fix(Scripts/SmartAI): Warlock Doomguard quest Suppression (#25655)
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@@ -3082,9 +3082,9 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
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for (WorldObject* target : targets)
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{
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if (IsUnit(target))
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{
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target->ToUnit()->SetObjectScale(scale);
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}
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else if (IsGameObject(target))
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target->ToGameObject()->SetObjectScale(scale);
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}
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break;
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}
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