fix(Scripts/SunwellPlateau): Fix Entropius despawning (#20874)
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@@ -83,6 +83,14 @@ struct boss_muru : public BossAI
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}, 10min);
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}, 10min);
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}
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}
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void JustSummoned(Creature* creature) override
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{
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if (creature->GetEntry() == NPC_ENTROPIUS)
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creature->SetInCombatWithZone();
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else
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BossAI::JustSummoned(creature);
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}
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void DamageTaken(Unit*, uint32& damage, DamageEffectType, SpellSchoolMask) override
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void DamageTaken(Unit*, uint32& damage, DamageEffectType, SpellSchoolMask) override
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{
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{
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if (damage >= me->GetHealth())
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if (damage >= me->GetHealth())
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