_LIGHTNING_H #ifndef DEF_HALLS_OF_LIGHTNING_H
#define DEF_HALLS_OF_LIGHTNING_H #define DEF_HALLS_OF_LIGHTNING_H
#include "ScriptPCH.h"
enum HoLEvents enum HoLEvents
{ {
@@ -5,6 +5,8 @@
#ifndef DEF_HALLS_OF_STONE_H #ifndef DEF_HALLS_OF_STONE_H
#define DEF_HALLS_OF_STONE_H #define DEF_HALLS_OF_STONE_H
#include "ScriptPCH.h"
enum Encounter enum Encounter
{ {
BOSS_KRYSTALLUS = 0, BOSS_KRYSTALLUS = 0,
@@ -5,6 +5,8 @@
#ifndef DEF_ULDUAR_H #ifndef DEF_ULDUAR_H
#define DEF_ULDUAR_H #define DEF_ULDUAR_H
#include "ScriptPCH.h"
enum UlduarEncounters enum UlduarEncounters
{ {
MAX_ENCOUNTER = 15, MAX_ENCOUNTER = 15,
@@ -5,6 +5,8 @@
#ifndef DEF_UTGARDE_KEEP_H #ifndef DEF_UTGARDE_KEEP_H
#define DEF_UTGARDE_KEEP_H #define DEF_UTGARDE_KEEP_H
#include "ScriptPCH.h"
enum eData enum eData
{ {
DATA_KELESETH, DATA_KELESETH,
@@ -1,6 +1,8 @@
#ifndef DEF_PINNACLE_H #ifndef DEF_PINNACLE_H
#define DEF_PINNACLE_H #define DEF_PINNACLE_H
#include "ScriptPCH.h"
enum Data enum Data
{ {
DATA_SVALA_SORROWGRAVE = 0, DATA_SVALA_SORROWGRAVE = 0,
@@ -8,6 +8,8 @@
#ifndef DEF_ARCHAVON_H #ifndef DEF_ARCHAVON_H
#define DEF_ARCHAVON_H #define DEF_ARCHAVON_H
#include "ScriptPCH.h"
enum Creatures enum Creatures
{ {
CREATURE_ARCHAVON = 31125, CREATURE_ARCHAVON = 31125,
@@ -5,6 +5,8 @@
#ifndef DEF_VIOLET_HOLD_H #ifndef DEF_VIOLET_HOLD_H
#define DEF_VIOLET_HOLD_H #define DEF_VIOLET_HOLD_H
#include "ScriptPCH.h"
#define MAX_ENCOUNTER 3 #define MAX_ENCOUNTER 3
enum Creatures enum Creatures
@@ -23,6 +23,7 @@ npc_nexus_drake_hatchling
EndContentData */ EndContentData */
#include "ScriptMgr.h" #include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h" #include "ScriptedCreature.h"
#include "ScriptedGossip.h" #include "ScriptedGossip.h"
#include "ScriptedEscortAI.h" #include "ScriptedEscortAI.h"
@@ -14,6 +14,7 @@ SDCategory: CrystalsongForest
Script Data End */ Script Data End */
#include "ScriptMgr.h" #include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h" #include "ScriptedCreature.h"
#include "Player.h" #include "Player.h"
#include "SmartScriptMgr.h" #include "SmartScriptMgr.h"
@@ -15,6 +15,7 @@ EndScriptData */
EndContentData */ EndContentData */
#include "ScriptMgr.h" #include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h" #include "ScriptedCreature.h"
#include "ScriptedGossip.h" #include "ScriptedGossip.h"
#include "ScriptedEscortAI.h" #include "ScriptedEscortAI.h"
@@ -5,6 +5,7 @@
*/ */
#include "ScriptMgr.h" #include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h" #include "ScriptedCreature.h"
#include "ScriptedEscortAI.h" #include "ScriptedEscortAI.h"
#include "Vehicle.h" #include "Vehicle.h"
+1
View File
@@ -16,6 +16,7 @@ npc_arete
EndContentData */ EndContentData */
#include "ScriptMgr.h" #include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h" #include "ScriptedCreature.h"
#include "ScriptedGossip.h" #include "ScriptedGossip.h"
#include "SpellAuras.h" #include "SpellAuras.h"
@@ -19,6 +19,7 @@ avatar_of_freya
EndContentData */ EndContentData */
#include "ScriptMgr.h" #include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h" #include "ScriptedCreature.h"
#include "ScriptedGossip.h" #include "ScriptedGossip.h"
#include "ScriptedEscortAI.h" #include "ScriptedEscortAI.h"

Some files were not shown because too many files have changed in this diff Show More