feat(Core/RBAC): Role Based Access Controls (#24641)

Co-authored-by: blinkysc <blinkysc@users.noreply.github.com>
Co-authored-by: Spp <spp@jorge.gr>
Co-authored-by: Spp <spp@tc.plus>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Co-authored-by: Andrew <47818697+Nyeriah@users.noreply.github.com>
This commit is contained in:
blinkysc
2026-05-01 07:19:30 -05:00
committed by GitHub
parent a783e6c436
commit 779331fc4b
97 changed files with 6276 additions and 1089 deletions
+479 -269
View File
@@ -1,10 +1,10 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
@@ -18,315 +18,525 @@
#include "AccountMgr.h"
#include "Common.h"
#include "DatabaseEnv.h"
#include "Log.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "Realm.h"
#include "SRP6.h"
#include "ScriptMgr.h"
#include "Util.h"
#include "WorldSession.h"
namespace AccountMgr
AccountMgr::AccountMgr() { }
AccountMgr::~AccountMgr()
{
ClearRBAC();
}
AccountOpResult CreateAccount(std::string username, std::string password, std::string email /*= ""*/)
AccountMgr* AccountMgr::instance()
{
static AccountMgr instance;
return &instance;
}
AccountOpResult AccountMgr::CreateAccount(std::string username, std::string password, std::string email /*= ""*/)
{
if (utf8length(username) > MAX_ACCOUNT_STR)
return AOR_NAME_TOO_LONG; // username's too long
if (utf8length(password) > MAX_PASS_STR)
return AOR_PASS_TOO_LONG; // password's too long
if (utf8length(email) > MAX_EMAIL_STR)
return AOR_EMAIL_TOO_LONG; // email is too long
Utf8ToUpperOnlyLatin(username);
Utf8ToUpperOnlyLatin(password);
Utf8ToUpperOnlyLatin(email);
if (GetId(username))
return AOR_NAME_ALREADY_EXIST; // username does already exist
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_ACCOUNT);
stmt->SetData(0, username);
auto [salt, verifier] = Acore::Crypto::SRP6::MakeRegistrationData(username, password);
stmt->SetData(1, salt);
stmt->SetData(2, verifier);
stmt->SetData(3, uint8(sWorld->getIntConfig(CONFIG_EXPANSION)));
stmt->SetData(4, email);
stmt->SetData(5, email);
LoginDatabase.Execute(stmt);
stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_REALM_CHARACTERS_INIT);
LoginDatabase.Execute(stmt);
return AOR_OK; // everything's fine
}
AccountOpResult AccountMgr::ChangeEmail(uint32 accountId, std::string newEmail)
{
std::string username;
if (!GetName(accountId, username))
{
if (utf8length(username) > MAX_ACCOUNT_STR)
return AOR_NAME_TOO_LONG; // username's too long
if (utf8length(password) > MAX_PASS_STR)
return AOR_PASS_TOO_LONG; // password's too long
if (utf8length(email) > MAX_EMAIL_STR)
return AOR_EMAIL_TOO_LONG; // email is too long
Utf8ToUpperOnlyLatin(username);
Utf8ToUpperOnlyLatin(password);
Utf8ToUpperOnlyLatin(email);
if (GetId(username))
return AOR_NAME_ALREADY_EXIST; // username does already exist
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_ACCOUNT);
stmt->SetData(0, username);
auto [salt, verifier] = Acore::Crypto::SRP6::MakeRegistrationData(username, password);
stmt->SetData(1, salt);
stmt->SetData(2, verifier);
stmt->SetData(3, uint8(sWorld->getIntConfig(CONFIG_EXPANSION)));
stmt->SetData(4, email);
stmt->SetData(5, email);
LoginDatabase.Execute(stmt);
stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_REALM_CHARACTERS_INIT);
LoginDatabase.Execute(stmt);
return AOR_OK; // everything's fine
sScriptMgr->OnFailedEmailChange(accountId);
return AOR_NAME_NOT_EXIST; // account doesn't exist
}
AccountOpResult ChangeEmail(uint32 accountId, std::string newEmail)
if (utf8length(newEmail) > MAX_EMAIL_STR)
{
std::string username;
if (!GetName(accountId, username))
{
sScriptMgr->OnFailedEmailChange(accountId);
return AOR_NAME_NOT_EXIST; // account doesn't exist
}
if (utf8length(newEmail) > MAX_EMAIL_STR)
{
sScriptMgr->OnFailedEmailChange(accountId);
return AOR_EMAIL_TOO_LONG; // email's too long
}
Utf8ToUpperOnlyLatin(newEmail);
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_EMAIL);
stmt->SetData(0, newEmail);
stmt->SetData(1, accountId);
LoginDatabase.Execute(stmt);
sScriptMgr->OnEmailChange(accountId);
return AOR_OK;
sScriptMgr->OnFailedEmailChange(accountId);
return AOR_EMAIL_TOO_LONG; // email's too long
}
AccountOpResult DeleteAccount(uint32 accountId)
Utf8ToUpperOnlyLatin(newEmail);
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_EMAIL);
stmt->SetData(0, newEmail);
stmt->SetData(1, accountId);
LoginDatabase.Execute(stmt);
sScriptMgr->OnEmailChange(accountId);
return AOR_OK;
}
AccountOpResult AccountMgr::DeleteAccount(uint32 accountId)
{
// Check if accounts exists
LoginDatabasePreparedStatement* loginStmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_BY_ID);
loginStmt->SetData(0, accountId);
PreparedQueryResult result = LoginDatabase.Query(loginStmt);
if (!result)
return AOR_NAME_NOT_EXIST;
sScriptMgr->OnBeforeAccountDelete(accountId);
// Obtain accounts characters
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARS_BY_ACCOUNT_ID);
stmt->SetData(0, accountId);
result = CharacterDatabase.Query(stmt);
if (result)
{
// Check if accounts exists
LoginDatabasePreparedStatement* loginStmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_BY_ID);
loginStmt->SetData(0, accountId);
PreparedQueryResult result = LoginDatabase.Query(loginStmt);
if (!result)
return AOR_NAME_NOT_EXIST;
sScriptMgr->OnBeforeAccountDelete(accountId);
// Obtain accounts characters
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARS_BY_ACCOUNT_ID);
stmt->SetData(0, accountId);
result = CharacterDatabase.Query(stmt);
if (result)
do
{
do
ObjectGuid guid = ObjectGuid::Create<HighGuid::Player>((*result)[0].Get<uint32>());
// Kick if player is online
if (Player* p = ObjectAccessor::FindPlayer(guid))
{
ObjectGuid guid = ObjectGuid::Create<HighGuid::Player>((*result)[0].Get<uint32>());
WorldSession* s = p->GetSession();
s->KickPlayer("Delete account"); // mark session to remove at next session list update
s->LogoutPlayer(false); // logout player without waiting next session list update
}
// Kick if player is online
if (Player* p = ObjectAccessor::FindPlayer(guid))
{
WorldSession* s = p->GetSession();
s->KickPlayer("Delete account"); // mark session to remove at next session list update
s->LogoutPlayer(false); // logout player without waiting next session list update
}
Player::DeleteFromDB(guid.GetCounter(), accountId, false, true); // no need to update realm characters
} while (result->NextRow());
}
// table realm specific but common for all characters of account for realm
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_TUTORIALS);
stmt->SetData(0, accountId);
CharacterDatabase.Execute(stmt);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_ACCOUNT_DATA);
stmt->SetData(0, accountId);
CharacterDatabase.Execute(stmt);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHARACTER_BAN);
stmt->SetData(0, accountId);
CharacterDatabase.Execute(stmt);
LoginDatabaseTransaction trans = LoginDatabase.BeginTransaction();
loginStmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_ACCOUNT);
loginStmt->SetData(0, accountId);
trans->Append(loginStmt);
loginStmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_ACCOUNT_ACCESS);
loginStmt->SetData(0, accountId);
trans->Append(loginStmt);
loginStmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_REALM_CHARACTERS);
loginStmt->SetData(0, accountId);
trans->Append(loginStmt);
loginStmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_ACCOUNT_BANNED);
loginStmt->SetData(0, accountId);
trans->Append(loginStmt);
loginStmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_ACCOUNT_MUTED);
loginStmt->SetData(0, accountId);
trans->Append(loginStmt);
LoginDatabase.CommitTransaction(trans);
return AOR_OK;
Player::DeleteFromDB(guid.GetCounter(), accountId, false, true); // no need to update realm characters
} while (result->NextRow());
}
AccountOpResult ChangeUsername(uint32 accountId, std::string newUsername, std::string newPassword)
// table realm specific but common for all characters of account for realm
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_TUTORIALS);
stmt->SetData(0, accountId);
CharacterDatabase.Execute(stmt);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_ACCOUNT_DATA);
stmt->SetData(0, accountId);
CharacterDatabase.Execute(stmt);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHARACTER_BAN);
stmt->SetData(0, accountId);
CharacterDatabase.Execute(stmt);
LoginDatabaseTransaction trans = LoginDatabase.BeginTransaction();
loginStmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_ACCOUNT);
loginStmt->SetData(0, accountId);
trans->Append(loginStmt);
loginStmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_ACCOUNT_ACCESS);
loginStmt->SetData(0, accountId);
trans->Append(loginStmt);
loginStmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_REALM_CHARACTERS);
loginStmt->SetData(0, accountId);
trans->Append(loginStmt);
loginStmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_ACCOUNT_BANNED);
loginStmt->SetData(0, accountId);
trans->Append(loginStmt);
loginStmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_ACCOUNT_MUTED);
loginStmt->SetData(0, accountId);
trans->Append(loginStmt);
LoginDatabase.CommitTransaction(trans);
return AOR_OK;
}
AccountOpResult AccountMgr::ChangeUsername(uint32 accountId, std::string newUsername, std::string newPassword)
{
// Check if accounts exists
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_BY_ID);
stmt->SetData(0, accountId);
PreparedQueryResult result = LoginDatabase.Query(stmt);
if (!result)
return AOR_NAME_NOT_EXIST;
if (utf8length(newUsername) > MAX_ACCOUNT_STR)
return AOR_NAME_TOO_LONG;
if (utf8length(newPassword) > MAX_PASS_STR)
return AOR_PASS_TOO_LONG; // password's too long
Utf8ToUpperOnlyLatin(newUsername);
Utf8ToUpperOnlyLatin(newPassword);
stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_USERNAME);
stmt->SetData(0, newUsername);
stmt->SetData(1, accountId);
LoginDatabase.Execute(stmt);
auto [salt, verifier] = Acore::Crypto::SRP6::MakeRegistrationData(newUsername, newPassword);
stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_LOGON);
stmt->SetData(0, salt);
stmt->SetData(1, verifier);
stmt->SetData(2, accountId);
LoginDatabase.Execute(stmt);
return AOR_OK;
}
AccountOpResult AccountMgr::ChangePassword(uint32 accountId, std::string newPassword)
{
std::string username;
if (!GetName(accountId, username))
{
// Check if accounts exists
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_BY_ID);
sScriptMgr->OnFailedPasswordChange(accountId);
return AOR_NAME_NOT_EXIST; // account doesn't exist
}
if (utf8length(newPassword) > MAX_PASS_STR)
{
sScriptMgr->OnFailedEmailChange(accountId);
return AOR_PASS_TOO_LONG; // password's too long
}
Utf8ToUpperOnlyLatin(username);
Utf8ToUpperOnlyLatin(newPassword);
auto [salt, verifier] = Acore::Crypto::SRP6::MakeRegistrationData(username, newPassword);
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_LOGON);
stmt->SetData(0, salt);
stmt->SetData(1, verifier);
stmt->SetData(2, accountId);
LoginDatabase.Execute(stmt);
sScriptMgr->OnPasswordChange(accountId);
return AOR_OK;
}
uint32 AccountMgr::GetId(std::string const& username)
{
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_ACCOUNT_ID_BY_USERNAME);
stmt->SetData(0, username);
PreparedQueryResult result = LoginDatabase.Query(stmt);
return (result) ? (*result)[0].Get<uint32>() : 0;
}
uint32 AccountMgr::GetSecurity(uint32 accountId)
{
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_ACCOUNT_ACCESS_GMLEVEL);
stmt->SetData(0, accountId);
PreparedQueryResult result = LoginDatabase.Query(stmt);
return (result) ? (*result)[0].Get<uint8>() : uint32(SEC_PLAYER);
}
uint32 AccountMgr::GetSecurity(uint32 accountId, int32 realmId)
{
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_GMLEVEL_BY_REALMID);
stmt->SetData(0, accountId);
stmt->SetData(1, realmId);
PreparedQueryResult result = LoginDatabase.Query(stmt);
return (result) ? (*result)[0].Get<uint8>() : uint32(SEC_PLAYER);
}
bool AccountMgr::GetName(uint32 accountId, std::string& name)
{
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_USERNAME_BY_ID);
stmt->SetData(0, accountId);
PreparedQueryResult result = LoginDatabase.Query(stmt);
if (result)
{
name = (*result)[0].Get<std::string>();
return true;
}
return false;
}
bool AccountMgr::CheckPassword(uint32 accountId, std::string password)
{
std::string username;
if (!GetName(accountId, username))
return false;
Utf8ToUpperOnlyLatin(username);
Utf8ToUpperOnlyLatin(password);
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_CHECK_PASSWORD);
stmt->SetData(0, accountId);
if (PreparedQueryResult result = LoginDatabase.Query(stmt))
{
Acore::Crypto::SRP6::Salt salt = (*result)[0].Get<Binary, Acore::Crypto::SRP6::SALT_LENGTH>();
Acore::Crypto::SRP6::Verifier verifier = (*result)[1].Get<Binary, Acore::Crypto::SRP6::VERIFIER_LENGTH>();
if (Acore::Crypto::SRP6::CheckLogin(username, password, salt, verifier))
return true;
}
return false;
}
uint32 AccountMgr::GetCharactersCount(uint32 accountId)
{
// check character count
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_SUM_CHARS);
stmt->SetData(0, accountId);
PreparedQueryResult result = CharacterDatabase.Query(stmt);
return (result) ? (*result)[0].Get<uint64>() : 0;
}
bool AccountMgr::IsPlayerAccount(uint32 gmlevel)
{
return gmlevel == SEC_PLAYER;
}
bool AccountMgr::IsGMAccount(uint32 gmlevel)
{
return gmlevel >= SEC_GAMEMASTER;
}
bool AccountMgr::IsAdminAccount(uint32 gmlevel)
{
return gmlevel >= SEC_ADMINISTRATOR && gmlevel <= SEC_CONSOLE;
}
bool AccountMgr::IsConsoleAccount(uint32 gmlevel)
{
return gmlevel == SEC_CONSOLE;
}
bool AccountMgr::HasPermission(uint32 accountId, uint32 permission, uint32 realmId)
{
if (!accountId)
{
LOG_ERROR("rbac", "AccountMgr::HasPermission: Wrong accountId 0");
return false;
}
rbac::RBACData rbac(accountId, "", realmId, GetSecurity(accountId, realmId));
rbac.LoadFromDB();
bool hasPermission = rbac.HasPermission(permission);
LOG_DEBUG("rbac", "AccountMgr::HasPermission [AccountId: {}, PermissionId: {}, realmId: {}]: {}",
accountId, permission, realmId, hasPermission);
return hasPermission;
}
void AccountMgr::UpdateAccountAccess(rbac::RBACData* rbac, uint32 accountId, uint8 securityLevel, int32 realmId)
{
if (rbac && securityLevel != rbac->GetSecurityLevel())
rbac->SetSecurityLevel(securityLevel);
LoginDatabaseTransaction trans = LoginDatabase.BeginTransaction();
// Delete old security level from DB
if (realmId == -1)
{
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_ACCOUNT_ACCESS);
stmt->SetData(0, accountId);
PreparedQueryResult result = LoginDatabase.Query(stmt);
if (!result)
return AOR_NAME_NOT_EXIST;
if (utf8length(newUsername) > MAX_ACCOUNT_STR)
return AOR_NAME_TOO_LONG;
if (utf8length(newPassword) > MAX_PASS_STR)
return AOR_PASS_TOO_LONG; // password's too long
Utf8ToUpperOnlyLatin(newUsername);
Utf8ToUpperOnlyLatin(newPassword);
stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_USERNAME);
stmt->SetData(0, newUsername);
stmt->SetData(1, accountId);
LoginDatabase.Execute(stmt);
auto [salt, verifier] = Acore::Crypto::SRP6::MakeRegistrationData(newUsername, newPassword);
stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_LOGON);
stmt->SetData(0, salt);
stmt->SetData(1, verifier);
stmt->SetData(2, accountId);
LoginDatabase.Execute(stmt);
return AOR_OK;
trans->Append(stmt);
}
AccountOpResult ChangePassword(uint32 accountId, std::string newPassword)
else
{
std::string username;
if (!GetName(accountId, username))
{
sScriptMgr->OnFailedPasswordChange(accountId);
return AOR_NAME_NOT_EXIST; // account doesn't exist
}
if (utf8length(newPassword) > MAX_PASS_STR)
{
sScriptMgr->OnFailedEmailChange(accountId);
return AOR_PASS_TOO_LONG; // password's too long
}
Utf8ToUpperOnlyLatin(username);
Utf8ToUpperOnlyLatin(newPassword);
auto [salt, verifier] = Acore::Crypto::SRP6::MakeRegistrationData(username, newPassword);
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_LOGON);
stmt->SetData(0, salt);
stmt->SetData(1, verifier);
stmt->SetData(2, accountId);
LoginDatabase.Execute(stmt);
sScriptMgr->OnPasswordChange(accountId);
return AOR_OK;
}
uint32 GetId(std::string const& username)
{
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_ACCOUNT_ID_BY_USERNAME);
stmt->SetData(0, username);
PreparedQueryResult result = LoginDatabase.Query(stmt);
return (result) ? (*result)[0].Get<uint32>() : 0;
}
uint32 GetSecurity(uint32 accountId)
{
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_ACCOUNT_ACCESS_GMLEVEL);
stmt->SetData(0, accountId);
PreparedQueryResult result = LoginDatabase.Query(stmt);
return (result) ? (*result)[0].Get<uint8>() : uint32(SEC_PLAYER);
}
uint32 GetSecurity(uint32 accountId, int32 realmId)
{
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_GMLEVEL_BY_REALMID);
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_ACCOUNT_ACCESS_BY_REALM);
stmt->SetData(0, accountId);
stmt->SetData(1, realmId);
PreparedQueryResult result = LoginDatabase.Query(stmt);
return (result) ? (*result)[0].Get<uint8>() : uint32(SEC_PLAYER);
trans->Append(stmt);
}
bool GetName(uint32 accountId, std::string& name)
// Add new security level
if (securityLevel)
{
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_USERNAME_BY_ID);
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_ACCOUNT_ACCESS);
stmt->SetData(0, accountId);
PreparedQueryResult result = LoginDatabase.Query(stmt);
