fix(Scripts/Karazhan): Delay chain spawning so it spawns on proper place (#17311)
* fix(Scripts/Karazhan): Delay chain spawning so it spawns on proper place * Update boss_terestian_illhoof.cpp
This commit is contained in:
@@ -186,7 +186,10 @@ struct boss_terestian_illhoof : public BossAI
|
|||||||
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 100.0f, true, false))
|
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 100.0f, true, false))
|
||||||
{
|
{
|
||||||
DoCast(target, SPELL_SACRIFICE, true);
|
DoCast(target, SPELL_SACRIFICE, true);
|
||||||
|
target->m_Events.AddEventAtOffset([target] {
|
||||||
target->CastSpell(target, SPELL_SUMMON_DEMONCHAINS, true);
|
target->CastSpell(target, SPELL_SUMMON_DEMONCHAINS, true);
|
||||||
|
}, 1s);
|
||||||
|
|
||||||
Talk(SAY_SACRIFICE);
|
Talk(SAY_SACRIFICE);
|
||||||
context.Repeat(30s);
|
context.Repeat(30s);
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user