fix(Core/Player): Correct SPEC_MASK for addSpell() (#6561)
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
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@@ -24146,7 +24146,7 @@ void Player::learnSkillRewardedSpells(uint32 skill_id, uint32 skill_value)
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// need learn
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// need learn
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else if (!IsInWorld())
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else if (!IsInWorld())
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{
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{
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addSpell(pAbility->Spell, true, true, true, false);
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addSpell(pAbility->Spell, SPEC_MASK_ALL, true, true, false);
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}
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}
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else
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else
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{
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{
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