stmt->SetData(1, securityLevel);
stmt->SetData(2, realmId);
trans->Append(stmt);
}
if (result)
LoginDatabase.CommitTransaction(trans);
}
void AccountMgr::LoadRBAC()
{
ClearRBAC();
LOG_DEBUG("rbac", "AccountMgr::LoadRBAC");
uint32 oldMSTime = getMSTime();
uint32 count1 = 0;
uint32 count2 = 0;
uint32 count3 = 0;
LOG_DEBUG("rbac", "AccountMgr::LoadRBAC: Loading permissions");
QueryResult result = LoginDatabase.Query("SELECT id, name FROM rbac_permissions");
if (!result)
{
LOG_INFO("server.loading", ">> Loaded 0 RBAC permissions. DB table `rbac_permissions` is empty.");
LOG_INFO("server.loading", " ");
return;
}
do
{
Field* field = result->Fetch();
uint32 id = field[0].Get<uint32>();
_permissions[id] = new rbac::RBACPermission(id, field[1].Get<std::string>());
++count1;
}
while (result->NextRow());
LOG_DEBUG("rbac", "AccountMgr::LoadRBAC: Loading linked permissions");
result = LoginDatabase.Query("SELECT id, linkedId FROM rbac_linked_permissions ORDER BY id ASC");
if (!result)
{
LOG_INFO("server.loading", ">> Loaded {} RBAC permissions", count1);
LOG_INFO("server.loading", " ");
}
else
{
uint32 permissionId = 0;
rbac::RBACPermission* permission = nullptr;
do
{
name = (*result)[0].Get<std::string>();
return true;
Field* field = result->Fetch();
uint32 newId = field[0].Get<uint32>();
if (permissionId != newId)
{
permissionId = newId;
permission = _permissions[newId];
}
uint32 linkedPermissionId = field[1].Get<uint32>();
if (linkedPermissionId == permissionId)
{
LOG_ERROR("sql.sql", "RBAC Permission {} has itself as linked permission. Ignored", permissionId);
continue;
}
permission->AddLinkedPermission(linkedPermissionId);
++count2;
}
while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} RBAC permissions and {} linked permissions in {} ms", count1, count2, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
LOG_DEBUG("rbac", "AccountMgr::LoadRBAC: Loading default permissions");
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_RBAC_DEFAULT_PERMISSIONS);
stmt->SetData(0, int32(realm.Id.Realm));
PreparedQueryResult defaultPermResult = LoginDatabase.Query(stmt);
if (!defaultPermResult)
{
LOG_INFO("server.loading", ">> Loaded 0 RBAC default permissions. DB table `rbac_default_permissions` is empty.");
LOG_INFO("server.loading", " ");
return;
}
uint8 secId = 255;
rbac::RBACPermissionContainer* permissions = nullptr;
do
{
Field* field = defaultPermResult->Fetch();
uint8 newId = field[0].Get<uint8>();
if (secId != newId || permissions == nullptr)
{
secId = newId;
permissions = &_defaultPermissions[secId];
}
return false;
permissions->insert(field[1].Get<uint32>());
++count3;
}
while (defaultPermResult->NextRow());
bool CheckPassword(uint32 accountId, std::string password)
{
std::string username;
LOG_INFO("server.loading", ">> Loaded {} RBAC default permissions in {} ms", count3, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
if (!GetName(accountId, username))
return false;
rbac::RBACPermission const* AccountMgr::GetRBACPermission(uint32 permissionId) const
{
LOG_TRACE("rbac", "AccountMgr::GetRBACPermission: {}", permissionId);
rbac::RBACPermissionsContainer::const_iterator it = _permissions.find(permissionId);
if (it != _permissions.end())
return it->second;
Utf8ToUpperOnlyLatin(username);
Utf8ToUpperOnlyLatin(password);
return nullptr;
}
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_CHECK_PASSWORD);
stmt->SetData(0, accountId);
if (PreparedQueryResult result = LoginDatabase.Query(stmt))
{
Acore::Crypto::SRP6::Salt salt = (*result)[0].Get<Binary, Acore::Crypto::SRP6::SALT_LENGTH>();
Acore::Crypto::SRP6::Verifier verifier = (*result)[1].Get<Binary, Acore::Crypto::SRP6::VERIFIER_LENGTH>();
if (Acore::Crypto::SRP6::CheckLogin(username, password, salt, verifier))
return true;
}
rbac::RBACPermissionContainer const& AccountMgr::GetRBACDefaultPermissions(uint8 secLevel)
{
LOG_TRACE("rbac", "AccountMgr::GetRBACDefaultPermissions: secLevel {} - size: {}", secLevel, uint32(_defaultPermissions[secLevel].size()));
return _defaultPermissions[secLevel];
}
return false;
}
void AccountMgr::ClearRBAC()
{
for (std::pair<uint32 const, rbac::RBACPermission*>& permission : _permissions)
delete permission.second;
uint32 GetCharactersCount(uint32 accountId)
{
// check character count
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_SUM_CHARS);
stmt->SetData(0, accountId);
PreparedQueryResult result = CharacterDatabase.Query(stmt);
_permissions.clear();
_defaultPermissions.clear();
}
return (result) ? (*result)[0].Get<uint64>() : 0;
}
void AccountMgr::AddPermissionForTest(uint32 permissionId, std::string const& name)
{
if (_permissions.find(permissionId) != _permissions.end())
return;
bool IsPlayerAccount(uint32 gmlevel)
{
return gmlevel == SEC_PLAYER;
}
_permissions[permissionId] = new rbac::RBACPermission(permissionId, name);
}
bool IsGMAccount(uint32 gmlevel)
{
return gmlevel >= SEC_GAMEMASTER;
}
void AccountMgr::AddLinkedPermissionForTest(uint32 permissionId, uint32 linkedPermissionId)
{
auto it = _permissions.find(permissionId);
if (it != _permissions.end())
it->second->AddLinkedPermission(linkedPermissionId);
}
bool IsAdminAccount(uint32 gmlevel)
{
return gmlevel >= SEC_ADMINISTRATOR && gmlevel <= SEC_CONSOLE;
}
void AccountMgr::AddDefaultPermissionForTest(uint8 secLevel, uint32 permissionId)
{
_defaultPermissions[secLevel].insert(permissionId);
}
bool IsConsoleAccount(uint32 gmlevel)
{
return gmlevel == SEC_CONSOLE;
}
} // Namespace AccountMgr
void AccountMgr::ClearPermissionsForTest()
{
ClearRBAC();
}
+56 -22
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@@ -1,10 +1,10 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
@@ -18,9 +18,7 @@
#ifndef _ACCMGR_H
#define _ACCMGR_H
#include "Define.h"
#include "Common.h"
#include <string>
#include "RBAC.h"
enum AccountOpResult
{
@@ -37,25 +35,61 @@ enum AccountOpResult
#define MAX_PASS_STR 16
#define MAX_EMAIL_STR 255
namespace AccountMgr
namespace rbac
{
typedef std::map<uint32, rbac::RBACPermission*> RBACPermissionsContainer;
typedef std::map<uint8, rbac::RBACPermissionContainer> RBACDefaultPermissionsContainer;
}
class AC_GAME_API AccountMgr
{
private:
AccountMgr();
~AccountMgr();
public:
static AccountMgr* instance();
AccountOpResult CreateAccount(std::string username, std::string password, std::string email = "");
AccountOpResult DeleteAccount(uint32 accountId);
AccountOpResult ChangeUsername(uint32 accountId, std::string newUsername, std::string newPassword);
AccountOpResult ChangePassword(uint32 accountId, std::string newPassword);
AccountOpResult ChangeEmail(uint32 accountId, std::string email);
bool CheckPassword(uint32 accountId, std::string password);
static AccountOpResult DeleteAccount(uint32 accountId);
static AccountOpResult ChangeUsername(uint32 accountId, std::string newUsername, std::string newPassword);
static AccountOpResult ChangePassword(uint32 accountId, std::string newPassword);
static AccountOpResult ChangeEmail(uint32 accountId, std::string email);
static bool CheckPassword(uint32 accountId, std::string password);
uint32 GetId(std::string const& username);
uint32 GetSecurity(uint32 accountId);
uint32 GetSecurity(uint32 accountId, int32 realmId);
bool GetName(uint32 accountId, std::string& name);
uint32 GetCharactersCount(uint32 accountId);
static uint32 GetId(std::string const& username);
static uint32 GetSecurity(uint32 accountId);
static uint32 GetSecurity(uint32 accountId, int32 realmId);
static bool GetName(uint32 accountId, std::string& name);
static uint32 GetCharactersCount(uint32 accountId);
bool IsPlayerAccount(uint32 gmlevel);
bool IsGMAccount(uint32 gmlevel);
bool IsAdminAccount(uint32 gmlevel);
bool IsConsoleAccount(uint32 gmlevel);
static bool IsPlayerAccount(uint32 gmlevel);
static bool IsGMAccount(uint32 gmlevel);
static bool IsAdminAccount(uint32 gmlevel);
static bool IsConsoleAccount(uint32 gmlevel);
static bool HasPermission(uint32 accountId, uint32 permission, uint32 realmId);
void UpdateAccountAccess(rbac::RBACData* rbac, uint32 accountId, uint8 securityLevel, int32 realmId);
void LoadRBAC();
rbac::RBACPermission const* GetRBACPermission(uint32 permission) const;
rbac::RBACPermissionsContainer const& GetRBACPermissionList() const { return _permissions; }
rbac::RBACPermissionContainer const& GetRBACDefaultPermissions(uint8 secLevel);
// For unit testing - allows adding permissions without database
void AddPermissionForTest(uint32 permissionId, std::string const& name);
void AddLinkedPermissionForTest(uint32 permissionId, uint32 linkedPermissionId);
void AddDefaultPermissionForTest(uint8 secLevel, uint32 permissionId);
void ClearPermissionsForTest();
private:
void ClearRBAC();
rbac::RBACPermissionsContainer _permissions;
rbac::RBACDefaultPermissionsContainer _defaultPermissions;
};
#define sAccountMgr AccountMgr::instance()
#endif
+283
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@@ -0,0 +1,283 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "RBAC.h"
#include "AccountMgr.h"
#include "DatabaseEnv.h"
#include "Log.h"
#include "QueryResult.h"
#include <sstream>
namespace rbac
{
std::string GetDebugPermissionString(RBACPermissionContainer const& perms)
{
std::string str = "";
if (!perms.empty())
{
std::ostringstream o;
RBACPermissionContainer::const_iterator itr = perms.begin();
o << (*itr);
for (++itr; itr != perms.end(); ++itr)
o << ", " << uint32(*itr);
str = o.str();
}
return str;
}
RBACCommandResult RBACData::GrantPermission(uint32 permissionId, int32 realmId /* = 0*/)
{
// Check if permission Id exists
RBACPermission const* perm = sAccountMgr->GetRBACPermission(permissionId);
if (!perm)
{
LOG_TRACE("rbac", "RBACData::GrantPermission [Id: {} Name: {}] (Permission {}, RealmId {}). Permission does not exists",
GetId(), GetName(), permissionId, realmId);
return RBAC_ID_DOES_NOT_EXISTS;
}
// Check if already added in denied list
if (HasDeniedPermission(permissionId))
{
LOG_TRACE("rbac", "RBACData::GrantPermission [Id: {} Name: {}] (Permission {}, RealmId {}). Permission in deny list",
GetId(), GetName(), permissionId, realmId);
return RBAC_IN_DENIED_LIST;
}
// Already added?
if (HasGrantedPermission(permissionId))
{
LOG_TRACE("rbac", "RBACData::GrantPermission [Id: {} Name: {}] (Permission {}, RealmId {}). Permission already granted",
GetId(), GetName(), permissionId, realmId);
return RBAC_CANT_ADD_ALREADY_ADDED;
}
AddGrantedPermission(permissionId);
// Do not save to db when loading data from DB (realmId = 0)
if (realmId)
{
LOG_TRACE("rbac", "RBACData::GrantPermission [Id: {} Name: {}] (Permission {}, RealmId {}). Ok and DB updated",
GetId(), GetName(), permissionId, realmId);
SavePermission(permissionId, true, realmId);
CalculateNewPermissions();
}
else
LOG_TRACE("rbac", "RBACData::GrantPermission [Id: {} Name: {}] (Permission {}, RealmId {}). Ok",
GetId(), GetName(), permissionId, realmId);
return RBAC_OK;
}
RBACCommandResult RBACData::DenyPermission(uint32 permissionId, int32 realmId /* = 0*/)
{
// Check if permission Id exists
RBACPermission const* perm = sAccountMgr->GetRBACPermission(permissionId);
if (!perm)
{
LOG_TRACE("rbac", "RBACData::DenyPermission [Id: {} Name: {}] (Permission {}, RealmId {}). Permission does not exists",
GetId(), GetName(), permissionId, realmId);
return RBAC_ID_DOES_NOT_EXISTS;
}
// Check if already added in granted list
if (HasGrantedPermission(permissionId))
{
LOG_TRACE("rbac", "RBACData::DenyPermission [Id: {} Name: {}] (Permission {}, RealmId {}). Permission in grant list",
GetId(), GetName(), permissionId, realmId);
return RBAC_IN_GRANTED_LIST;
}
// Already added?
if (HasDeniedPermission(permissionId))
{
LOG_TRACE("rbac", "RBACData::DenyPermission [Id: {} Name: {}] (Permission {}, RealmId {}). Permission already denied",
GetId(), GetName(), permissionId, realmId);
return RBAC_CANT_ADD_ALREADY_ADDED;
}
AddDeniedPermission(permissionId);
// Do not save to db when loading data from DB (realmId = 0)
if (realmId)
{
LOG_TRACE("rbac", "RBACData::DenyPermission [Id: {} Name: {}] (Permission {}, RealmId {}). Ok and DB updated",
GetId(), GetName(), permissionId, realmId);
SavePermission(permissionId, false, realmId);
CalculateNewPermissions();
}
else
LOG_TRACE("rbac", "RBACData::DenyPermission [Id: {} Name: {}] (Permission {}, RealmId {}). Ok",
GetId(), GetName(), permissionId, realmId);
return RBAC_OK;
}
void RBACData::SavePermission(uint32 permission, bool granted, int32 realmId)
{
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_RBAC_ACCOUNT_PERMISSION);
stmt->SetData(0, GetId());
stmt->SetData(1, permission);
stmt->SetData(2, granted);
stmt->SetData(3, realmId);
LoginDatabase.Execute(stmt);
}
RBACCommandResult RBACData::RevokePermission(uint32 permissionId, int32 realmId /* = 0*/)
{
// Check if it's present in any list
if (!HasGrantedPermission(permissionId) && !HasDeniedPermission(permissionId))
{
LOG_TRACE("rbac", "RBACData::RevokePermission [Id: {} Name: {}] (Permission {}, RealmId {}). Not granted or revoked",
GetId(), GetName(), permissionId, realmId);
return RBAC_CANT_REVOKE_NOT_IN_LIST;
}
RemoveGrantedPermission(permissionId);
RemoveDeniedPermission(permissionId);
// Do not save to db when loading data from DB (realmId = 0)
if (realmId)
{
LOG_TRACE("rbac", "RBACData::RevokePermission [Id: {} Name: {}] (Permission {}, RealmId {}). Ok and DB updated",
GetId(), GetName(), permissionId, realmId);
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_RBAC_ACCOUNT_PERMISSION);
stmt->SetData(0, GetId());
stmt->SetData(1, permissionId);
stmt->SetData(2, realmId);
LoginDatabase.Execute(stmt);
CalculateNewPermissions();
}
else
LOG_TRACE("rbac", "RBACData::RevokePermission [Id: {} Name: {}] (Permission {}, RealmId {}). Ok",
GetId(), GetName(), permissionId, realmId);
return RBAC_OK;
}
void RBACData::LoadFromDB()
{
ClearData();
LOG_DEBUG("rbac", "RBACData::LoadFromDB [Id: {} Name: {}]: Loading permissions", GetId(), GetName());
// Load account permissions (granted and denied) that affect current realm
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_RBAC_ACCOUNT_PERMISSIONS);
stmt->SetData(0, GetId());
stmt->SetData(1, GetRealmId());
LoadFromDBCallback(LoginDatabase.Query(stmt));
}
QueryCallback RBACData::LoadFromDBAsync()
{
ClearData();
LOG_DEBUG("rbac", "RBACData::LoadFromDB [Id: {} Name: {}]: Loading permissions", GetId(), GetName());
// Load account permissions (granted and denied) that affect current realm
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_RBAC_ACCOUNT_PERMISSIONS);
stmt->SetData(0, GetId());
stmt->SetData(1, GetRealmId());
return LoginDatabase.AsyncQuery(stmt);
}
void RBACData::LoadFromDBCallback(PreparedQueryResult result)
{
if (result)
{
do
{
Field* fields = result->Fetch();
if (fields[1].Get<bool>())
GrantPermission(fields[0].Get<uint32>());
else
DenyPermission(fields[0].Get<uint32>());
} while (result->NextRow());
}
// Add default permissions
RBACPermissionContainer const& permissions = sAccountMgr->GetRBACDefaultPermissions(_secLevel);
for (uint32 permission : permissions)
GrantPermission(permission);
// Force calculation of permissions
CalculateNewPermissions();
}
void RBACData::CalculateNewPermissions()
{
LOG_TRACE("rbac", "RBACData::CalculateNewPermissions [Id: {} Name: {}]", GetId(), GetName());
// Get the list of granted permissions
_globalPerms = GetGrantedPermissions();
ExpandPermissions(_globalPerms);
RBACPermissionContainer revoked = GetDeniedPermissions();
ExpandPermissions(revoked);
RemovePermissions(_globalPerms, revoked);
}
void RBACData::AddPermissions(RBACPermissionContainer const& permsFrom, RBACPermissionContainer& permsTo)
{
for (uint32 permission : permsFrom)
permsTo.insert(permission);
}
void RBACData::RemovePermissions(RBACPermissionContainer& permsFrom, RBACPermissionContainer const& permsToRemove)
{
for (uint32 permission: permsToRemove)
permsFrom.erase(permission);
}
void RBACData::ExpandPermissions(RBACPermissionContainer& permissions)
{
RBACPermissionContainer toCheck = permissions;
permissions.clear();
while (!toCheck.empty())
{
// remove the permission from original list
uint32 permissionId = *toCheck.begin();
toCheck.erase(toCheck.begin());
RBACPermission const* permission = sAccountMgr->GetRBACPermission(permissionId);
if (!permission)
continue;
// insert into the final list (expanded list)
permissions.insert(permissionId);
// add all linked permissions (that are not already expanded) to the list of permissions to be checked
RBACPermissionContainer const& linkedPerms = permission->GetLinkedPermissions();
for (uint32 linkedPerm : linkedPerms)
if (permissions.find(linkedPerm) == permissions.end())
toCheck.insert(linkedPerm);
}
LOG_DEBUG("rbac", "RBACData::ExpandPermissions: Expanded: {}", GetDebugPermissionString(permissions));
}
void RBACData::ClearData()
{
_grantedPerms.clear();
_deniedPerms.clear();
_globalPerms.clear();
}
}
+895
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@@ -0,0 +1,895 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file RBAC.h
* @brief Role Based Access Control related classes definition
*
* This file contains all the classes and enums used to implement
* Role Based Access Control
*
* RBAC Rules:
* - Permission: Defines an authorization to perform certain operation.
* - Role: Set of permissions.
* - An Account can have multiple roles and permissions.
