chore(scripts/RuinsOfAhnQiraj): cleanup ruins_of_ahnqiraj.h (#12622)

This commit is contained in:
Eddy Vega
2022-08-12 16:41:50 -06:00
committed by GitHub
parent a8c4a16a00
commit 7174e5b1cf
2 changed files with 28 additions and 38 deletions
@@ -85,20 +85,13 @@ struct boss_ayamiss : public BossAI
{ {
switch (who->GetEntry()) switch (who->GetEntry())
{ {
case NPC_SWARMER: case NPC_HIVEZARA_SWARMER:
_swarmers.push_back(who->GetGUID()); _swarmers.push_back(who->GetGUID());
break; break;
case NPC_LARVA: case NPC_HIVEZARA_LARVA:
who->GetMotionMaster()->MovePoint(POINT_PARALYZE, AltarPos); who->GetMotionMaster()->MovePoint(POINT_PARALYZE, AltarPos);
break; break;
case NPC_HORNET:
if (Unit* target = SelectTarget(SelectTargetMethod::Random))
{
who->AI()->AttackStart(target);
} }
break;
}
summons.Summon(who); summons.Summon(who);
} }
@@ -210,7 +203,7 @@ struct boss_ayamiss : public BossAI
Position const offset = { 0.0f, 0.0f, 20.0f, 0.0f }; Position const offset = { 0.0f, 0.0f, 20.0f, 0.0f };
Position spawnpos = me->GetRandomPoint(SwarmerPos, 80.0f); Position spawnpos = me->GetRandomPoint(SwarmerPos, 80.0f);
spawnpos.RelocateOffset(offset); spawnpos.RelocateOffset(offset);
if (Creature* wasp = me->SummonCreature(NPC_SWARMER, spawnpos, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 5000)) if (Creature* wasp = me->SummonCreature(NPC_HIVEZARA_SWARMER, spawnpos, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 5000))
{ {
wasp->GetMotionMaster()->MoveRandom(10.0f); wasp->GetMotionMaster()->MoveRandom(10.0f);
} }
@@ -60,9 +60,6 @@ enum Creatures
NPC_OSSIRIAN_TRIGGER = 15590, NPC_OSSIRIAN_TRIGGER = 15590,
NPC_HATCHLING = 15521, NPC_HATCHLING = 15521,
NPC_BURU_EGG = 15514, NPC_BURU_EGG = 15514,
NPC_LARVA = 15555,
NPC_SWARMER = 15546,
NPC_HORNET = 15934,
// Rajaxx // Rajaxx
NPC_QUUEZ = 15391, NPC_QUUEZ = 15391,