feat(Core): Add clustering support (#16832)

Co-authored-by: 3kynox <thierry.prost@gmail.com>
Co-authored-by: nox <nox@noxen.net>
Co-authored-by: Ludwig <sudlud@users.noreply.github.com>
This commit is contained in:
Anton Popovichenko
2026-07-27 18:51:04 +02:00
committed by GitHub
parent f23ac046ab
commit 6f0ba8e896
80 changed files with 3675 additions and 297 deletions
+31
View File
@@ -0,0 +1,31 @@
#include "player-interactions-api.h"
static CanPlayerInteractWithNPCAndFlagsHandler canPlayerInteractWithNPCAndFlagsHandler;
void SetCanPlayerInteractWithNPCAndFlagsHandler(CanPlayerInteractWithNPCAndFlagsHandler h) {
canPlayerInteractWithNPCAndFlagsHandler = h;
}
CanPlayerInteractWithNPCAndFlagsResponse CallCanPlayerInteractWithNPCAndFlagsHandler(uint64_t player_guid, uint64_t npc_guid, uint32_t npc_flags) {
if (canPlayerInteractWithNPCAndFlagsHandler == 0) {
CanPlayerInteractWithNPCAndFlagsResponse resp;
resp.errorCode = PlayerInteractionErrorCodeNoHandler;
return resp;
}
return canPlayerInteractWithNPCAndFlagsHandler(player_guid, npc_guid, npc_flags);
}
static CanPlayerInteractWithGOAndTypeHandler canPlayerInteractWithGOAndTypeHandler;
void SetCanPlayerInteractWithGOAndTypeHandler(CanPlayerInteractWithGOAndTypeHandler h) {
canPlayerInteractWithGOAndTypeHandler = h;
}
CanPlayerInteractWithGOAndTypeResponse CallCanPlayerInteractWithGOAndTypeHandler(uint64_t player_guid, uint64_t go_guid, uint8_t go_type) {
if (canPlayerInteractWithGOAndTypeHandler == 0) {
CanPlayerInteractWithGOAndTypeResponse resp;
resp.errorCode = PlayerInteractionErrorCodeNoHandler;
return resp;
}
return canPlayerInteractWithGOAndTypeHandler(player_guid, go_guid, go_type);
}