* - Account Roles and Permissions can be granted, denied or revoked
* - Grant: Assignment of the object (role/permission) and allow it
* - Deny: Assignment of the object (role/permission) and deny it
* - Revoke: Removal of the object (role/permission) no matter if it was granted or denied
* - Global Permissions are computed as:
* Role Grants + User Grants - Role Denies - User Denies
* - Roles and Permissions can be assigned by realm
*/
#ifndef _RBAC_H
#define _RBAC_H
#include "Define.h"
#include "DatabaseEnvFwd.h"
#include <string>
#include <set>
#include <map>
namespace rbac
{
enum RBACPermissions
{
RBAC_PERM_INSTANT_LOGOUT = 1,
RBAC_PERM_SKIP_QUEUE = 2,
RBAC_PERM_JOIN_NORMAL_BG = 3,
RBAC_PERM_JOIN_RANDOM_BG = 4,
RBAC_PERM_JOIN_ARENAS = 5,
RBAC_PERM_JOIN_DUNGEON_FINDER = 6,
RBAC_PERM_IGNORE_IDLE_CONNECTION = 7,
RBAC_PERM_CANNOT_EARN_ACHIEVEMENTS = 8,
RBAC_PERM_CANNOT_EARN_REALM_FIRST_ACHIEVEMENTS = 9,
// 10 not on 3.3.5a (character templates)
RBAC_PERM_LOG_GM_TRADE = 11,
// 12 not on 3.3.5a (demon hunter)
RBAC_PERM_SKIP_CHECK_INSTANCE_REQUIRED_BOSSES = 13,
RBAC_PERM_SKIP_CHECK_CHARACTER_CREATION_TEAMMASK = 14,
RBAC_PERM_SKIP_CHECK_CHARACTER_CREATION_CLASSMASK = 15,
RBAC_PERM_SKIP_CHECK_CHARACTER_CREATION_RACEMASK = 16,
RBAC_PERM_SKIP_CHECK_CHARACTER_CREATION_RESERVEDNAME = 17,
RBAC_PERM_SKIP_CHECK_CHARACTER_CREATION_DEATH_KNIGHT = 18,
RBAC_PERM_SKIP_CHECK_CHAT_CHANNEL_REQ = 19,
RBAC_PERM_SKIP_CHECK_DISABLE_MAP = 20,
RBAC_PERM_SKIP_CHECK_MORE_TALENTS_THAN_ALLOWED = 21,
RBAC_PERM_SKIP_CHECK_CHAT_SPAM = 22,
RBAC_PERM_SKIP_CHECK_OVERSPEED_PING = 23,
RBAC_PERM_TWO_SIDE_CHARACTER_CREATION = 24,
RBAC_PERM_TWO_SIDE_INTERACTION_CHAT = 25,
RBAC_PERM_TWO_SIDE_INTERACTION_CHANNEL = 26,
RBAC_PERM_TWO_SIDE_INTERACTION_MAIL = 27,
RBAC_PERM_TWO_SIDE_WHO_LIST = 28,
RBAC_PERM_TWO_SIDE_ADD_FRIEND = 29,
RBAC_PERM_COMMANDS_SAVE_WITHOUT_DELAY = 30,
RBAC_PERM_COMMANDS_USE_UNSTUCK_WITH_ARGS = 31,
RBAC_PERM_COMMANDS_BE_ASSIGNED_TICKET = 32,
RBAC_PERM_COMMANDS_NOTIFY_COMMAND_NOT_FOUND_ERROR = 33,
RBAC_PERM_COMMANDS_APPEAR_IN_GM_LIST = 34,
RBAC_PERM_WHO_SEE_ALL_SEC_LEVELS = 35,
RBAC_PERM_CAN_FILTER_WHISPERS = 36,
RBAC_PERM_CHAT_USE_STAFF_BADGE = 37,
RBAC_PERM_RESURRECT_WITH_FULL_HPS = 38,
RBAC_PERM_RESTORE_SAVED_GM_STATE = 39,
RBAC_PERM_ALLOW_GM_FRIEND = 40,
RBAC_PERM_USE_START_GM_LEVEL = 41,
RBAC_PERM_OPCODE_WORLD_TELEPORT = 42,
RBAC_PERM_OPCODE_WHOIS = 43,
RBAC_PERM_RECEIVE_GLOBAL_GM_TEXTMESSAGE = 44,
RBAC_PERM_SILENTLY_JOIN_CHANNEL = 45,
RBAC_PERM_CHANGE_CHANNEL_NOT_MODERATOR = 46,
RBAC_PERM_CAN_IGNORE_LOWER_SECURITY_CHECK = 47,
RBAC_PERM_COMMANDS_PINFO_CHECK_PERSONAL_DATA = 48,
RBAC_PERM_EMAIL_CONFIRM_FOR_PASS_CHANGE = 49,
RBAC_PERM_MAY_CHECK_OWN_EMAIL = 50,
RBAC_PERM_ALLOW_TWO_SIDE_TRADE = 51,
RBAC_PERM_NO_BATTLEGROUND_DESERTER_DEBUFF = 52,
RBAC_PERM_CAN_AFK_ON_BATTLEGROUND = 53,
// Roles (Permissions with delegated permissions) use 199 and descending
RBAC_ROLE_ADMINISTRATOR = 196,
RBAC_ROLE_GAMEMASTER = 197,
RBAC_ROLE_MODERATOR = 198,
RBAC_ROLE_PLAYER = 199,
// Command permissions start at 200
RBAC_PERM_COMMAND_RBAC = 200,
RBAC_PERM_COMMAND_RBAC_ACC = 201,
RBAC_PERM_COMMAND_RBAC_ACC_PERM_LIST = 202,
RBAC_PERM_COMMAND_RBAC_ACC_PERM_GRANT = 203,
RBAC_PERM_COMMAND_RBAC_ACC_PERM_DENY = 204,
RBAC_PERM_COMMAND_RBAC_ACC_PERM_REVOKE = 205,
RBAC_PERM_COMMAND_RBAC_LIST = 206,
// 207-216 not on 3.3.5a (bnet)
RBAC_PERM_COMMAND_ACCOUNT = 217,
RBAC_PERM_COMMAND_ACCOUNT_ADDON = 218,
RBAC_PERM_COMMAND_ACCOUNT_CREATE = 219,
RBAC_PERM_COMMAND_ACCOUNT_DELETE = 220,
RBAC_PERM_COMMAND_ACCOUNT_LOCK = 221,
RBAC_PERM_COMMAND_ACCOUNT_LOCK_COUNTRY = 222,
RBAC_PERM_COMMAND_ACCOUNT_LOCK_IP = 223,
RBAC_PERM_COMMAND_ACCOUNT_ONLINE_LIST = 224,
RBAC_PERM_COMMAND_ACCOUNT_PASSWORD = 225,
RBAC_PERM_COMMAND_ACCOUNT_SET = 226,
RBAC_PERM_COMMAND_ACCOUNT_SET_ADDON = 227,
RBAC_PERM_COMMAND_ACCOUNT_SET_SECLEVEL = 228,
RBAC_PERM_COMMAND_ACCOUNT_SET_PASSWORD = 229,
RBAC_PERM_COMMAND_ACHIEVEMENT_ADD = 231,
RBAC_PERM_COMMAND_ACHIEVEMENT_CHECKALL = 232,
RBAC_PERM_COMMAND_ARENA_CAPTAIN = 233,
RBAC_PERM_COMMAND_ARENA_CREATE = 234,
RBAC_PERM_COMMAND_ARENA_DISBAND = 235,
RBAC_PERM_COMMAND_ARENA_INFO = 236,
RBAC_PERM_COMMAND_ARENA_LOOKUP = 237,
RBAC_PERM_COMMAND_ARENA_RENAME = 238,
RBAC_PERM_COMMAND_BAN_ACCOUNT = 240,
RBAC_PERM_COMMAND_BAN_CHARACTER = 241,
RBAC_PERM_COMMAND_BAN_IP = 242,
RBAC_PERM_COMMAND_BAN_PLAYERACCOUNT = 243,
RBAC_PERM_COMMAND_BANINFO_ACCOUNT = 245,
RBAC_PERM_COMMAND_BANINFO_CHARACTER = 246,
RBAC_PERM_COMMAND_BANINFO_IP = 247,
RBAC_PERM_COMMAND_BANLIST_ACCOUNT = 249,
RBAC_PERM_COMMAND_BANLIST_CHARACTER = 250,
RBAC_PERM_COMMAND_BANLIST_IP = 251,
RBAC_PERM_COMMAND_UNBAN_ACCOUNT = 253,
RBAC_PERM_COMMAND_UNBAN_CHARACTER = 254,
RBAC_PERM_COMMAND_UNBAN_IP = 255,
RBAC_PERM_COMMAND_UNBAN_PLAYERACCOUNT = 256,
RBAC_PERM_COMMAND_BF_START = 258,
RBAC_PERM_COMMAND_BF_STOP = 259,
RBAC_PERM_COMMAND_BF_SWITCH = 260,
RBAC_PERM_COMMAND_BF_TIMER = 261,
RBAC_PERM_COMMAND_BF_ENABLE = 262,
RBAC_PERM_COMMAND_ACCOUNT_EMAIL = 263,
RBAC_PERM_COMMAND_ACCOUNT_SET_SEC_EMAIL = 265,
RBAC_PERM_COMMAND_ACCOUNT_SET_SEC_REGMAIL = 266,
RBAC_PERM_COMMAND_CAST = 267,
RBAC_PERM_COMMAND_CAST_BACK = 268,
RBAC_PERM_COMMAND_CAST_DIST = 269,
RBAC_PERM_COMMAND_CAST_SELF = 270,
RBAC_PERM_COMMAND_CAST_TARGET = 271,
RBAC_PERM_COMMAND_CAST_DEST = 272,
RBAC_PERM_COMMAND_CHARACTER_CUSTOMIZE = 274,
RBAC_PERM_COMMAND_CHARACTER_CHANGEFACTION = 275,
RBAC_PERM_COMMAND_CHARACTER_CHANGERACE = 276,
RBAC_PERM_COMMAND_CHARACTER_DELETED_DELETE = 278,
RBAC_PERM_COMMAND_CHARACTER_DELETED_LIST = 279,
RBAC_PERM_COMMAND_CHARACTER_DELETED_RESTORE = 280,
RBAC_PERM_COMMAND_CHARACTER_DELETED_OLD = 281,
RBAC_PERM_COMMAND_CHARACTER_ERASE = 282,
RBAC_PERM_COMMAND_CHARACTER_LEVEL = 283,
RBAC_PERM_COMMAND_CHARACTER_RENAME = 284,
RBAC_PERM_COMMAND_CHARACTER_REPUTATION = 285,
RBAC_PERM_COMMAND_CHARACTER_TITLES = 286,
RBAC_PERM_COMMAND_LEVELUP = 287,
RBAC_PERM_COMMAND_PDUMP_LOAD = 289,
RBAC_PERM_COMMAND_PDUMP_WRITE = 290,
RBAC_PERM_COMMAND_CHEAT_CASTTIME = 292,
RBAC_PERM_COMMAND_CHEAT_COOLDOWN = 293,
RBAC_PERM_COMMAND_CHEAT_EXPLORE = 294,
RBAC_PERM_COMMAND_CHEAT_GOD = 295,
RBAC_PERM_COMMAND_CHEAT_POWER = 296,
RBAC_PERM_COMMAND_CHEAT_STATUS = 297,
RBAC_PERM_COMMAND_CHEAT_TAXI = 298,
RBAC_PERM_COMMAND_CHEAT_WATERWALK = 299,
RBAC_PERM_COMMAND_DEBUG = 300,
// 301-342 previously used, do not reuse
RBAC_PERM_COMMAND_DESERTER_BG_ADD = 343,
RBAC_PERM_COMMAND_DESERTER_BG_REMOVE = 344,
RBAC_PERM_COMMAND_DESERTER_INSTANCE_ADD = 346,
RBAC_PERM_COMMAND_DESERTER_INSTANCE_REMOVE = 347,
RBAC_PERM_COMMAND_DISABLE_ADD_ACHIEVEMENT_CRITERIA = 350,
RBAC_PERM_COMMAND_DISABLE_ADD_BATTLEGROUND = 351,
RBAC_PERM_COMMAND_DISABLE_ADD_MAP = 352,
RBAC_PERM_COMMAND_DISABLE_ADD_MMAP = 353,
RBAC_PERM_COMMAND_DISABLE_ADD_OUTDOORPVP = 354,
RBAC_PERM_COMMAND_DISABLE_ADD_QUEST = 355,
RBAC_PERM_COMMAND_DISABLE_ADD_SPELL = 356,
RBAC_PERM_COMMAND_DISABLE_ADD_VMAP = 357,
RBAC_PERM_COMMAND_DISABLE_REMOVE_ACHIEVEMENT_CRITERIA = 359,
RBAC_PERM_COMMAND_DISABLE_REMOVE_BATTLEGROUND = 360,
RBAC_PERM_COMMAND_DISABLE_REMOVE_MAP = 361,
RBAC_PERM_COMMAND_DISABLE_REMOVE_MMAP = 362,
RBAC_PERM_COMMAND_DISABLE_REMOVE_OUTDOORPVP = 363,
RBAC_PERM_COMMAND_DISABLE_REMOVE_QUEST = 364,
RBAC_PERM_COMMAND_DISABLE_REMOVE_SPELL = 365,
RBAC_PERM_COMMAND_DISABLE_REMOVE_VMAP = 366,
RBAC_PERM_COMMAND_EVENT_INFO = 367,
RBAC_PERM_COMMAND_EVENT_ACTIVELIST = 368,
RBAC_PERM_COMMAND_EVENT_START = 369,
RBAC_PERM_COMMAND_EVENT_STOP = 370,
RBAC_PERM_COMMAND_GM = 371,
RBAC_PERM_COMMAND_GM_CHAT = 372,
RBAC_PERM_COMMAND_GM_FLY = 373,
RBAC_PERM_COMMAND_GM_INGAME = 374,
RBAC_PERM_COMMAND_GM_LIST = 375,
RBAC_PERM_COMMAND_GM_VISIBLE = 376,
RBAC_PERM_COMMAND_GO = 377,
RBAC_PERM_COMMAND_GOBJECT_ACTIVATE = 388,
RBAC_PERM_COMMAND_GOBJECT_ADD = 389,
RBAC_PERM_COMMAND_GOBJECT_ADD_TEMP = 390,
RBAC_PERM_COMMAND_GOBJECT_DELETE = 391,
RBAC_PERM_COMMAND_GOBJECT_INFO = 392,
RBAC_PERM_COMMAND_GOBJECT_MOVE = 393,
RBAC_PERM_COMMAND_GOBJECT_NEAR = 394,
RBAC_PERM_COMMAND_GOBJECT_SET_PHASE = 396,
RBAC_PERM_COMMAND_GOBJECT_SET_STATE = 397,
RBAC_PERM_COMMAND_GOBJECT_TARGET = 398,
RBAC_PERM_COMMAND_GOBJECT_TURN = 399,
RBAC_PERM_COMMAND_GUILD = 401,
RBAC_PERM_COMMAND_GUILD_CREATE = 402,
RBAC_PERM_COMMAND_GUILD_DELETE = 403,
RBAC_PERM_COMMAND_GUILD_INVITE = 404,
RBAC_PERM_COMMAND_GUILD_UNINVITE = 405,
RBAC_PERM_COMMAND_GUILD_RANK = 406,
RBAC_PERM_COMMAND_GUILD_RENAME = 407,
RBAC_PERM_COMMAND_HONOR_ADD = 409,
RBAC_PERM_COMMAND_HONOR_ADD_KILL = 410,
RBAC_PERM_COMMAND_HONOR_UPDATE = 411,
RBAC_PERM_COMMAND_INSTANCE_LISTBINDS = 413,
RBAC_PERM_COMMAND_INSTANCE_UNBIND = 414,
RBAC_PERM_COMMAND_INSTANCE_STATS = 415,
RBAC_PERM_COMMAND_INSTANCE_SAVEDATA = 416,
RBAC_PERM_COMMAND_LEARN = 417,
RBAC_PERM_COMMAND_LEARN_ALL_MY = 419,
RBAC_PERM_COMMAND_LEARN_ALL_MY_CLASS = 420,
RBAC_PERM_COMMAND_LEARN_MY_PETTALENTS = 421,
RBAC_PERM_COMMAND_LEARN_ALL_MY_SPELLS = 422,
RBAC_PERM_COMMAND_LEARN_ALL_TALENTS = 423,
RBAC_PERM_COMMAND_LEARN_ALL_GM = 424,
RBAC_PERM_COMMAND_LEARN_ALL_CRAFTS = 425,
RBAC_PERM_COMMAND_LEARN_ALL_DEFAULT = 426,
RBAC_PERM_COMMAND_LEARN_ALL_LANG = 427,
RBAC_PERM_COMMAND_LEARN_ALL_RECIPES = 428,
RBAC_PERM_COMMAND_UNLEARN = 429,
RBAC_PERM_COMMAND_LFG_PLAYER = 431,
RBAC_PERM_COMMAND_LFG_GROUP = 432,
RBAC_PERM_COMMAND_LFG_QUEUE = 433,
RBAC_PERM_COMMAND_LFG_CLEAN = 434,
RBAC_PERM_COMMAND_LFG_OPTIONS = 435,
RBAC_PERM_COMMAND_LFG_COOLDOWN = 436,
RBAC_PERM_COMMAND_LIST_CREATURE = 437,
RBAC_PERM_COMMAND_LIST_ITEM = 438,
RBAC_PERM_COMMAND_LIST_OBJECT = 439,
RBAC_PERM_COMMAND_LIST_AURAS = 440,
RBAC_PERM_COMMAND_LIST_MAIL = 441,
RBAC_PERM_COMMAND_LOOKUP = 442,
RBAC_PERM_COMMAND_LOOKUP_AREA = 443,
RBAC_PERM_COMMAND_LOOKUP_CREATURE = 444,
RBAC_PERM_COMMAND_LOOKUP_EVENT = 445,
RBAC_PERM_COMMAND_LOOKUP_FACTION = 446,
RBAC_PERM_COMMAND_LOOKUP_ITEM = 447,
RBAC_PERM_COMMAND_LOOKUP_ITEMSET = 448,
RBAC_PERM_COMMAND_LOOKUP_OBJECT = 449,
RBAC_PERM_COMMAND_LOOKUP_QUEST = 450,
RBAC_PERM_COMMAND_LOOKUP_PLAYER = 451,
RBAC_PERM_COMMAND_LOOKUP_PLAYER_IP = 452,
RBAC_PERM_COMMAND_LOOKUP_PLAYER_ACCOUNT = 453,
RBAC_PERM_COMMAND_LOOKUP_PLAYER_EMAIL = 454,
RBAC_PERM_COMMAND_LOOKUP_SKILL = 455,
RBAC_PERM_COMMAND_LOOKUP_SPELL = 456,
RBAC_PERM_COMMAND_LOOKUP_SPELL_ID = 457,
RBAC_PERM_COMMAND_LOOKUP_TAXINODE = 458,
RBAC_PERM_COMMAND_LOOKUP_TELE = 459,
RBAC_PERM_COMMAND_LOOKUP_TITLE = 460,
RBAC_PERM_COMMAND_LOOKUP_MAP = 461,
RBAC_PERM_COMMAND_ANNOUNCE = 462,
RBAC_PERM_COMMAND_CHANNEL = 463,
RBAC_PERM_COMMAND_CHANNEL_SET = 464,
RBAC_PERM_COMMAND_CHANNEL_SET_OWNERSHIP = 465,
RBAC_PERM_COMMAND_GMANNOUNCE = 466,
RBAC_PERM_COMMAND_GMNAMEANNOUNCE = 467,
RBAC_PERM_COMMAND_GMNOTIFY = 468,
RBAC_PERM_COMMAND_NAMEANNOUNCE = 469,
RBAC_PERM_COMMAND_NOTIFY = 470,
RBAC_PERM_COMMAND_WHISPERS = 471,
RBAC_PERM_COMMAND_GROUP = 472,
RBAC_PERM_COMMAND_GROUP_LEADER = 473,
RBAC_PERM_COMMAND_GROUP_DISBAND = 474,
RBAC_PERM_COMMAND_GROUP_REMOVE = 475,
RBAC_PERM_COMMAND_GROUP_JOIN = 476,
RBAC_PERM_COMMAND_GROUP_LIST = 477,
RBAC_PERM_COMMAND_GROUP_SUMMON = 478,
RBAC_PERM_COMMAND_PET = 479,
RBAC_PERM_COMMAND_PET_CREATE = 480,
RBAC_PERM_COMMAND_PET_LEARN = 481,
RBAC_PERM_COMMAND_PET_UNLEARN = 482,
RBAC_PERM_COMMAND_SEND = 483,
RBAC_PERM_COMMAND_SEND_ITEMS = 484,
RBAC_PERM_COMMAND_SEND_MAIL = 485,
RBAC_PERM_COMMAND_SEND_MESSAGE = 486,
RBAC_PERM_COMMAND_SEND_MONEY = 487,
RBAC_PERM_COMMAND_ADDITEM = 488,
RBAC_PERM_COMMAND_ADDITEMSET = 489,
RBAC_PERM_COMMAND_APPEAR = 490,
RBAC_PERM_COMMAND_AURA = 491,
RBAC_PERM_COMMAND_BANK = 492,
RBAC_PERM_COMMAND_BINDSIGHT = 493,
RBAC_PERM_COMMAND_COMBATSTOP = 494,
RBAC_PERM_COMMAND_COMETOME = 495,
RBAC_PERM_COMMAND_COMMANDS = 496,
RBAC_PERM_COMMAND_COOLDOWN = 497,
RBAC_PERM_COMMAND_DAMAGE = 498,
RBAC_PERM_COMMAND_DEV = 499,
RBAC_PERM_COMMAND_DIE = 500,
RBAC_PERM_COMMAND_DISMOUNT = 501,
RBAC_PERM_COMMAND_DISTANCE = 502,
RBAC_PERM_COMMAND_FLUSHARENAPOINTS = 503,
RBAC_PERM_COMMAND_FREEZE = 504,
RBAC_PERM_COMMAND_GPS = 505,
RBAC_PERM_COMMAND_GUID = 506,
RBAC_PERM_COMMAND_HELP = 507,
RBAC_PERM_COMMAND_HIDEAREA = 508,
RBAC_PERM_COMMAND_ITEMMOVE = 509,
RBAC_PERM_COMMAND_KICK = 510,
RBAC_PERM_COMMAND_LINKGRAVE = 511,
RBAC_PERM_COMMAND_LISTFREEZE = 512,
RBAC_PERM_COMMAND_MAXSKILL = 513,
RBAC_PERM_COMMAND_MOVEGENS = 514,
RBAC_PERM_COMMAND_MUTE = 515,
RBAC_PERM_COMMAND_NEARGRAVE = 516,
RBAC_PERM_COMMAND_PINFO = 517,
RBAC_PERM_COMMAND_PLAYALL = 518,
RBAC_PERM_COMMAND_POSSESS = 519,
RBAC_PERM_COMMAND_RECALL = 520,
RBAC_PERM_COMMAND_REPAIRITEMS = 521,
RBAC_PERM_COMMAND_RESPAWN = 522,
RBAC_PERM_COMMAND_REVIVE = 523,
RBAC_PERM_COMMAND_SAVEALL = 524,
RBAC_PERM_COMMAND_SAVE = 525,
RBAC_PERM_COMMAND_SETSKILL = 526,
RBAC_PERM_COMMAND_SHOWAREA = 527,
RBAC_PERM_COMMAND_SUMMON = 528,
RBAC_PERM_COMMAND_UNAURA = 529,
RBAC_PERM_COMMAND_UNBINDSIGHT = 530,
RBAC_PERM_COMMAND_UNFREEZE = 531,
RBAC_PERM_COMMAND_UNMUTE = 532,
RBAC_PERM_COMMAND_UNPOSSESS = 533,
RBAC_PERM_COMMAND_UNSTUCK = 534,
RBAC_PERM_COMMAND_WCHANGE = 535,
RBAC_PERM_COMMAND_MMAP = 536,
RBAC_PERM_COMMAND_MMAP_LOADEDTILES = 537,
RBAC_PERM_COMMAND_MMAP_LOC = 538,
RBAC_PERM_COMMAND_MMAP_PATH = 539,
RBAC_PERM_COMMAND_MMAP_STATS = 540,
RBAC_PERM_COMMAND_MMAP_TESTAREA = 541,
RBAC_PERM_COMMAND_MORPH = 542,
RBAC_PERM_COMMAND_DEMORPH = 543,
RBAC_PERM_COMMAND_MODIFY = 544,
RBAC_PERM_COMMAND_MODIFY_ARENAPOINTS = 545,
RBAC_PERM_COMMAND_MODIFY_BIT = 546,
RBAC_PERM_COMMAND_MODIFY_DRUNK = 547,
RBAC_PERM_COMMAND_MODIFY_ENERGY = 548,
RBAC_PERM_COMMAND_MODIFY_FACTION = 549,
RBAC_PERM_COMMAND_MODIFY_GENDER = 550,
RBAC_PERM_COMMAND_MODIFY_HONOR = 551,
RBAC_PERM_COMMAND_MODIFY_HP = 552,
RBAC_PERM_COMMAND_MODIFY_MANA = 553,
RBAC_PERM_COMMAND_MODIFY_MONEY = 554,
RBAC_PERM_COMMAND_MODIFY_MOUNT = 555,
RBAC_PERM_COMMAND_MODIFY_PHASE = 556,
RBAC_PERM_COMMAND_MODIFY_RAGE = 557,
RBAC_PERM_COMMAND_MODIFY_REPUTATION = 558,
RBAC_PERM_COMMAND_MODIFY_RUNICPOWER = 559,
RBAC_PERM_COMMAND_MODIFY_SCALE = 560,
RBAC_PERM_COMMAND_MODIFY_SPEED = 561,
RBAC_PERM_COMMAND_MODIFY_SPEED_ALL = 562,
RBAC_PERM_COMMAND_MODIFY_SPEED_BACKWALK = 563,
RBAC_PERM_COMMAND_MODIFY_SPEED_FLY = 564,
RBAC_PERM_COMMAND_MODIFY_SPEED_WALK = 565,
RBAC_PERM_COMMAND_MODIFY_SPEED_SWIM = 566,
RBAC_PERM_COMMAND_MODIFY_SPELL = 567,
RBAC_PERM_COMMAND_MODIFY_STANDSTATE = 568,
RBAC_PERM_COMMAND_MODIFY_TALENTPOINTS = 569,
RBAC_PERM_COMMAND_NPC_ADD = 571,
RBAC_PERM_COMMAND_NPC_ADD_FORMATION = 572,
RBAC_PERM_COMMAND_NPC_ADD_ITEM = 573,
RBAC_PERM_COMMAND_NPC_ADD_MOVE = 574,
RBAC_PERM_COMMAND_NPC_ADD_TEMP = 575,
RBAC_PERM_COMMAND_NPC_DELETE = 576,
RBAC_PERM_COMMAND_NPC_DELETE_ITEM = 577,
RBAC_PERM_COMMAND_NPC_FOLLOW = 578,
RBAC_PERM_COMMAND_NPC_FOLLOW_STOP = 579,
RBAC_PERM_COMMAND_NPC_SET = 580,
RBAC_PERM_COMMAND_NPC_SET_ALLOWMOVE = 581,
RBAC_PERM_COMMAND_NPC_SET_ENTRY = 582,
RBAC_PERM_COMMAND_NPC_SET_FACTIONID = 583,
RBAC_PERM_COMMAND_NPC_SET_FLAG = 584,
RBAC_PERM_COMMAND_NPC_SET_LEVEL = 585,
RBAC_PERM_COMMAND_NPC_SET_LINK = 586,
RBAC_PERM_COMMAND_NPC_SET_MODEL = 587,
RBAC_PERM_COMMAND_NPC_SET_MOVETYPE = 588,
RBAC_PERM_COMMAND_NPC_SET_PHASE = 589,
RBAC_PERM_COMMAND_NPC_SET_SPAWNDIST = 590,
RBAC_PERM_COMMAND_NPC_SET_SPAWNTIME = 591,
RBAC_PERM_COMMAND_NPC_SET_DATA = 592,
RBAC_PERM_COMMAND_NPC_INFO = 593,
RBAC_PERM_COMMAND_NPC_NEAR = 594,
RBAC_PERM_COMMAND_NPC_MOVE = 595,
RBAC_PERM_COMMAND_NPC_PLAYEMOTE = 596,
RBAC_PERM_COMMAND_NPC_SAY = 597,
RBAC_PERM_COMMAND_NPC_TEXTEMOTE = 598,
RBAC_PERM_COMMAND_NPC_WHISPER = 599,
RBAC_PERM_COMMAND_NPC_YELL = 600,
RBAC_PERM_COMMAND_NPC_TAME = 601,
RBAC_PERM_COMMAND_QUEST = 602,
RBAC_PERM_COMMAND_QUEST_ADD = 603,
RBAC_PERM_COMMAND_QUEST_COMPLETE = 604,
RBAC_PERM_COMMAND_QUEST_REMOVE = 605,
RBAC_PERM_COMMAND_QUEST_REWARD = 606,
RBAC_PERM_COMMAND_RELOAD = 607,
RBAC_PERM_COMMAND_RELOAD_ACCESS_REQUIREMENT = 608,
RBAC_PERM_COMMAND_RELOAD_ACHIEVEMENT_CRITERIA_DATA = 609,
RBAC_PERM_COMMAND_RELOAD_ACHIEVEMENT_REWARD = 610,
RBAC_PERM_COMMAND_RELOAD_ALL = 611,
RBAC_PERM_COMMAND_RELOAD_ALL_ACHIEVEMENT = 612,
RBAC_PERM_COMMAND_RELOAD_ALL_AREA = 613,
RBAC_PERM_COMMAND_RELOAD_BROADCAST_TEXT = 614,
RBAC_PERM_COMMAND_RELOAD_ALL_GOSSIP = 615,
RBAC_PERM_COMMAND_RELOAD_ALL_ITEM = 616,
RBAC_PERM_COMMAND_RELOAD_ALL_LOCALES = 617,
RBAC_PERM_COMMAND_RELOAD_ALL_LOOT = 618,
RBAC_PERM_COMMAND_RELOAD_ALL_NPC = 619,
RBAC_PERM_COMMAND_RELOAD_ALL_QUEST = 620,
RBAC_PERM_COMMAND_RELOAD_ALL_SCRIPTS = 621,
RBAC_PERM_COMMAND_RELOAD_ALL_SPELL = 622,
RBAC_PERM_COMMAND_RELOAD_AREATRIGGER_INVOLVEDRELATION = 623,
RBAC_PERM_COMMAND_RELOAD_AREATRIGGER_TAVERN = 624,
RBAC_PERM_COMMAND_RELOAD_AREATRIGGER_TELEPORT = 625,
RBAC_PERM_COMMAND_RELOAD_AUCTIONS = 626,
RBAC_PERM_COMMAND_RELOAD_AUTOBROADCAST = 627,
RBAC_PERM_COMMAND_RELOAD_CONDITIONS = 629,
RBAC_PERM_COMMAND_RELOAD_CONFIG = 630,
RBAC_PERM_COMMAND_RELOAD_BATTLEGROUND_TEMPLATE = 631,
RBAC_PERM_COMMAND_MUTEHISTORY = 632,
RBAC_PERM_COMMAND_RELOAD_CREATURE_LINKED_RESPAWN = 633,
RBAC_PERM_COMMAND_RELOAD_CREATURE_LOOT_TEMPLATE = 634,
RBAC_PERM_COMMAND_RELOAD_CREATURE_ONKILL_REPUTATION = 635,
RBAC_PERM_COMMAND_RELOAD_CREATURE_QUESTENDER = 636,
RBAC_PERM_COMMAND_RELOAD_CREATURE_QUESTSTARTER = 637,
RBAC_PERM_COMMAND_RELOAD_CREATURE_SUMMON_GROUPS = 638,
RBAC_PERM_COMMAND_RELOAD_CREATURE_TEMPLATE = 639,
RBAC_PERM_COMMAND_RELOAD_CREATURE_TEXT = 640,
RBAC_PERM_COMMAND_RELOAD_DISABLES = 641,
RBAC_PERM_COMMAND_RELOAD_DISENCHANT_LOOT_TEMPLATE = 642,
RBAC_PERM_COMMAND_RELOAD_EVENT_SCRIPTS = 643,
RBAC_PERM_COMMAND_RELOAD_FISHING_LOOT_TEMPLATE = 644,
RBAC_PERM_COMMAND_RELOAD_GRAVEYARD_ZONE = 645,
RBAC_PERM_COMMAND_RELOAD_GAME_TELE = 646,
RBAC_PERM_COMMAND_RELOAD_GAMEOBJECT_QUESTENDER = 647,
RBAC_PERM_COMMAND_RELOAD_GAMEOBJECT_QUEST_LOOT_TEMPLATE = 648,
RBAC_PERM_COMMAND_RELOAD_GAMEOBJECT_QUESTSTARTER = 649,
RBAC_PERM_COMMAND_RELOAD_GM_TICKETS = 650,
RBAC_PERM_COMMAND_RELOAD_GOSSIP_MENU = 651,
RBAC_PERM_COMMAND_RELOAD_GOSSIP_MENU_OPTION = 652,
RBAC_PERM_COMMAND_RELOAD_ITEM_ENCHANTMENT_TEMPLATE = 653,
RBAC_PERM_COMMAND_RELOAD_ITEM_LOOT_TEMPLATE = 654,
RBAC_PERM_COMMAND_RELOAD_ITEM_SET_NAMES = 655,
RBAC_PERM_COMMAND_RELOAD_LFG_DUNGEON_REWARDS = 656,
RBAC_PERM_COMMAND_RELOAD_ACHIEVEMENT_REWARD_LOCALE = 657,
RBAC_PERM_COMMAND_RELOAD_CREATURE_TEMPLATE_LOCALE = 658,
RBAC_PERM_COMMAND_RELOAD_CREATURE_TEXT_LOCALE = 659,
RBAC_PERM_COMMAND_RELOAD_GAMEOBJECT_TEMPLATE_LOCALE = 660,
RBAC_PERM_COMMAND_RELOAD_GOSSIP_MENU_OPTION_LOCALE = 661,
RBAC_PERM_COMMAND_RELOAD_ITEM_TEMPLATE_LOCALE = 662,
RBAC_PERM_COMMAND_RELOAD_ITEM_SET_NAME_LOCALE = 663,
RBAC_PERM_COMMAND_RELOAD_NPC_TEXT_LOCALE = 664,
RBAC_PERM_COMMAND_RELOAD_PAGE_TEXT_LOCALE = 665,
RBAC_PERM_COMMAND_RELOAD_POINTS_OF_INTEREST_LOCALE = 666,
RBAC_PERM_COMMAND_RELOAD_QUEST_TEMPLATE_LOCALE = 667,
RBAC_PERM_COMMAND_RELOAD_MAIL_LEVEL_REWARD = 668,
RBAC_PERM_COMMAND_RELOAD_MAIL_LOOT_TEMPLATE = 669,
RBAC_PERM_COMMAND_RELOAD_MILLING_LOOT_TEMPLATE = 670,
RBAC_PERM_COMMAND_RELOAD_NPC_SPELLCLICK_SPELLS = 671,
RBAC_PERM_COMMAND_RELOAD_TRAINER = 672,
RBAC_PERM_COMMAND_RELOAD_NPC_VENDOR = 673,
RBAC_PERM_COMMAND_RELOAD_PAGE_TEXT = 674,
RBAC_PERM_COMMAND_RELOAD_PICKPOCKETING_LOOT_TEMPLATE = 675,
RBAC_PERM_COMMAND_RELOAD_POINTS_OF_INTEREST = 676,
RBAC_PERM_COMMAND_RELOAD_PROSPECTING_LOOT_TEMPLATE = 677,
RBAC_PERM_COMMAND_RELOAD_QUEST_POI = 678,
RBAC_PERM_COMMAND_RELOAD_QUEST_TEMPLATE = 679,
RBAC_PERM_COMMAND_RELOAD_RBAC = 680,
RBAC_PERM_COMMAND_RELOAD_REFERENCE_LOOT_TEMPLATE = 681,
RBAC_PERM_COMMAND_RELOAD_RESERVED_NAME = 682,
RBAC_PERM_COMMAND_RELOAD_REPUTATION_REWARD_RATE = 683,
RBAC_PERM_COMMAND_RELOAD_SPILLOVER_TEMPLATE = 684,
RBAC_PERM_COMMAND_RELOAD_SKILL_DISCOVERY_TEMPLATE = 685,
RBAC_PERM_COMMAND_RELOAD_SKILL_EXTRA_ITEM_TEMPLATE = 686,
RBAC_PERM_COMMAND_RELOAD_SKILL_FISHING_BASE_LEVEL = 687,
RBAC_PERM_COMMAND_RELOAD_SKINNING_LOOT_TEMPLATE = 688,
RBAC_PERM_COMMAND_RELOAD_SMART_SCRIPTS = 689,
RBAC_PERM_COMMAND_RELOAD_SPELL_REQUIRED = 690,
RBAC_PERM_COMMAND_RELOAD_SPELL_AREA = 691,
RBAC_PERM_COMMAND_RELOAD_SPELL_BONUS_DATA = 692,
RBAC_PERM_COMMAND_RELOAD_SPELL_GROUP = 693,
RBAC_PERM_COMMAND_RELOAD_SPELL_LEARN_SPELL = 694,
RBAC_PERM_COMMAND_RELOAD_SPELL_LOOT_TEMPLATE = 695,
RBAC_PERM_COMMAND_RELOAD_SPELL_LINKED_SPELL = 696,
RBAC_PERM_COMMAND_RELOAD_SPELL_PET_AURAS = 697,
RBAC_PERM_COMMAND_CHARACTER_CHANGEACCOUNT = 698,
RBAC_PERM_COMMAND_RELOAD_SPELL_PROC = 699,
RBAC_PERM_COMMAND_RELOAD_SPELL_TARGET_POSITION = 701,
RBAC_PERM_COMMAND_RELOAD_SPELL_THREATS = 702,
RBAC_PERM_COMMAND_RELOAD_SPELL_GROUP_STACK_RULES = 703,
RBAC_PERM_COMMAND_RELOAD_ACORE_STRING = 704,
RBAC_PERM_COMMAND_RELOAD_WAYPOINT_SCRIPTS = 706,
RBAC_PERM_COMMAND_RELOAD_WAYPOINT_DATA = 707,
RBAC_PERM_COMMAND_RELOAD_VEHICLE_ACCESSORY = 708,
RBAC_PERM_COMMAND_RELOAD_VEHICLE_TEMPLATE_ACCESSORY = 709,
RBAC_PERM_COMMAND_RESET = 710,
RBAC_PERM_COMMAND_RESET_ACHIEVEMENTS = 711,
RBAC_PERM_COMMAND_RESET_HONOR = 712,
RBAC_PERM_COMMAND_RESET_LEVEL = 713,
RBAC_PERM_COMMAND_RESET_SPELLS = 714,
RBAC_PERM_COMMAND_RESET_STATS = 715,
RBAC_PERM_COMMAND_RESET_TALENTS = 716,
RBAC_PERM_COMMAND_RESET_ALL = 717,
RBAC_PERM_COMMAND_SERVER = 718,
RBAC_PERM_COMMAND_SERVER_CORPSES = 719,
RBAC_PERM_COMMAND_SERVER_EXIT = 720,
RBAC_PERM_COMMAND_SERVER_IDLERESTART = 721,
RBAC_PERM_COMMAND_SERVER_IDLERESTART_CANCEL = 722,
RBAC_PERM_COMMAND_SERVER_IDLESHUTDOWN = 723,
RBAC_PERM_COMMAND_SERVER_IDLESHUTDOWN_CANCEL = 724,
RBAC_PERM_COMMAND_SERVER_INFO = 725,
RBAC_PERM_COMMAND_SERVER_PLIMIT = 726,
RBAC_PERM_COMMAND_SERVER_RESTART = 727,
RBAC_PERM_COMMAND_SERVER_RESTART_CANCEL = 728,
RBAC_PERM_COMMAND_SERVER_SET = 729,
RBAC_PERM_COMMAND_SERVER_SET_CLOSED = 730,
RBAC_PERM_COMMAND_SERVER_SET_DIFFTIME = 731,
RBAC_PERM_COMMAND_SERVER_SET_LOGLEVEL = 732,
RBAC_PERM_COMMAND_SERVER_SET_MOTD = 733,
RBAC_PERM_COMMAND_SERVER_SHUTDOWN = 734,
RBAC_PERM_COMMAND_SERVER_SHUTDOWN_CANCEL = 735,
RBAC_PERM_COMMAND_SERVER_MOTD = 736,
RBAC_PERM_COMMAND_TELE = 737,
RBAC_PERM_COMMAND_TELE_ADD = 738,
RBAC_PERM_COMMAND_TELE_DEL = 739,
RBAC_PERM_COMMAND_TELE_NAME = 740,
RBAC_PERM_COMMAND_TELE_GROUP = 741,
RBAC_PERM_COMMAND_TICKET = 742,
RBAC_PERM_COMMAND_TICKET_ASSIGN = 743,
RBAC_PERM_COMMAND_TICKET_CLOSE = 744,
RBAC_PERM_COMMAND_TICKET_CLOSEDLIST = 745,
RBAC_PERM_COMMAND_TICKET_COMMENT = 746,
RBAC_PERM_COMMAND_TICKET_COMPLETE = 747,
RBAC_PERM_COMMAND_TICKET_DELETE = 748,
RBAC_PERM_COMMAND_TICKET_ESCALATE = 749,
RBAC_PERM_COMMAND_TICKET_ESCALATEDLIST = 750,
RBAC_PERM_COMMAND_TICKET_LIST = 751,
RBAC_PERM_COMMAND_TICKET_ONLINELIST = 752,
RBAC_PERM_COMMAND_TICKET_RESET = 753,
RBAC_PERM_COMMAND_TICKET_RESPONSE = 754,
RBAC_PERM_COMMAND_TICKET_RESPONSE_APPEND = 755,
RBAC_PERM_COMMAND_TICKET_RESPONSE_APPENDLN = 756,
RBAC_PERM_COMMAND_TICKET_TOGGLESYSTEM = 757,
RBAC_PERM_COMMAND_TICKET_UNASSIGN = 758,
RBAC_PERM_COMMAND_TICKET_VIEWID = 759,
RBAC_PERM_COMMAND_TICKET_VIEWNAME = 760,
RBAC_PERM_COMMAND_TITLES_ADD = 762,
RBAC_PERM_COMMAND_TITLES_CURRENT = 763,
RBAC_PERM_COMMAND_TITLES_REMOVE = 764,
RBAC_PERM_COMMAND_TITLES_SET_MASK = 766,
RBAC_PERM_COMMAND_WP = 767,
RBAC_PERM_COMMAND_WP_ADD = 768,
RBAC_PERM_COMMAND_WP_EVENT = 769,
RBAC_PERM_COMMAND_WP_LOAD = 770,
RBAC_PERM_COMMAND_WP_MODIFY = 771,
RBAC_PERM_COMMAND_WP_UNLOAD = 772,
RBAC_PERM_COMMAND_WP_RELOAD = 773,
RBAC_PERM_COMMAND_WP_SHOW = 774,
RBAC_PERM_COMMAND_MAILBOX = 777,
RBAC_PERM_COMMAND_AHBOT_ITEMS = 779,
RBAC_PERM_COMMAND_AHBOT_ITEMS_GRAY = 780,
RBAC_PERM_COMMAND_AHBOT_ITEMS_WHITE = 781,
RBAC_PERM_COMMAND_AHBOT_ITEMS_GREEN = 782,
RBAC_PERM_COMMAND_AHBOT_ITEMS_BLUE = 783,
RBAC_PERM_COMMAND_AHBOT_ITEMS_PURPLE = 784,
RBAC_PERM_COMMAND_AHBOT_ITEMS_ORANGE = 785,
RBAC_PERM_COMMAND_AHBOT_ITEMS_YELLOW = 786,
RBAC_PERM_COMMAND_AHBOT_RATIO = 787,
RBAC_PERM_COMMAND_AHBOT_RATIO_ALLIANCE = 788,
RBAC_PERM_COMMAND_AHBOT_RATIO_HORDE = 789,
RBAC_PERM_COMMAND_AHBOT_RATIO_NEUTRAL = 790,
RBAC_PERM_COMMAND_AHBOT_REBUILD = 791,
RBAC_PERM_COMMAND_AHBOT_RELOAD = 792,
RBAC_PERM_COMMAND_AHBOT_STATUS = 793,
RBAC_PERM_COMMAND_GUILD_INFO = 794,
RBAC_PERM_COMMAND_INSTANCE_SET_BOSS_STATE = 795,
RBAC_PERM_COMMAND_INSTANCE_GET_BOSS_STATE = 796,
RBAC_PERM_COMMAND_PVPSTATS = 797,
RBAC_PERM_COMMAND_MODIFY_XP = 798,
RBAC_PERM_COMMAND_NPC_EVADE = 837,
RBAC_PERM_COMMAND_PET_LEVEL = 838,
RBAC_PERM_COMMAND_SERVER_SHUTDOWN_FORCE = 839,
RBAC_PERM_COMMAND_SERVER_RESTART_FORCE = 840,
RBAC_PERM_COMMAND_NEARGRAVEYARD = 841,
RBAC_PERM_COMMAND_RELOAD_QUEST_GREETING = 843,
RBAC_PERM_COMMAND_NPC_SPAWNGROUP = 856,
RBAC_PERM_COMMAND_NPC_DESPAWNGROUP = 857,
RBAC_PERM_COMMAND_GOBJECT_SPAWNGROUP = 858,
RBAC_PERM_COMMAND_GOBJECT_DESPAWNGROUP = 859,
RBAC_PERM_COMMAND_LIST_RESPAWNS = 860,
RBAC_PERM_COMMAND_GROUP_SET = 861,
RBAC_PERM_COMMAND_GROUP_ASSISTANT = 862,
RBAC_PERM_COMMAND_GROUP_MAINTANK = 863,
RBAC_PERM_COMMAND_GROUP_MAINASSIST = 864,
RBAC_PERM_COMMAND_GROUP_REVIVE = 868,
RBAC_PERM_COMMAND_NPC_SHOWLOOT = 865,
RBAC_PERM_COMMAND_LIST_SPAWNPOINTS = 866,
RBAC_PERM_COMMAND_RELOAD_QUEST_GREETING_LOCALE = 867,
RBAC_PERM_COMMAND_SERVER_DEBUG = 872,
RBAC_PERM_COMMAND_RELOAD_CREATURE_MOVEMENT_OVERRIDE = 873,
RBAC_PERM_COMMAND_SETTINGS_ANNOUNCER = 874,
RBAC_PERM_COMMAND_LOOKUP_MAP_ID = 875,
RBAC_PERM_COMMAND_LOOKUP_ITEM_ID = 876,
RBAC_PERM_COMMAND_LOOKUP_QUEST_ID = 877,
RBAC_PERM_COMMAND_PDUMP_COPY = 880,
RBAC_PERM_COMMAND_RELOAD_VEHICLE_TEMPLATE = 881,
RBAC_PERM_COMMAND_BG_START = 884,
RBAC_PERM_COMMAND_BG_STOP = 885,
RBAC_PERM_COMMAND_ITEM_RESTORE = 886,
RBAC_PERM_COMMAND_ITEM_RESTORE_LIST = 887,
RBAC_PERM_COMMAND_ITEM_REFUND = 888,
RBAC_PERM_COMMAND_COMMENTATOR = 889,
RBAC_PERM_COMMAND_SKIRMISH = 890,
RBAC_PERM_COMMAND_STRING = 891,
RBAC_PERM_COMMAND_OPENDOOR = 892,
RBAC_PERM_COMMAND_BEASTMASTER = 893,
RBAC_PERM_COMMAND_PACKETLOG = 894,
RBAC_PERM_COMMAND_AURA_STACK = 895,
RBAC_PERM_COMMAND_RESPAWN_ALL = 896,
RBAC_PERM_COMMAND_GEAR_REPAIR = 897,
RBAC_PERM_COMMAND_GEAR_STATS = 898,
RBAC_PERM_COMMAND_SPECT = 899,
RBAC_PERM_COMMAND_SPECT_VERSION = 900,
RBAC_PERM_COMMAND_SPECT_RESET = 901,
RBAC_PERM_COMMAND_SPECT_SPECTATE = 902,
RBAC_PERM_COMMAND_SPECT_WATCH = 903,
RBAC_PERM_COMMAND_SPECT_LEAVE = 904,
RBAC_PERM_COMMAND_ARENA_SEASON = 905,
RBAC_PERM_COMMAND_ARENA_SEASON_REWARD = 906,
RBAC_PERM_COMMAND_ARENA_SEASON_DELETETEAMS = 907,
RBAC_PERM_COMMAND_ARENA_SEASON_START = 908,
RBAC_PERM_COMMAND_CHARACTER_CHECK_BANK = 909,
RBAC_PERM_COMMAND_CHARACTER_CHECK_BAG = 910,
RBAC_PERM_COMMAND_CHARACTER_CHECK_PROFESSION = 911,
RBAC_PERM_COMMAND_GOBJECT_LOAD = 912,
RBAC_PERM_COMMAND_BF_QUEUE = 913,
// custom permissions 1000+
RBAC_PERM_MAX
};
enum RBACCommandResult
{
RBAC_OK,
RBAC_CANT_ADD_ALREADY_ADDED,
RBAC_CANT_REVOKE_NOT_IN_LIST,
RBAC_IN_GRANTED_LIST,
RBAC_IN_DENIED_LIST,
RBAC_ID_DOES_NOT_EXISTS
};
typedef std::set<uint32> RBACPermissionContainer;
class AC_GAME_API RBACPermission
{
public:
RBACPermission(uint32 id = 0, std::string const& name = ""):
_id(id), _name(name), _perms() { }
/// Gets the Name of the Object
std::string const& GetName() const { return _name; }
/// Gets the Id of the Object
uint32 GetId() const { return _id; }
/// Gets the Permissions linked to this permission
RBACPermissionContainer const& GetLinkedPermissions() const { return _perms; }
/// Adds a new linked Permission
void AddLinkedPermission(uint32 id) { _perms.insert(id); }
/// Removes a linked Permission
void RemoveLinkedPermission(uint32 id) { _perms.erase(id); }
private:
uint32 _id; ///> id of the object
std::string _name; ///> name of the object
RBACPermissionContainer _perms; ///> Set of permissions
};
/**
* @name RBACData
* @brief Contains all needed information about the account
*
* This class contains all the data needed to calculate the account permissions.
* RBACData is formed by granted and denied permissions and all the inherited permissions
*
* Calculation of current Permissions: Granted permissions - Denied permissions
* - Granted permissions: through linked permissions and directly assigned
* - Denied permissions: through linked permissions and directly assigned
*/
class AC_GAME_API RBACData
{
public:
RBACData(uint32 id, std::string const& name, int32 realmId, uint8 secLevel = 255):
_id(id), _name(name), _realmId(realmId), _secLevel(secLevel),
_grantedPerms(), _deniedPerms(), _globalPerms() { }
/// Gets the Name of the Object
std::string const& GetName() const { return _name; }
/// Gets the Id of the Object
uint32 GetId() const { return _id; }
/**
* @name HasPermission
* @brief Checks if certain action is allowed
*
* @return grant or deny action
*/
bool HasPermission(uint32 permission) const
{
return _globalPerms.find(permission) != _globalPerms.end();
}
// Functions enabled to be used by command system
/// Returns all the granted permissions (after computation)
RBACPermissionContainer const& GetPermissions() const { return _globalPerms; }
/// Returns all the granted permissions
RBACPermissionContainer const& GetGrantedPermissions() const { return _grantedPerms; }
/// Returns all the denied permissions
RBACPermissionContainer const& GetDeniedPermissions() const { return _deniedPerms; }
/**
* @name GrantPermission
* @brief Grants a permission
*
* @param permissionId permission to be granted
* @param realmId realm affected
*
* @return Success or failure (with reason) to grant the permission
*/
RBACCommandResult GrantPermission(uint32 permissionId, int32 realmId = 0);
/**
* @name DenyPermission
* @brief Denies a permission
*
* @param permissionId permission to be denied
* @param realmId realm affected
*
* @return Success or failure (with reason) to deny the permission
*/
RBACCommandResult DenyPermission(uint32 permissionId, int32 realmId = 0);
/**
* @name RevokePermission
* @brief Removes a permission
*
* @param permissionId permission to be removed
* @param realmId realm affected
*
* @return Success or failure (with reason) to remove the permission
*/
RBACCommandResult RevokePermission(uint32 permissionId, int32 realmId = 0);
/// Loads all permissions assigned to current account
void LoadFromDB();
QueryCallback LoadFromDBAsync();
void LoadFromDBCallback(PreparedQueryResult result);
/// Sets security level
void SetSecurityLevel(uint8 id)
{
_secLevel = id;
LoadFromDB();
}
/// Returns the security level assigned
uint8 GetSecurityLevel() const { return _secLevel; }
/// For unit testing - forces permission recalculation without database
void RecalculatePermissions() { CalculateNewPermissions(); }
/// For unit testing - sets security level without database reload
void SetSecurityLevelForTest(uint8 id) { _secLevel = id; }
private:
/// Saves a permission to DB, Granted or Denied
void SavePermission(uint32 role, bool granted, int32 realm);
/// Clears roles, groups and permissions - Used for reload
void ClearData();
/**
* @name CalculateNewPermissions
* @brief Calculates new permissions
*
* Calculates new permissions after some change
* The calculation is done Granted - Denied:
* - Granted permissions: through linked permissions and directly assigned
* - Denied permissions: through linked permissions and directly assigned
*/
void CalculateNewPermissions();
int32 GetRealmId() const { return _realmId; }
/// Checks if a permission is granted
bool HasGrantedPermission(uint32 permissionId) const
{
return _grantedPerms.find(permissionId) != _grantedPerms.end();
}
/// Checks if a permission is denied
bool HasDeniedPermission(uint32 permissionId) const
{
return _deniedPerms.find(permissionId) != _deniedPerms.end();
}
/// Adds a new granted permission
void AddGrantedPermission(uint32 permissionId)
{
_grantedPerms.insert(permissionId);
}
/// Removes a granted permission
void RemoveGrantedPermission(uint32 permissionId)
{
_grantedPerms.erase(permissionId);
}
/// Adds a new denied permission
void AddDeniedPermission(uint32 permissionId)
{
_deniedPerms.insert(permissionId);
}
/// Removes a denied permission
void RemoveDeniedPermission(uint32 permissionId)
{
_deniedPerms.erase(permissionId);
}
/// Adds a list of permissions to another list
void AddPermissions(RBACPermissionContainer const& permsFrom, RBACPermissionContainer& permsTo);
/// Removes a list of permissions from another list
void RemovePermissions(RBACPermissionContainer& permsFrom, RBACPermissionContainer const& permsToRemove);
/**
* @name ExpandPermissions
* @brief Adds the list of linked permissions to the original list
*
* @param permissions The list of permissions to expand
*/
void ExpandPermissions(RBACPermissionContainer& permissions);
uint32 _id; ///> Account id
std::string _name; ///> Account name
int32 _realmId; ///> RealmId Affected
uint8 _secLevel; ///> Account SecurityLevel
RBACPermissionContainer _grantedPerms; ///> Granted permissions
RBACPermissionContainer _deniedPerms; ///> Denied permissions
RBACPermissionContainer _globalPerms; ///> Calculated permissions
};
}
#endif
@@ -40,6 +40,7 @@
#include "MapMgr.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "RBAC.h"
#include "RaceMgr.h"
#include "ReputationMgr.h"
#include "ScriptMgr.h"
@@ -520,6 +521,8 @@ void AchievementMgr::ResetAchievementCriteria(AchievementCriteriaCondition condi
// disable for gamemasters with GM-mode enabled
if (_player->IsGameMaster())
return;
if (_player->GetSession()->HasPermission(rbac::RBAC_PERM_CANNOT_EARN_ACHIEVEMENTS))
return;
LOG_DEBUG("achievement", "AchievementMgr::ResetAchievementCriteria({}, {}, {})", condition, value, evenIfCriteriaComplete);
@@ -821,6 +824,8 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui
// disable for gamemasters with GM-mode enabled
if (_player->IsGameMaster())
return;
if (_player->GetSession()->HasPermission(rbac::RBAC_PERM_CANNOT_EARN_ACHIEVEMENTS))
return;
if (type >= ACHIEVEMENT_CRITERIA_TYPE_TOTAL)
{
@@ -2282,6 +2287,8 @@ void AchievementMgr::CompletedAchievement(AchievementEntry const* achievement)
ChatHandler(_player->GetSession()).PSendSysMessage("Not available in GM mode");
return;
}
if (_player->GetSession()->HasPermission(rbac::RBAC_PERM_CANNOT_EARN_ACHIEVEMENTS))
return;
if (!sScriptMgr->OnPlayerBeforeAchievementComplete(GetPlayer(), achievement))
{
@@ -2323,7 +2330,7 @@ void AchievementMgr::CompletedAchievement(AchievementEntry const* achievement)
}
}
if (achievement->flags & (ACHIEVEMENT_FLAG_REALM_FIRST_REACH | ACHIEVEMENT_FLAG_REALM_FIRST_KILL) && AccountMgr::IsPlayerAccount(_player->GetSession()->GetSecurity()))
if (achievement->flags & (ACHIEVEMENT_FLAG_REALM_FIRST_REACH | ACHIEVEMENT_FLAG_REALM_FIRST_KILL) && !_player->GetSession()->HasPermission(rbac::RBAC_PERM_CANNOT_EARN_REALM_FIRST_ACHIEVEMENTS))
sAchievementMgr->SetRealmCompleted(achievement);
UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_ACHIEVEMENT, achievement->ID);
@@ -39,6 +39,7 @@
#include "ObjectMgr.h"
#include "Pet.h"
#include "Player.h"
#include "RBAC.h"
#include "ReputationMgr.h"
#include "ScriptMgr.h"
#include "SpellAuras.h"
@@ -1110,7 +1111,7 @@ void Battleground::RemovePlayerAtLeave(Player* player)
SendPacketToTeam(teamId, &data, player, false);
// cast deserter
if (isBattleground() && !player->IsGameMaster() && sWorld->getBoolConfig(CONFIG_BATTLEGROUND_CAST_DESERTER))
if (isBattleground() && !player->GetSession()->HasPermission(rbac::RBAC_PERM_NO_BATTLEGROUND_DESERTER_DEBUFF) && sWorld->getBoolConfig(CONFIG_BATTLEGROUND_CAST_DESERTER))
if (status == STATUS_IN_PROGRESS || status == STATUS_WAIT_JOIN)
player->ScheduleDelayedOperation(DELAYED_SPELL_CAST_DESERTER);
+33 -28
View File
@@ -23,6 +23,7 @@
#include "GameTime.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "RBAC.h"
#include "SocialMgr.h"
#include "World.h"
@@ -218,7 +219,7 @@ void Channel::JoinChannel(Player* player, std::string const& pass)
JoinNotify(player);
playersStore[guid].SetOwnerGM(player->GetSession()->IsGMAccount());
playersStore[guid].SetOwnerGM(player->GetSession()->HasPermission(rbac::RBAC_PERM_CHANGE_CHANNEL_NOT_MODERATOR));
// Custom channel handling
if (!IsConstant())
@@ -296,11 +297,11 @@ void Channel::LeaveChannel(Player* player, bool send)
for (Channel::PlayerContainer::const_iterator itr = playersStore.begin(); itr != playersStore.end(); ++itr)
{
newowner = itr->second.player;
if (itr->second.plrPtr->GetSession()->IsGMAccount())
if (itr->second.plrPtr->GetSession()->HasPermission(rbac::RBAC_PERM_CHANGE_CHANNEL_NOT_MODERATOR))
_isOwnerGM = true;
else
_isOwnerGM = false;
if (!itr->second.plrPtr->GetSession()->GetSecurity())
if (!itr->second.plrPtr->GetSession()->HasPermission(rbac::RBAC_PERM_CHANGE_CHANNEL_NOT_MODERATOR))
break;
}
SetOwner(newowner);
@@ -324,7 +325,7 @@ void Channel::KickOrBan(Player const* player, std::string const& badname, bool b
return;
}
if (!playersStore[good].IsModerator() && !player->GetSession()->IsGMAccount())
if (!playersStore[good].IsModerator() && !player->GetSession()->HasPermission(rbac::RBAC_PERM_CHANGE_CHANNEL_NOT_MODERATOR))
{
WorldPacket data;
MakeNotModerator(&data);
@@ -347,7 +348,7 @@ void Channel::KickOrBan(Player const* player, std::string const& badname, bool b
bool isOnChannel = victim && IsOn(victim);
if (!isOnChannel)
{
if (ban && (player->GetSession()->IsGMAccount() || isGoodConstantModerator))
if (ban && (player->GetSession()->HasPermission(rbac::RBAC_PERM_CHANGE_CHANNEL_NOT_MODERATOR) || isGoodConstantModerator))
{
if (ObjectGuid guid = sCharacterCache->GetCharacterGuidByName(badname))
{
@@ -387,7 +388,7 @@ void Channel::KickOrBan(Player const* player, std::string const& badname, bool b
bool changeowner = _ownerGUID == victim;
bool isBadConstantModerator = _channelRights.moderators.find(badAccId) != _channelRights.moderators.end();
if (!player->GetSession()->IsGMAccount() && !isGoodConstantModerator)
if (!player->GetSession()->HasPermission(rbac::RBAC_PERM_CHANGE_CHANNEL_NOT_MODERATOR) && !isGoodConstantModerator)
{
if (changeowner && good != _ownerGUID)
{
@@ -405,7 +406,7 @@ void Channel::KickOrBan(Player const* player, std::string const& badname, bool b
return;
}
if (isBadConstantModerator || bad->GetSession()->IsGMAccount())
if (isBadConstantModerator || bad->GetSession()->HasPermission(rbac::RBAC_PERM_CHANGE_CHANNEL_NOT_MODERATOR))
{
WorldPacket data;
MakeNotModerator(&data);
@@ -454,7 +455,7 @@ void Channel::KickOrBan(Player const* player, std::string const& badname, bool b
for (Channel::PlayerContainer::const_iterator itr = playersStore.begin(); itr != playersStore.end(); ++itr)
{
newowner = itr->second.player;
if (!itr->second.plrPtr->GetSession()->GetSecurity())
if (!itr->second.plrPtr->GetSession()->HasPermission(rbac::RBAC_PERM_CHANGE_CHANNEL_NOT_MODERATOR))
break;
}
SetOwner(newowner);
@@ -476,7 +477,7 @@ void Channel::UnBan(Player const* player, std::string const& badname)
return;
}
if (!playersStore[good].IsModerator() && !player->GetSession()->IsGMAccount())
if (!playersStore[good].IsModerator() && !player->GetSession()->HasPermission(rbac::RBAC_PERM_CHANGE_CHANNEL_NOT_MODERATOR))
{
WorldPacket data;
MakeNotModerator(&data);
@@ -499,7 +500,7 @@ void Channel::UnBan(Player const* player, std::string const& badname)
}
bool isConstantModerator = _channelRights.moderators.find(player->GetSession()->GetAccountId()) != _channelRights.moderators.end();
if (!player->GetSession()->IsGMAccount() && !isConstantModerator)
if (!player->GetSession()->HasPermission(rbac::RBAC_PERM_CHANGE_CHANNEL_NOT_MODERATOR) && !isConstantModerator)
{
if (_channelRights.flags & CHANNEL_RIGHT_CANT_BAN)
{
@@ -544,7 +545,7 @@ void Channel::Password(Player const* player, std::string const& pass)
return;
}
if (!playersStore[guid].IsModerator() && !player->GetSession()->IsGMAccount())
if (!playersStore[guid].IsModerator() && !player->GetSession()->HasPermission(rbac::RBAC_PERM_CHANGE_CHANNEL_NOT_MODERATOR))
{
WorldPacket data;
MakeNotModerator(&data);
@@ -581,7 +582,7 @@ void Channel::SetMode(Player const* player, std::string const& p2n, bool mod, bo
return;
}
if (!playersStore[guid].IsModerator() && !player->GetSession()->IsGMAccount())
if (!playersStore[guid].IsModerator() && !player->GetSession()->HasPermission(rbac::RBAC_PERM_CHANGE_CHANNEL_NOT_MODERATOR))
{
WorldPacket data;
MakeNotModerator(&data);
@@ -598,7 +599,7 @@ void Channel::SetMode(Player const* player, std::string const& p2n, bool mod, bo
if (!victim || !IsOn(victim) ||
// allow make moderator from another team only if both is GMs
// at this moment this only way to show channel post for GM from another team
((!player->GetSession()->IsGMAccount() || !newp->GetSession()->IsGMAccount()) && player->GetTeamId() != newp->GetTeamId() &&
((!player->GetSession()->HasPermission(rbac::RBAC_PERM_TWO_SIDE_INTERACTION_CHANNEL) || !newp->GetSession()->HasPermission(rbac::RBAC_PERM_TWO_SIDE_INTERACTION_CHANNEL)) && player->GetTeamId() != newp->GetTeamId() &&
!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL)))
{
WorldPacket data;
@@ -624,7 +625,7 @@ void Channel::SetMode(Player const* player, std::string const& p2n, bool mod, bo
else
{
bool isGoodConstantModerator = _channelRights.moderators.find(player->GetSession()->GetAccountId()) != _channelRights.moderators.end();
if (!player->GetSession()->IsGMAccount() && !isGoodConstantModerator)
if (!player->GetSession()->HasPermission(rbac::RBAC_PERM_CHANGE_CHANNEL_NOT_MODERATOR) && !isGoodConstantModerator)
{
if (_channelRights.flags & CHANNEL_RIGHT_CANT_MUTE)
{
@@ -652,7 +653,7 @@ void Channel::SetOwner(Player const* player, std::string const& newname)
}
bool isGoodConstantModerator = _channelRights.moderators.find(player->GetSession()->GetAccountId()) != _channelRights.moderators.end();
if (!player->GetSession()->IsGMAccount() && guid != _ownerGUID && !isGoodConstantModerator)
if (!player->GetSession()->HasPermission(rbac::RBAC_PERM_CHANGE_CHANNEL_NOT_MODERATOR) && guid != _ownerGUID && !isGoodConstantModerator)
{
WorldPacket data;
MakeNotOwner(&data);
@@ -706,15 +707,20 @@ void Channel::List(Player const* player)
std::size_t pos = data.wpos();
data << uint32(0); // size of list, placeholder
uint32 gmLevelInWhoList = sWorld->getIntConfig(CONFIG_GM_LEVEL_IN_WHO_LIST);
uint32 count = 0;
if (!(_channelRights.flags & CHANNEL_RIGHT_CANT_SPEAK))
for (PlayerContainer::const_iterator i = playersStore.begin(); i != playersStore.end(); ++i)
if (AccountMgr::IsPlayerAccount(i->second.plrPtr->GetSession()->GetSecurity()))
{
data << i->first;
data << uint8(i->second.flags); // flags seems to be changed...
++count;
}
if (Player* member = i->second.plrPtr)
if ((player->GetSession()->HasPermission(rbac::RBAC_PERM_WHO_SEE_ALL_SEC_LEVELS) ||
member->GetSession()->GetSecurity() <= AccountTypes(gmLevelInWhoList)) &&
member->IsVisibleGloballyFor(player))
{
data << i->first;
data << uint8(i->second.flags); // flags seems to be changed...
++count;
}
data.put<uint32>(pos, count);
@@ -733,7 +739,7 @@ void Channel::Announce(Player const* player)
return;
}
if (!playersStore[guid].IsModerator() && !player->GetSession()->IsGMAccount())
if (!playersStore[guid].IsModerator() && !player->GetSession()->HasPermission(rbac::RBAC_PERM_CHANGE_CHANNEL_NOT_MODERATOR))
{
WorldPacket data;
MakeNotModerator(&data);
@@ -932,7 +938,7 @@ void Channel::SendToAllWatching(WorldPacket* data)
bool Channel::ShouldAnnouncePlayer(Player const* player) const
{
return !(player->GetSession()->IsGMAccount() && sWorld->getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL));
return !(player->GetSession()->HasPermission(rbac::RBAC_PERM_SILENTLY_JOIN_CHANNEL) && sWorld->getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL));
}
void Channel::Voice(ObjectGuid /*guid1*/, ObjectGuid /*guid2*/)
@@ -1158,7 +1164,7 @@ void Channel::JoinNotify(Player* p)
{
if (_channelRights.flags & CHANNEL_RIGHT_CANT_SPEAK)
return;
if (!AccountMgr::IsPlayerAccount(p->GetSession()->GetSecurity()))
if (p->GetSession()->HasPermission(rbac::RBAC_PERM_SILENTLY_JOIN_CHANNEL))
return;
WorldPacket data(SMSG_USERLIST_ADD, 8 + 1 + 1 + 4 + GetName().size());
@@ -1175,7 +1181,7 @@ void Channel::LeaveNotify(Player* p)
{
if (_channelRights.flags & CHANNEL_RIGHT_CANT_SPEAK)
return;
if (!AccountMgr::IsPlayerAccount(p->GetSession()->GetSecurity()))
if (p->GetSession()->HasPermission(rbac::RBAC_PERM_SILENTLY_JOIN_CHANNEL))
return;
WorldPacket data(SMSG_USERLIST_REMOVE, 8 + 1 + 4 + GetName().size());
@@ -1191,7 +1197,7 @@ void Channel::FlagsNotify(Player* p)
{
if (_channelRights.flags & CHANNEL_RIGHT_CANT_SPEAK)
return;
if (!AccountMgr::IsPlayerAccount(p->GetSession()->GetSecurity()))
if (p->GetSession()->HasPermission(rbac::RBAC_PERM_SILENTLY_JOIN_CHANNEL))
return;
WorldPacket data(SMSG_USERLIST_UPDATE, 8 + 1 + 1 + 4 + GetName().size());
@@ -1230,8 +1236,7 @@ void Channel::ToggleModeration(Player* player)
return;
}
const AccountTypes level = static_cast<AccountTypes>(sWorld->getIntConfig(CONFIG_GM_LEVEL_CHANNEL_MODERATION));
const bool gm = (player->GetSession()->GetSecurity() >= level);
const bool gm = player->GetSession()->HasPermission(rbac::RBAC_PERM_CHANGE_CHANNEL_NOT_MODERATOR);
if (!playersStore[guid].IsModerator() && !gm)
{
+12 -4
View File
@@ -24,6 +24,7 @@
#include "ObjectMgr.h"
#include "Opcodes.h"
#include "Player.h"
#include "RBAC.h"
#include "Realm.h"
#include "ScriptMgr.h"
#include "Tokenize.h"
@@ -54,6 +55,13 @@ bool ChatHandler::IsAvailable(uint32 securityLevel) const
return IsConsole() ? true : m_session->GetSecurity() >= AccountTypes(securityLevel);
}
bool ChatHandler::HasPermission(uint32 permissionId) const
{
if (IsConsole())
return true;
return m_session && m_session->HasPermission(permissionId);
}
bool ChatHandler::HasLowerSecurity(Player* target, ObjectGuid guid, bool strong)
{
WorldSession* target_session = nullptr;
@@ -82,7 +90,7 @@ bool ChatHandler::HasLowerSecurityAccount(WorldSession* target, uint32 target_ac
return false;
// ignore only for non-players for non strong checks (when allow apply command at least to same sec level)
if (!AccountMgr::IsPlayerAccount(m_session->GetSecurity()) && !strong && sWorld->getBoolConfig(CONFIG_GM_LOWER_SECURITY))
if (m_session->HasPermission(rbac::RBAC_PERM_CAN_IGNORE_LOWER_SECURITY_CHECK) && !strong && sWorld->getBoolConfig(CONFIG_GM_LOWER_SECURITY))
return false;
if (target)
@@ -117,7 +125,7 @@ void ChatHandler::SendGMText(std::string_view str)
{
std::vector<std::string_view> lines = Acore::Tokenize(str, '\n', true);
// Session should have permissions to receive global gm messages
if (AccountMgr::IsPlayerAccount(m_session->GetSecurity()))
if (!m_session->HasPermission(rbac::RBAC_PERM_RECEIVE_GLOBAL_GM_TEXTMESSAGE))
return;
for (std::string_view line : lines)
@@ -231,7 +239,7 @@ bool ChatHandler::_ParseCommands(std::string_view text)
return true;
// Pretend commands don't exist for regular players
if (m_session && AccountMgr::IsPlayerAccount(m_session->GetSecurity()) && !sWorld->getBoolConfig(CONFIG_ALLOW_PLAYER_COMMANDS))
if (m_session && !m_session->HasPermission(rbac::RBAC_PERM_COMMANDS_NOTIFY_COMMAND_NOT_FOUND_ERROR) && !sWorld->getBoolConfig(CONFIG_ALLOW_PLAYER_COMMANDS))
return false;
// Send error message for GMs
@@ -358,7 +366,7 @@ std::size_t ChatHandler::BuildChatPacket(WorldPacket& data, ChatMsg chatType, La
if (Player const* playerSender = sender->ToPlayer())
{
chatTag = playerSender->GetChatTag();
gmMessage = playerSender->IsGameMaster();
gmMessage = playerSender->GetSession()->HasPermission(rbac::RBAC_PERM_COMMAND_GM_CHAT);
}
}
+1
View File
@@ -241,6 +241,7 @@ public:
Player* GetPlayer() const;
WorldSession* GetSession() { return m_session; }
bool IsAvailable(uint32 securityLevel) const;
bool HasPermission(uint32 permissionId) const;
protected:
explicit ChatHandler() : m_session(nullptr), sentErrorMessage(false) {} // for CLI subclass
@@ -22,6 +22,7 @@
#include "DatabaseEnv.h"
#include "Log.h"
#include "Player.h"
#include "RBAC.h"
#include "ScriptMgr.h"
#include "StringFormat.h"
#include "Tokenize.h"
@@ -515,6 +516,10 @@ bool Acore::Impl::ChatCommands::ChatCommandNode::IsInvokerVisible(ChatHandler co
if (who.IsConsole() && (_permission.AllowConsole == Acore::ChatCommands::Console::Yes))
return true;
// RBAC permissions start at 200, SEC_* levels are 0-4
if (_permission.RequiredLevel >= rbac::RBAC_PERM_COMMAND_RBAC)
return who.HasPermission(_permission.RequiredLevel);
return !who.IsConsole() && who.IsAvailable(_permission.RequiredLevel);
}
+14 -3
View File
@@ -34,6 +34,7 @@
#include "ObjectMgr.h"
#include "Opcodes.h"
#include "Player.h"
#include "RBAC.h"
#include "ScriptMgr.h"
#include "SharedDefines.h"
#include "SocialMgr.h"
@@ -493,7 +494,9 @@ namespace lfg
uint32 lockData = 0;
if (dungeon->expansion > expansion || (onlySeasonalBosses && !dungeon->seasonal))
if (!player->GetSession()->HasPermission(rbac::RBAC_PERM_JOIN_DUNGEON_FINDER))
lockData = LFG_LOCKSTATUS_RAID_LOCKED;
else if (dungeon->expansion > expansion || (onlySeasonalBosses && !dungeon->seasonal))
lockData = LFG_LOCKSTATUS_INSUFFICIENT_EXPANSION;
else if (IsDungeonDisabled(dungeon->map, dungeon->difficulty))
lockData = LFG_LOCKSTATUS_RAID_LOCKED;
@@ -698,7 +701,11 @@ namespace lfg
if (!isRaid && joinData.result == LFG_JOIN_OK)
{
// Check player or group member restrictions
if (player->InBattleground() || (player->InBattlegroundQueue() && !sWorld->getBoolConfig(CONFIG_ALLOW_JOIN_BG_AND_LFG)))
if (!player->GetSession()->HasPermission(rbac::RBAC_PERM_JOIN_DUNGEON_FINDER))
{
joinData.result = LFG_JOIN_NOT_MEET_REQS;
}
else if (player->InBattleground() || (player->InBattlegroundQueue() && !sWorld->getBoolConfig(CONFIG_ALLOW_JOIN_BG_AND_LFG)))
{
joinData.result = LFG_JOIN_USING_BG_SYSTEM;
}
@@ -721,7 +728,11 @@ namespace lfg
{
if (Player* plrg = itr->GetSource())
{
if (plrg->HasAura(LFG_SPELL_DUNGEON_DESERTER))
if (!plrg->GetSession()->HasPermission(rbac::RBAC_PERM_JOIN_DUNGEON_FINDER))
{
joinData.result = LFG_JOIN_PARTY_NOT_MEET_REQS;
}
else if (plrg->HasAura(LFG_SPELL_DUNGEON_DESERTER))
{
joinData.result = LFG_JOIN_PARTY_DESERTER;
}
+25 -10
View File
@@ -66,6 +66,7 @@
#include "Pet.h"
#include "PetitionMgr.h"
#include "QuestDef.h"
#include "RBAC.h"
#include "Realm.h"
#include "ReputationMgr.h"
#include "ScriptMgr.h"
@@ -175,7 +176,7 @@ Player::Player(WorldSession* session): Unit(), m_mover(this), _cinematicMgr(*thi
//m_pad = 0;
// players always accept
if (AccountMgr::IsPlayerAccount(GetSession()->GetSecurity()))
if (!GetSession()->HasPermission(rbac::RBAC_PERM_CAN_FILTER_WHISPERS))
SetAcceptWhispers(true);
m_usedTalentCount = 0;
@@ -573,7 +574,7 @@ bool Player::Create(ObjectGuid::LowType guidlow, CharacterCreateInfo* createInfo
? sWorld->getIntConfig(CONFIG_START_PLAYER_LEVEL)
: sWorld->getIntConfig(CONFIG_START_HEROIC_PLAYER_LEVEL);
if (!AccountMgr::IsPlayerAccount(GetSession()->GetSecurity()))
if (GetSession()->HasPermission(rbac::RBAC_PERM_USE_START_GM_LEVEL))
{
uint32 gm_level = sWorld->getIntConfig(CONFIG_START_GM_LEVEL);
if (gm_level > start_level)
@@ -1312,7 +1313,7 @@ void Player::ToggleAFK()
ToggleFlag(PLAYER_FLAGS, PLAYER_FLAGS_AFK);
// afk player not allowed in battleground
if (!IsGameMaster() && isAFK() && InBattleground())
if (!GetSession()->HasPermission(rbac::RBAC_PERM_CAN_AFK_ON_BATTLEGROUND) && isAFK() && InBattleground() && !InArena())
LeaveBattleground();
}
@@ -1358,7 +1359,7 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientati
return false;
}
if (AccountMgr::IsPlayerAccount(GetSession()->GetSecurity()) && sDisableMgr->IsDisabledFor(DISABLE_TYPE_MAP, mapid, this))
if (!GetSession()->HasPermission(rbac::RBAC_PERM_SKIP_CHECK_DISABLE_MAP) && sDisableMgr->IsDisabledFor(DISABLE_TYPE_MAP, mapid, this))
{
LOG_ERROR("entities.player", "Player ({}, name: {}) tried to enter a forbidden map {}", GetGUID().ToString(), GetName(), mapid);
SendTransferAborted(mapid, TRANSFER_ABORT_MAP_NOT_ALLOWED);
@@ -2188,6 +2189,11 @@ bool Player::IsInAreaTriggerRadius(AreaTrigger const* trigger, float delta) cons
return true;
}
bool Player::CanBeGameMaster() const
{
return GetSession()->HasPermission(rbac::RBAC_PERM_COMMAND_GM);
}
void Player::SetGameMaster(bool on)
{
if (on)
@@ -2540,10 +2546,15 @@ void Player::InitTalentForLevel()
{
uint32 talentPointsForLevel = CalculateTalentsPoints();
// xinef: more talent points that we have are used, reset
// if used more than have then reset
if (m_usedTalentCount > talentPointsForLevel)
resetTalents(true);
// xinef: else, recalculate free talent points count
{
if (!GetSession()->HasPermission(rbac::RBAC_PERM_SKIP_CHECK_MORE_TALENTS_THAN_ALLOWED))
resetTalents(true);
else
SetFreeTalentPoints(0);
}
// else update amount of free points
else
SetFreeTalentPoints(talentPointsForLevel - m_usedTalentCount);
@@ -9427,7 +9438,7 @@ void Player::TextEmote(std::string_view text, WorldObject const* /*= nullptr*/,
SendDirectMessage(&data);
// Special handling for messages, do not use visibility map for stealthed units
Acore::MessageDistDeliverer notifier(this, &data, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE), !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_EMOTE), nullptr, true);
Acore::MessageDistDeliverer notifier(this, &data, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE), !GetSession()->HasPermission(rbac::RBAC_PERM_TWO_SIDE_INTERACTION_CHAT), nullptr, true);
Cell::VisitObjects(this, notifier, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE));
}
@@ -11293,13 +11304,17 @@ void Player::LeaveBattleground(Battleground* bg)
TeleportToEntryPoint();
}
bool Player::CanJoinToBattleground() const
bool Player::CanJoinToBattleground(Battleground const* bg) const
{
// check Deserter debuff
if (HasAura(26013))
return false;
return true;
if (bg->isArena())
return GetSession()->HasPermission(rbac::RBAC_PERM_JOIN_ARENAS);
if (bg->GetBgTypeID() == BATTLEGROUND_RB)
return GetSession()->HasPermission(rbac::RBAC_PERM_JOIN_RANDOM_BG);
return GetSession()->HasPermission(rbac::RBAC_PERM_JOIN_NORMAL_BG);
}
bool Player::CanReportAfkDueToLimit()
+2 -1
View File
@@ -1172,6 +1172,7 @@ public:
[[nodiscard]] bool isAcceptWhispers() const { return m_ExtraFlags & PLAYER_EXTRA_ACCEPT_WHISPERS; }
void SetAcceptWhispers(bool on) { if (on) m_ExtraFlags |= PLAYER_EXTRA_ACCEPT_WHISPERS; else m_ExtraFlags &= ~PLAYER_EXTRA_ACCEPT_WHISPERS; }
[[nodiscard]] bool IsGameMaster() const { return m_ExtraFlags & PLAYER_EXTRA_GM_ON; }
[[nodiscard]] bool CanBeGameMaster() const;
void SetGameMaster(bool on);
[[nodiscard]] bool isGMChat() const { return m_ExtraFlags & PLAYER_EXTRA_GM_CHAT; }
void SetGMChat(bool on) { if (on) m_ExtraFlags |= PLAYER_EXTRA_GM_CHAT; else m_ExtraFlags &= ~PLAYER_EXTRA_GM_CHAT; }
@@ -2313,7 +2314,7 @@ public:
[[nodiscard]] TeamId GetBgTeamId() const { return m_bgData.bgTeamId != TEAM_NEUTRAL ? m_bgData.bgTeamId : GetTeamId(); }
void LeaveBattleground(Battleground* bg = nullptr);
[[nodiscard]] bool CanJoinToBattleground() const;
[[nodiscard]] bool CanJoinToBattleground(Battleground const* bg) const;
bool CanReportAfkDueToLimit();
void ReportedAfkBy(Player* reporter);
void ClearAfkReports() { m_bgData.bgAfkReporter.clear(); }
@@ -20,6 +20,7 @@
#include "InstancePackets.h"
#include "MapMgr.h"
#include "Player.h"
#include "RBAC.h"
#include "ScriptMgr.h"
#include "WorldSession.h"
@@ -30,7 +31,7 @@
void Player::UpdateSpeakTime(ChatFloodThrottle::Index index)
{
// ignore chat spam protection for GMs in any mode
if (!AccountMgr::IsPlayerAccount(GetSession()->GetSecurity()))
if (GetSession()->HasPermission(rbac::RBAC_PERM_SKIP_CHECK_CHAT_SPAM))
return;
uint32 limit, delay;
@@ -49,6 +49,7 @@
#include "Player.h"
#include "QueryHolder.h"
#include "QuestDef.h"
#include "RBAC.h"
#include "ReputationMgr.h"
#include "ScriptMgr.h"
#include "ScriptObjectFwd.h"
@@ -5024,7 +5025,9 @@ bool Player::LoadFromDB(ObjectGuid playerGuid, CharacterDatabaseQueryHolder cons
m_name = fields[2].Get<std::string>();
// check name limitations
if (ObjectMgr::CheckPlayerName(m_name) != CHAR_NAME_SUCCESS)
uint8 nameResult = ObjectMgr::CheckPlayerName(m_name);
if (nameResult != CHAR_NAME_SUCCESS &&
!(nameResult == CHAR_NAME_RESERVED && GetSession()->HasPermission(rbac::RBAC_PERM_SKIP_CHECK_CHARACTER_CREATION_RESERVEDNAME)))
{
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG);
stmt->SetData(0, uint16(AT_LOGIN_RENAME));
@@ -5568,7 +5571,7 @@ bool Player::LoadFromDB(ObjectGuid playerGuid, CharacterDatabaseQueryHolder cons
outDebugValues();
// GM state
if (!AccountMgr::IsPlayerAccount(GetSession()->GetSecurity()))
if (GetSession()->HasPermission(rbac::RBAC_PERM_RESTORE_SAVED_GM_STATE))
{
switch (sWorld->getIntConfig(CONFIG_GM_LOGIN_STATE))
{
+19 -6
View File
@@ -20,6 +20,7 @@
#include "DatabaseEnv.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "RBAC.h"
#include "Util.h"
#include "WorldPacket.h"
#include "WorldSession.h"
@@ -224,8 +225,6 @@ void SocialMgr::GetFriendInfo(Player* player, ObjectGuid const& friendGUID, Frie
return;
TeamId teamId = player->GetTeamId();
AccountTypes security = player->GetSession()->GetSecurity();
bool allowTwoSideWhoList = sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_WHO_LIST);
AccountTypes gmLevelInWhoList = AccountTypes(sWorld->getIntConfig(CONFIG_GM_LEVEL_IN_WHO_LIST));
auto const& itr = player->GetSocial()->m_playerSocialMap.find(friendGUID);
@@ -234,7 +233,14 @@ void SocialMgr::GetFriendInfo(Player* player, ObjectGuid const& friendGUID, Frie
// PLAYER see his team only and PLAYER can't see MODERATOR, GAME MASTER, ADMINISTRATOR characters
// MODERATOR, GAME MASTER, ADMINISTRATOR can see all
if ((!AccountMgr::IsPlayerAccount(security) || ((pFriend->GetTeamId() == teamId || allowTwoSideWhoList) && pFriend->GetSession()->GetSecurity() <= gmLevelInWhoList)) && pFriend->IsVisibleGloballyFor(player))
if (!player->GetSession()->HasPermission(rbac::RBAC_PERM_WHO_SEE_ALL_SEC_LEVELS) &&
pFriend->GetSession()->GetSecurity() > gmLevelInWhoList)
return;
if (pFriend->GetTeamId() != teamId && !player->GetSession()->HasPermission(rbac::RBAC_PERM_TWO_SIDE_WHO_LIST))
return;
if (pFriend->IsVisibleGloballyFor(player))
{
friendInfo.Status = FRIEND_STATUS_ONLINE;
if (pFriend->isAFK())
@@ -297,8 +303,6 @@ void SocialMgr::BroadcastToFriendListers(Player* player, WorldPacket* packet)
return;
TeamId teamId = player->GetTeamId();
AccountTypes security = player->GetSession()->GetSecurity();
bool allowTwoSideWhoList = sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_WHO_LIST);
AccountTypes gmLevelInWhoList = AccountTypes(sWorld->getIntConfig(CONFIG_GM_LEVEL_IN_WHO_LIST));
for (auto const& itr : m_socialMap)
@@ -307,10 +311,19 @@ void SocialMgr::BroadcastToFriendListers(Player* player, WorldPacket* packet)
if (itr2 != itr.second.m_playerSocialMap.end() && (itr2->second.Flags & SOCIAL_FLAG_FRIEND))
{
Player* pFriend = ObjectAccessor::FindPlayer(itr.first);
if (!pFriend)
continue;
WorldSession* session = pFriend->GetSession();
// PLAYER see his team only and PLAYER can't see MODERATOR, GAME MASTER, ADMINISTRATOR characters
// MODERATOR, GAME MASTER, ADMINISTRATOR can see all
if (pFriend && (!AccountMgr::IsPlayerAccount(pFriend->GetSession()->GetSecurity()) || ((pFriend->GetTeamId() == teamId || allowTwoSideWhoList) && security <= gmLevelInWhoList)) && player->IsVisibleGloballyFor(pFriend))
if (!session->HasPermission(rbac::RBAC_PERM_WHO_SEE_ALL_SEC_LEVELS) && player->GetSession()->GetSecurity() > gmLevelInWhoList)
continue;
if (pFriend->GetTeamId() != teamId && !session->HasPermission(rbac::RBAC_PERM_TWO_SIDE_WHO_LIST))
continue;
if (player->IsVisibleGloballyFor(pFriend))
pFriend->SendDirectMessage(packet);
}
}
+1 -1
View File
@@ -1985,7 +1985,7 @@ GroupJoinBattlegroundResult Group::CanJoinBattlegroundQueue(Battleground const*
return ERR_BATTLEGROUND_JOIN_RANGE_INDEX;
// check for deserter debuff in case not arena queue
if (bgTemplate->GetBgTypeID() != BATTLEGROUND_AA && !member->CanJoinToBattleground())
if (bgTemplate->GetBgTypeID() != BATTLEGROUND_AA && !member->CanJoinToBattleground(bgTemplate))
return ERR_GROUP_JOIN_BATTLEGROUND_DESERTERS;
// check if someone in party is using dungeon system
+20
View File
@@ -31,6 +31,7 @@
#include "ObjectMgr.h"
#include "Opcodes.h"
#include "Player.h"
#include "RBAC.h"
#include "ScriptMgr.h"
#include "SocialMgr.h"
#include "World.h"
@@ -903,6 +904,13 @@ void Guild::BankMoveItemData::LogBankEvent(CharacterDatabaseTransaction trans, M
void Guild::BankMoveItemData::LogAction(MoveItemData* pFrom) const
{
MoveItemData::LogAction(pFrom);
if (!pFrom->IsBank() && m_pPlayer->GetSession()->HasPermission(rbac::RBAC_PERM_LOG_GM_TRADE))
{
LOG_GM(m_pPlayer->GetSession()->GetAccountId(), "GM {} (Account: {}) deposit item: {} (Entry: {} Count: {}) to guild bank named: {} (Guild ID: {})",
m_pPlayer->GetName(), m_pPlayer->GetSession()->GetAccountId(),
pFrom->GetItem()->GetTemplate()->Name1, pFrom->GetItem()->GetEntry(), pFrom->GetItem()->GetCount(),
m_pGuild->GetName(), m_pGuild->GetId());
}
}
Item* Guild::BankMoveItemData::_StoreItem(CharacterDatabaseTransaction trans, BankTab* pTab, Item* pItem, ItemPosCount& pos, bool clone) const
@@ -1683,6 +1691,12 @@ void Guild::HandleMemberDepositMoney(WorldSession* session, uint32 amount)
CharacterDatabase.CommitTransaction(trans);
if (session->HasPermission(rbac::RBAC_PERM_LOG_GM_TRADE))
{
LOG_GM(session->GetAccountId(), "GM {} (Account: {}) deposited {} to guild bank (Guild: {} GuildId: {})",
player->GetName(), session->GetAccountId(), amount, GetName(), GetId());
}
std::string aux = Acore::Impl::ByteArrayToHexStr(reinterpret_cast<uint8*>(&m_bankMoney), 8, true);
_BroadcastEvent(GE_BANK_MONEY_SET, ObjectGuid::Empty, aux.c_str());
@@ -1737,6 +1751,12 @@ bool Guild::HandleMemberWithdrawMoney(WorldSession* session, uint32 amount, bool
_LogBankEvent(trans, repair ? GUILD_BANK_LOG_REPAIR_MONEY : GUILD_BANK_LOG_WITHDRAW_MONEY, uint8(0), player->GetGUID(), amount);
CharacterDatabase.CommitTransaction(trans);
if (session->HasPermission(rbac::RBAC_PERM_LOG_GM_TRADE))
{
LOG_GM(session->GetAccountId(), "GM {} (Account: {}) withdrew {} from guild bank (Guild: {} GuildId: {})",
player->GetName(), session->GetAccountId(), amount, GetName(), GetId());
}
if (amount > 10 * GOLD) // sender_acc = 0 (guild has no account), sender_guid = Guild id, sender_name = Guild name
CharacterDatabase.Execute("INSERT INTO log_money VALUES({}, {}, \"{}\", \"{}\", {}, \"{}\", {}, \"(guild, members: {}, new amount: {}, leader guid low: {}, withdrawer level: {})\", NOW(), {})",
0, GetId(), GetName(), session->GetRemoteAddress(), session->GetAccountId(), player->GetName(), amount, GetMemberCount(), GetTotalBankMoney(), GetLeaderGUID().GetCounter(), player->GetLevel(), 4);
@@ -24,6 +24,7 @@
#include "ObjectMgr.h"
#include "Opcodes.h"
#include "Player.h"
#include "RBAC.h"
#include "ScriptMgr.h"
#include "World.h"
#include "WorldPacket.h"
@@ -321,6 +322,13 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData)
SendAuctionCommandResult(AH->Id, AUCTION_SELL_ITEM, ERR_AUCTION_OK);
if (HasPermission(rbac::RBAC_PERM_LOG_GM_TRADE))
{
LOG_GM(GetAccountId(), "GM {} (Account: {}) created auction: {} (Item: {} Count: {}) Bid: {} Buyout: {}",
_player->GetName(), GetAccountId(), AH->Id,
item->GetTemplate()->Name1, item->GetCount(), bid, buyout);
}
GetPlayer()->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_CREATE_AUCTION, 1);
LOG_INFO("entities.player.auctionhouse", "AuctionHouse: Account: {} (IP: {}), Player [{}] (GUID: {}) created auction #{}: Item '{}' (Entry: {}) x{}, StartBid: {} copper, Buyout: {} copper, Deposit: {} copper",
@@ -388,6 +396,13 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData)
SendAuctionCommandResult(AH->Id, AUCTION_SELL_ITEM, ERR_AUCTION_OK);
if (HasPermission(rbac::RBAC_PERM_LOG_GM_TRADE))
{
LOG_GM(GetAccountId(), "GM {} (Account: {}) created auction: {} (Item: {} Count: {}) Bid: {} Buyout: {}",
_player->GetName(), GetAccountId(), AH->Id,
newItem->GetTemplate()->Name1, newItem->GetCount(), bid, buyout);
}
GetPlayer()->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_CREATE_AUCTION, 1);
LOG_INFO("entities.player.auctionhouse", "AuctionHouse: Account: {} (IP: {}), Player [{}] (GUID: {}) created auction #{}: Item '{}' (Entry: {}) x{}, StartBid: {} copper, Buyout: {} copper, Deposit: {} copper",
@@ -501,6 +516,13 @@ void WorldSession::HandleAuctionPlaceBid(WorldPacket& recvData)
SendAuctionCommandResult(auction->Id, AUCTION_PLACE_BID, ERR_AUCTION_OK, 0);
if (HasPermission(rbac::RBAC_PERM_LOG_GM_TRADE))
{
LOG_GM(GetAccountId(), "GM {} (Account: {}) bid on auction: {} (Item: {} Count: {}) Bid: {}",
player->GetName(), GetAccountId(), auction->Id,
auction->item_template, auction->itemCount, price);
}
LOG_INFO("entities.player.auctionhouse", "AuctionHouse: Account: {} (IP: {}), Player [{}] (GUID: {}) placed bid on auction #{}: Item (Entry: {}) x{}, Bid: {} copper, Owner: {} (GUID: {})",
GetAccountId(), GetRemoteAddress(), player->GetName(), player->GetGUID().GetCounter(),
auction->Id, auction->item_template, auction->itemCount, price, auction->owner.GetCounter(), auction->owner.GetCounter());
@@ -528,6 +550,13 @@ void WorldSession::HandleAuctionPlaceBid(WorldPacket& recvData)
SendAuctionCommandResult(auction->Id, AUCTION_PLACE_BID, ERR_AUCTION_OK);
if (HasPermission(rbac::RBAC_PERM_LOG_GM_TRADE))
{
LOG_GM(GetAccountId(), "GM {} (Account: {}) bought out auction: {} (Item: {} Count: {}) Buyout: {}",
player->GetName(), GetAccountId(), auction->Id,
auction->item_template, auction->itemCount, auction->buyout);
}
LOG_INFO("entities.player.auctionhouse", "AuctionHouse: Account: {} (IP: {}), Player [{}] (GUID: {}) bought out auction #{}: Item (Entry: {}) x{}, Buyout: {} copper, Owner: {} (GUID: {})",
GetAccountId(), GetRemoteAddress(), player->GetName(), player->GetGUID().GetCounter(),
auction->Id, auction->item_template, auction->itemCount, auction->buyout, auction->owner.GetCounter(), auction->owner.GetCounter());
@@ -161,7 +161,7 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket& recvData)
{
err = ERR_LFG_CANT_USE_BATTLEGROUND;
}
else if (!_player->CanJoinToBattleground()) // has deserter debuff
else if (!_player->CanJoinToBattleground(bg)) // has deserter debuff
{
err = ERR_GROUP_JOIN_BATTLEGROUND_DESERTERS;
}
@@ -473,7 +473,7 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPacket& recvData)
if (action == 1 && ginfo.ArenaType == 0)
{
// can't join with deserter, check it here right before joining to be sure
if (!_player->CanJoinToBattleground())
if (!_player->CanJoinToBattleground(bg))
{
WorldPacket data;
sBattlegroundMgr->BuildGroupJoinedBattlegroundPacket(&data, ERR_GROUP_JOIN_BATTLEGROUND_DESERTERS);
+33 -17
View File
@@ -17,6 +17,7 @@
#include "AccountMgr.h"
#include "AreaDefines.h"
#include "RBAC.h"
#include "ArenaTeamMgr.h"
#include "AuctionHouseMgr.h"
#include "Battleground.h"
@@ -285,7 +286,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData)
>> createInfo->FacialHair
>> createInfo->OutfitId;
if (AccountMgr::IsPlayerAccount(GetSecurity()))
if (!HasPermission(rbac::RBAC_PERM_SKIP_CHECK_CHARACTER_CREATION_TEAMMASK))
{
if (uint32 mask = sWorld->getIntConfig(CONFIG_CHARACTER_CREATING_DISABLED))
{
@@ -329,7 +330,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData)
return;
}
if (AccountMgr::IsPlayerAccount(GetSecurity()))
if (!HasPermission(rbac::RBAC_PERM_SKIP_CHECK_CHARACTER_CREATION_RACEMASK))
{
uint32 raceMaskDisabled = sWorld->getIntConfig(CONFIG_CHARACTER_CREATING_DISABLED_RACEMASK);
if ((1 << (createInfo->Race - 1)) & raceMaskDisabled)
@@ -337,7 +338,10 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData)
SendCharCreate(CHAR_CREATE_DISABLED);
return;
}
}
if (!HasPermission(rbac::RBAC_PERM_SKIP_CHECK_CHARACTER_CREATION_CLASSMASK))
{
uint32 classMaskDisabled = sWorld->getIntConfig(CONFIG_CHARACTER_CREATING_DISABLED_CLASSMASK);
if ((1 << (createInfo->Class - 1)) & classMaskDisabled)
{
@@ -358,13 +362,16 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData)
uint8 res = ObjectMgr::CheckPlayerName(createInfo->Name, true);
if (res != CHAR_NAME_SUCCESS)
{
SendCharCreate(ResponseCodes(res));
return;
if (res != CHAR_NAME_RESERVED || !HasPermission(rbac::RBAC_PERM_SKIP_CHECK_CHARACTER_CREATION_RESERVEDNAME))
{
SendCharCreate(ResponseCodes(res));
return;
}
}
// speedup check for heroic class disabled case
uint32 heroic_free_slots = sWorld->getIntConfig(CONFIG_HEROIC_CHARACTERS_PER_REALM);
if (heroic_free_slots == 0 && AccountMgr::IsPlayerAccount(GetSecurity()) && createInfo->Class == CLASS_DEATH_KNIGHT)
if (heroic_free_slots == 0 && !HasPermission(rbac::RBAC_PERM_SKIP_CHECK_CHARACTER_CREATION_DEATH_KNIGHT) && createInfo->Class == CLASS_DEATH_KNIGHT)
{
SendCharCreate(CHAR_CREATE_UNIQUE_CLASS_LIMIT);
return;
@@ -372,7 +379,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData)
// speedup check for heroic class disabled case
uint32 req_level_for_heroic = sWorld->getIntConfig(CONFIG_CHARACTER_CREATING_MIN_LEVEL_FOR_HEROIC_CHARACTER);
if (AccountMgr::IsPlayerAccount(GetSecurity()) && createInfo->Class == CLASS_DEATH_KNIGHT && req_level_for_heroic > sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL))
if (!HasPermission(rbac::RBAC_PERM_SKIP_CHECK_CHARACTER_CREATION_DEATH_KNIGHT) && createInfo->Class == CLASS_DEATH_KNIGHT && req_level_for_heroic > sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL))
{
SendCharCreate(CHAR_CREATE_LEVEL_REQUIREMENT);
return;
@@ -427,7 +434,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData)
}
}
bool allowTwoSideAccounts = !sWorld->IsPvPRealm() || sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_ACCOUNTS) || !AccountMgr::IsPlayerAccount(GetSecurity());
bool allowTwoSideAccounts = !sWorld->IsPvPRealm() || sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_ACCOUNTS) || HasPermission(rbac::RBAC_PERM_TWO_SIDE_CHARACTER_CREATION);
uint32 skipCinematics = sWorld->getIntConfig(CONFIG_SKIP_CINEMATICS);
std::function<void(PreparedQueryResult)> finalizeCharacterCreation = [this, createInfo](PreparedQueryResult result)
@@ -440,9 +447,9 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData)
bool haveSameRace = false;
uint32 heroicReqLevel = sWorld->getIntConfig(CONFIG_CHARACTER_CREATING_MIN_LEVEL_FOR_HEROIC_CHARACTER);
bool hasHeroicReqLevel = (heroicReqLevel == 0);
bool allowTwoSideAccounts = !sWorld->IsPvPRealm() || sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_ACCOUNTS) || !AccountMgr::IsPlayerAccount(GetSecurity());
bool allowTwoSideAccounts = !sWorld->IsPvPRealm() || sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_ACCOUNTS) || HasPermission(rbac::RBAC_PERM_TWO_SIDE_CHARACTER_CREATION);
uint32 skipCinematics = sWorld->getIntConfig(CONFIG_SKIP_CINEMATICS);
bool checkDeathKnightReqs = AccountMgr::IsPlayerAccount(GetSecurity()) && createInfo->Class == CLASS_DEATH_KNIGHT;
bool checkDeathKnightReqs = !HasPermission(rbac::RBAC_PERM_SKIP_CHECK_CHARACTER_CREATION_DEATH_KNIGHT) && createInfo->Class == CLASS_DEATH_KNIGHT;
if (result)
{
@@ -1365,8 +1372,11 @@ void WorldSession::HandleCharRenameOpcode(WorldPacket& recvData)
uint8 res = ObjectMgr::CheckPlayerName(renameInfo->Name, true);
if (res != CHAR_NAME_SUCCESS)
{
SendCharRename(ResponseCodes(res), renameInfo.get());
return;
if (res != CHAR_NAME_RESERVED || !HasPermission(rbac::RBAC_PERM_SKIP_CHECK_CHARACTER_CREATION_RESERVEDNAME))
{
SendCharRename(ResponseCodes(res), renameInfo.get());
return;
}
}
// Ensure that the character belongs to the current account, that rename at login is enabled
@@ -1705,8 +1715,11 @@ void WorldSession::HandleCharCustomizeCallback(std::shared_ptr<CharacterCustomiz
ResponseCodes res = static_cast<ResponseCodes>(ObjectMgr::CheckPlayerName(customizeInfo->Name, true));
if (res != CHAR_NAME_SUCCESS)
{
SendCharCustomize(res, customizeInfo.get());
return;
if (res != CHAR_NAME_RESERVED || !HasPermission(rbac::RBAC_PERM_SKIP_CHECK_CHARACTER_CREATION_RESERVEDNAME))
{
SendCharCustomize(res, customizeInfo.get());
return;
}
}
// character with this name already exist
@@ -2084,7 +2097,7 @@ void WorldSession::HandleCharFactionOrRaceChangeCallback(std::shared_ptr<Charact
return;
}
if (AccountMgr::IsPlayerAccount(GetSecurity()))
if (!HasPermission(rbac::RBAC_PERM_SKIP_CHECK_CHARACTER_CREATION_RACEMASK))
{
uint32 raceMaskDisabled = sWorld->getIntConfig(CONFIG_CHARACTER_CREATING_DISABLED_RACEMASK);
if ((1 << (factionChangeInfo->Race - 1)) & raceMaskDisabled)
@@ -2104,8 +2117,11 @@ void WorldSession::HandleCharFactionOrRaceChangeCallback(std::shared_ptr<Charact
ResponseCodes res = static_cast<ResponseCodes>(ObjectMgr::CheckPlayerName(factionChangeInfo->Name, true));
if (res != CHAR_NAME_SUCCESS)
{
SendCharFactionChange(res, factionChangeInfo.get());
return;
if (res != CHAR_NAME_RESERVED || !HasPermission(rbac::RBAC_PERM_SKIP_CHECK_CHARACTER_CREATION_RESERVEDNAME))
{
SendCharFactionChange(res, factionChangeInfo.get());
return;
}
}
// character with this name already exist
@@ -2321,7 +2337,7 @@ void WorldSession::HandleCharFactionOrRaceChangeCallback(std::shared_ptr<Charact
guild->DeleteMember(factionChangeInfo->Guid, false, false, true);
}
if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_ADD_FRIEND))
if (!HasPermission(rbac::RBAC_PERM_TWO_SIDE_ADD_FRIEND))
{
// Delete Friend List
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHAR_SOCIAL_BY_GUID);
+9 -7
View File
@@ -17,6 +17,7 @@
#include "AccountMgr.h"
#include "CellImpl.h"
#include "RBAC.h"
#include "ChannelMgr.h"
#include "Chat.h"
#include "ChatPackets.h"
@@ -112,7 +113,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
}
// pussywizard: chatting on most chat types requires 2 hours played to prevent spam/abuse
if (AccountMgr::IsPlayerAccount(GetSecurity()))
if (!HasPermission(rbac::RBAC_PERM_SKIP_CHECK_CHAT_CHANNEL_REQ))
{
switch (type)
{
@@ -382,8 +383,8 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
}
Player* receiver = ObjectAccessor::FindPlayerByName(to, false);
bool senderIsPlayer = AccountMgr::IsPlayerAccount(GetSecurity());
bool receiverIsPlayer = AccountMgr::IsPlayerAccount(receiver ? receiver->GetSession()->GetSecurity() : SEC_PLAYER);
bool senderIsPlayer = !HasPermission(rbac::RBAC_PERM_TWO_SIDE_INTERACTION_CHAT);
bool receiverIsPlayer = receiver ? !receiver->GetSession()->HasPermission(rbac::RBAC_PERM_TWO_SIDE_INTERACTION_CHAT) : true;
if (sender->GetLevel() < sWorld->getIntConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ) && receiver != sender && receiver && !receiver->IsGameMaster())
{
@@ -391,7 +392,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
return;
}
if (!receiver || (senderIsPlayer && !receiverIsPlayer && !receiver->isAcceptWhispers() && !receiver->IsInWhisperWhiteList(sender->GetGUID())))
if (!receiver || (lang != LANG_ADDON && !receiver->isAcceptWhispers() && receiver->GetSession()->HasPermission(rbac::RBAC_PERM_CAN_FILTER_WHISPERS) && !receiver->IsInWhisperWhiteList(sender->GetGUID())))
{
SendPlayerNotFoundNotice(to);
return;
@@ -404,7 +405,6 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
return;
}
// pussywizard: optimization
if (GetPlayer()->HasAura(1852) && !receiver->IsGameMaster())
{
ChatHandler(this).SendNotification(LANG_GM_SILENCE, GetPlayer()->GetName());
@@ -412,7 +412,9 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
}
// If player is a Gamemaster and doesn't accept whisper, we auto-whitelist every player that the Gamemaster is talking to
if (!senderIsPlayer && !sender->isAcceptWhispers() && !sender->IsInWhisperWhiteList(receiver->GetGUID()))
// We also do that if a player is under the required level for whispers.
if (receiver->GetLevel() < sWorld->getIntConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ) ||
(HasPermission(rbac::RBAC_PERM_CAN_FILTER_WHISPERS) && !sender->isAcceptWhispers() && !sender->IsInWhisperWhiteList(receiver->GetGUID())))
sender->AddWhisperWhiteList(receiver->GetGUID());
GetPlayer()->Whisper(msg, Language(lang), receiver);
@@ -554,7 +556,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
break;
case CHAT_MSG_CHANNEL:
{
if (AccountMgr::IsPlayerAccount(GetSecurity()))
if (!HasPermission(rbac::RBAC_PERM_SKIP_CHECK_CHAT_CHANNEL_REQ))
{
if (sender->GetLevel() < sWorld->getIntConfig(CONFIG_CHAT_CHANNEL_LEVEL_REQ))
{
+35 -3
View File
@@ -17,6 +17,7 @@
#include "AccountMgr.h"
#include "Chat.h"
#include "RBAC.h"
#include "CharacterCache.h"
#include "DBCStores.h"
#include "DatabaseEnv.h"
@@ -38,9 +39,9 @@ bool WorldSession::CanOpenMailBox(ObjectGuid guid)
{
if (guid == _player->GetGUID())
{
if (_player->GetSession()->GetSecurity() < SEC_MODERATOR)
if (!HasPermission(rbac::RBAC_PERM_COMMAND_MAILBOX))
{
LOG_ERROR("network.opcode", "{} attempt open mailbox in cheating way.", _player->GetName());
LOG_WARN("cheat", "{} attempted to open mailbox by using a cheat.", _player->GetName());
return false;
}
}
@@ -213,7 +214,7 @@ void WorldSession::HandleSendMail(WorldPacket& recvData)
uint32 rc_account = receive ? receive->GetSession()->GetAccountId() : sCharacterCache->GetCharacterAccountIdByGuid(receiverGuid);
if (/*!accountBound*/ GetAccountId() != rc_account && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_MAIL) && player->GetTeamId() != rc_teamId && AccountMgr::IsPlayerAccount(GetSecurity()))
if (/*!accountBound*/ GetAccountId() != rc_account && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_MAIL) && player->GetTeamId() != rc_teamId && !HasPermission(rbac::RBAC_PERM_TWO_SIDE_INTERACTION_MAIL))
{
player->SendMailResult(0, MAIL_SEND, MAIL_ERR_NOT_YOUR_TEAM);
return;
@@ -286,6 +287,25 @@ void WorldSession::HandleSendMail(WorldPacket& recvData)
player->SendMailResult(0, MAIL_SEND, MAIL_OK);
if (HasPermission(rbac::RBAC_PERM_LOG_GM_TRADE))
{
if (items_count > 0)
{
for (uint8 i = 0; i < items_count; ++i)
{
Item* item = items[i];
LOG_GM(GetAccountId(), "GM {} (Account: {}) sent mail to {} (Account: {}) with item: {} (Entry: {} Count: {})",
player->GetName(), GetAccountId(), receiver, rc_account,
item->GetTemplate()->Name1, item->GetEntry(), item->GetCount());
}
}
if (money > 0)
{
LOG_GM(GetAccountId(), "GM {} (Account: {}) sent mail to {} (Account: {}) with money: {}",
player->GetName(), GetAccountId(), receiver, rc_account, money);
}
}
player->ModifyMoney(-int32(reqmoney));
player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_MAIL, cost);
@@ -585,6 +605,12 @@ void WorldSession::HandleMailTakeItem(WorldPacket& recvData)
it->SetState(ITEM_UNCHANGED); // need to set this state, otherwise item cannot be removed later, if neccessary
player->MoveItemToInventory(dest, it, true);
if (HasPermission(rbac::RBAC_PERM_LOG_GM_TRADE))
{
LOG_GM(GetAccountId(), "GM {} (Account: {}) took mail item: {} (Entry: {} Count: {}) from mailbox",
player->GetName(), GetAccountId(), it->GetTemplate()->Name1, it->GetEntry(), count);
}
player->SaveInventoryAndGoldToDB(trans);
player->_SaveMail(trans);
CharacterDatabase.CommitTransaction(trans);
@@ -620,6 +646,12 @@ void WorldSession::HandleMailTakeMoney(WorldPacket& recvData)
return;
}
if (HasPermission(rbac::RBAC_PERM_LOG_GM_TRADE))
{
LOG_GM(GetAccountId(), "GM {} (Account: {}) took mail money: {} from mailbox",
player->GetName(), GetAccountId(), m->money);
}
m->money = 0;
m->state = MAIL_STATE_CHANGED;
player->m_mailsUpdated = true;
+11 -19
View File
@@ -17,6 +17,7 @@
#include "AccountMgr.h"
#include "BattlefieldMgr.h"
#include "RBAC.h"
#include "Battleground.h"
#include "BattlegroundMgr.h"
#include "CharacterPackets.h"
@@ -283,8 +284,6 @@ void WorldSession::HandleWhoOpcode(WorldPacket& recvData)
levelMax = STRONG_MAX_LEVEL;
uint32 team = _player->GetTeamId();
uint32 security = GetSecurity();
bool allowTwoSideWhoList = sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_WHO_LIST);
uint32 gmLevelInWhoList = sWorld->getIntConfig(CONFIG_GM_LEVEL_IN_WHO_LIST);
uint32 displaycount = 0;
@@ -294,20 +293,13 @@ void WorldSession::HandleWhoOpcode(WorldPacket& recvData)
for (auto const& target : sWhoListCacheMgr->GetWhoList())
{
if (AccountMgr::IsPlayerAccount(security))
{
// player can see member of other team only if CONFIG_ALLOW_TWO_SIDE_WHO_LIST
if (target.GetTeamId() != team && !allowTwoSideWhoList)
{
continue;
}
// player can see member of other team only if CONFIG_ALLOW_TWO_SIDE_WHO_LIST
if (target.GetTeamId() != team && !HasPermission(rbac::RBAC_PERM_TWO_SIDE_WHO_LIST))
continue;
// player can see MODERATOR, GAME MASTER, ADMINISTRATOR only if CONFIG_GM_IN_WHO_LIST
if (target.GetSecurity() > AccountTypes(gmLevelInWhoList))
{
continue;
}
}
// player can see MODERATOR, GAME MASTER, ADMINISTRATOR only if CONFIG_GM_IN_WHO_LIST
if (!HasPermission(rbac::RBAC_PERM_WHO_SEE_ALL_SEC_LEVELS) && target.GetSecurity() > AccountTypes(gmLevelInWhoList))
continue;
// check if target is globally visible for player
if ((_player->GetGUID() != target.GetGuid() && !target.IsVisible()) &&
@@ -429,7 +421,7 @@ void WorldSession::HandleLogoutRequestOpcode(WorldPackets::Character::LogoutRequ
if (ObjectGuid lguid = GetPlayer()->GetLootGUID())
DoLootRelease(lguid);
bool instantLogout = ((GetSecurity() >= 0 && uint32(GetSecurity()) >= sWorld->getIntConfig(CONFIG_INSTANT_LOGOUT))
bool instantLogout = (HasPermission(rbac::RBAC_PERM_INSTANT_LOGOUT)
|| (GetPlayer()->HasPlayerFlag(PLAYER_FLAGS_RESTING) && !GetPlayer()->IsInCombat())) || GetPlayer()->IsInFlight();
bool preventAfkSanctuaryLogout = sWorld->getIntConfig(CONFIG_AFK_PREVENT_LOGOUT) == 1
@@ -1010,7 +1002,7 @@ void WorldSession::HandleInspectOpcode(WorldPacket& recv_data)
WorldPacket data(SMSG_INSPECT_TALENT, guid_size + 4 + talent_points);
data << player->GetPackGUID();
if (sWorld->getBoolConfig(CONFIG_TALENTS_INSPECTING) || _player->IsGameMaster())
if (sWorld->getBoolConfig(CONFIG_TALENTS_INSPECTING) || _player->CanBeGameMaster())
{
player->BuildPlayerTalentsInfoData(&data);
}
@@ -1081,7 +1073,7 @@ void WorldSession::HandleWorldTeleportOpcode(WorldPacket& recv_data)
LOG_DEBUG("network", "CMSG_WORLD_TELEPORT: Player = {}, Time = {}, map = {}, x = {}, y = {}, z = {}, o = {}", GetPlayer()->GetName(), time, mapid, PositionX, PositionY, PositionZ, Orientation);
if (AccountMgr::IsAdminAccount(GetSecurity()))
if (HasPermission(rbac::RBAC_PERM_OPCODE_WORLD_TELEPORT))
GetPlayer()->TeleportTo(mapid, PositionX, PositionY, PositionZ, Orientation);
else
ChatHandler(this).SendNotification(LANG_PERMISSION_DENIED);
@@ -1093,7 +1085,7 @@ void WorldSession::HandleWhoisOpcode(WorldPacket& recv_data)
std::string charname;
recv_data >> charname;
if (!AccountMgr::IsAdminAccount(GetSecurity()))
if (!HasPermission(rbac::RBAC_PERM_OPCODE_WHOIS))
{
ChatHandler(this).SendNotification(LANG_PERMISSION_DENIED);
return;
+3 -2
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@@ -17,6 +17,7 @@
#include "AccountMgr.h"
#include "Language.h"
#include "RBAC.h"
#include "Log.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
@@ -57,13 +58,13 @@ void WorldSession::HandleAddFriendOpcode(WorldPacket& recv_data)
TeamId teamId = Player::TeamIdForRace(playerData->Race);
FriendsResult friendResult = FRIEND_NOT_FOUND;
if (!AccountMgr::IsPlayerAccount(GetSecurity()) || sWorld->getBoolConfig(CONFIG_ALLOW_GM_FRIEND)|| AccountMgr::IsPlayerAccount(AccountMgr::GetSecurity(friendAccountId, realm.Id.Realm)))
if (HasPermission(rbac::RBAC_PERM_ALLOW_GM_FRIEND) || sWorld->getBoolConfig(CONFIG_ALLOW_GM_FRIEND) || AccountMgr::IsPlayerAccount(AccountMgr::GetSecurity(friendAccountId, realm.Id.Realm)))
{
if (friendGuid)
{
if (friendGuid == GetPlayer()->GetGUID())
friendResult = FRIEND_SELF;
else if (GetPlayer()->GetTeamId() != teamId && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_ADD_FRIEND) && AccountMgr::IsPlayerAccount(GetSecurity()))
else if (GetPlayer()->GetTeamId() != teamId && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_ADD_FRIEND) && !HasPermission(rbac::RBAC_PERM_TWO_SIDE_ADD_FRIEND))
friendResult = FRIEND_ENEMY;
else if (GetPlayer()->GetSocial()->HasFriend(friendGuid))
friendResult = FRIEND_ALREADY;
+33 -1
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@@ -22,6 +22,7 @@
#include "ObjectAccessor.h"
#include "Opcodes.h"
#include "Player.h"
#include "RBAC.h"
#include "ScriptMgr.h"
#include "SocialMgr.h"
#include "Spell.h"
@@ -504,6 +505,35 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/)
trader->ModifyMoney(-int32(his_trade->GetMoney()));
trader->ModifyMoney(my_trade->GetMoney());
if (HasPermission(rbac::RBAC_PERM_LOG_GM_TRADE))
{
for (uint8 i = 0; i < TRADE_SLOT_TRADED_COUNT; ++i)
{
if (myItems[i])
LOG_GM(GetAccountId(), "GM {} (Account: {}) traded item: {} (Entry: {} Count: {}) to {}",
_player->GetName(), GetAccountId(),
myItems[i]->GetTemplate()->Name1, myItems[i]->GetEntry(), myItems[i]->GetCount(),
trader->GetName());
}
if (my_trade->GetMoney() > 0)
LOG_GM(GetAccountId(), "GM {} (Account: {}) traded money: {} to {}",
_player->GetName(), GetAccountId(), my_trade->GetMoney(), trader->GetName());
}
if (trader->GetSession()->HasPermission(rbac::RBAC_PERM_LOG_GM_TRADE))
{
for (uint8 i = 0; i < TRADE_SLOT_TRADED_COUNT; ++i)
{
if (hisItems[i])
LOG_GM(trader->GetSession()->GetAccountId(), "GM {} (Account: {}) traded item: {} (Entry: {} Count: {}) to {}",
trader->GetName(), trader->GetSession()->GetAccountId(),
hisItems[i]->GetTemplate()->Name1, hisItems[i]->GetEntry(), hisItems[i]->GetCount(),
_player->GetName());
}
if (his_trade->GetMoney() > 0)
LOG_GM(trader->GetSession()->GetAccountId(), "GM {} (Account: {}) traded money: {} to {}",
trader->GetName(), trader->GetSession()->GetAccountId(), his_trade->GetMoney(), _player->GetName());
}
// log completed trade
LOG_INFO("entities.player.trade", "Trade: Account: {} (IP: {}), Player [{}] ({}) traded with Player [{}] ({}): gave {} copper, received {} copper, gave item(s) [{}], received item(s) [{}]",
GetAccountId(), GetRemoteAddress(), _player->GetName(), _player->GetGUID().GetCounter(),
@@ -671,7 +701,9 @@ void WorldSession::HandleInitiateTradeOpcode(WorldPacket& recvPacket)
return;
}
if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_TRADE) && pOther->GetTeamId() != _player->GetTeamId())
if (pOther->GetTeamId() != _player->GetTeamId() &&
!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_TRADE) &&
!GetPlayer()->GetSession()->HasPermission(rbac::RBAC_PERM_ALLOW_TWO_SIDE_TRADE))
{
info.Status = TRADE_STATUS_WRONG_FACTION;
SendTradeStatus(info);
@@ -28,6 +28,7 @@
#include "Opcodes.h"
#include "Pet.h"
#include "Player.h"
#include "RBAC.h"
#include "ScriptMgr.h"
#include "Spell.h"
#include "WorldSession.h"
@@ -387,6 +388,11 @@ void InstanceScript::SetSummoner(Creature* creature)
summoner->AI()->JustSummoned(creature);
}
bool InstanceScript::_SkipCheckRequiredBosses(Player const* player /*= nullptr*/) const
{
return player && player->GetSession()->HasPermission(rbac::RBAC_PERM_SKIP_CHECK_INSTANCE_REQUIRED_BOSSES);
}
bool InstanceScript::SetBossState(uint32 id, EncounterState state)
{
if (id < bosses.size())
@@ -264,6 +264,8 @@ public:
// Checks boss requirements (one boss required to kill other)
virtual bool CheckRequiredBosses(uint32 /*bossId*/, Player const* /*player*/ = nullptr) const { return true; }
bool _SkipCheckRequiredBosses(Player const* player = nullptr) const;
void SetCompletedEncountersMask(uint32 newMask, bool save);
// Returns completed encounters mask for packets
+4 -1
View File
@@ -112,7 +112,10 @@ enum AcoreStrings
LANG_PVPSTATS = 80,
LANG_PVPSTATS_DISABLED = 81,
LANG_GENERIC_TWO_CURLIES_WITH_COLON = 82,
// Free 83 - 86
LANG_RBAC_HELP_ACC_LIST = 83,
LANG_RBAC_HELP_ACC_GRANT = 84,
LANG_RBAC_HELP_ACC_DENY = 85,
LANG_RBAC_HELP_ACC_REVOKE = 86,
LANG_UNKNOWN_ERROR = 87,
LANG_2FA_COMMANDS_NOT_SETUP = 88,
+56 -1
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@@ -41,6 +41,7 @@
#include "PacketUtilities.h"
#include "Pet.h"
#include "Player.h"
#include "Realm.h"
#include "QueryHolder.h"
#include "ScriptMgr.h"
#include "SocialMgr.h"
@@ -115,6 +116,7 @@ WorldSession::WorldSession(uint32 id, std::string&& name, uint32 accountFlags, s
_security(sec),
_skipQueue(skipQueue),
_accountId(id),
_RBACData(nullptr),
_accountName(std::move(name)),
_accountFlags(accountFlags),
m_expansion(expansion),
@@ -171,6 +173,8 @@ WorldSession::~WorldSession()
m_Socket = nullptr;
}
delete _RBACData;
///- empty incoming packet queue
WorldPacket* packet = nullptr;
while (_recvQueue.next(packet))
@@ -360,7 +364,7 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater)
///- Before we process anything:
/// If necessary, kick the player because the client didn't send anything for too long
/// (or they've been idling in character select)
if (sWorld->getBoolConfig(CONFIG_CLOSE_IDLE_CONNECTIONS) && IsConnectionIdle() && m_Socket)
if (IsConnectionIdle() && !HasPermission(rbac::RBAC_PERM_IGNORE_IDLE_CONNECTION))
m_Socket->CloseSocket();
if (updater.ProcessUnsafe())
@@ -1519,3 +1523,54 @@ void WorldSession::SetPacketLogging(bool state)
if (m_Socket)
m_Socket->SetPacketLogging(state);
}
void WorldSession::LoadPermissions()
{
uint32 id = GetAccountId();
uint8 secLevel = GetSecurity();
LOG_DEBUG("rbac", "WorldSession::LoadPermissions [AccountId: {}, Name: {}, realmId: {}, secLevel: {}]",
id, _accountName, realm.Id.Realm, secLevel);
_RBACData = new rbac::RBACData(id, _accountName, realm.Id.Realm, secLevel);
_RBACData->LoadFromDB();
}
QueryCallback WorldSession::LoadPermissionsAsync()
{
uint32 id = GetAccountId();
uint8 secLevel = GetSecurity();
LOG_DEBUG("rbac", "WorldSession::LoadPermissions [AccountId: {}, Name: {}, realmId: {}, secLevel: {}]",
id, _accountName, realm.Id.Realm, secLevel);
_RBACData = new rbac::RBACData(id, _accountName, realm.Id.Realm, secLevel);
return _RBACData->LoadFromDBAsync();
}
bool WorldSession::HasPermission(uint32 permission)
{
if (!_RBACData)
LoadPermissions();
bool hasPermission = _RBACData->HasPermission(permission);
LOG_DEBUG("rbac", "WorldSession::HasPermission [AccountId: {}, Name: {}, realmId: {}]",
_RBACData->GetId(), _RBACData->GetName(), realm.Id.Realm);
return hasPermission;
}
void WorldSession::InvalidateRBACData()
{
LOG_DEBUG("rbac", "WorldSession::InvalidateRBACData [AccountId: {}, Name: {}, realmId: {}]",
_RBACData->GetId(), _RBACData->GetName(), realm.Id.Realm);
delete _RBACData;
_RBACData = nullptr;
}
void WorldSession::InitRBACDataForTest()
{
delete _RBACData;
_RBACData = new rbac::RBACData(_accountId, _accountName, realm.Id.Realm, _security);
_RBACData->LoadFromDBCallback(nullptr);
}
+11
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@@ -440,6 +440,16 @@ public:
AccountTypes GetSecurity() const { return _security; }
bool CanSkipQueue() const { return _skipQueue; }
// RBAC
rbac::RBACData* GetRBACData() const { return _RBACData; }
bool HasPermission(uint32 permissionId);
void LoadPermissions();
QueryCallback LoadPermissionsAsync();
void InvalidateRBACData();
/// For unit testing - initializes RBAC data without database access
void InitRBACDataForTest();
uint32 GetAccountId() const { return _accountId; }
Player* GetPlayer() const { return _player; }
std::string const& GetPlayerName() const;
@@ -1224,6 +1234,7 @@ private:
AccountTypes _security;
bool _skipQueue;
uint32 _accountId;
rbac::RBACData* _RBACData;
std::string _accountName;
uint32 _accountFlags;
uint8 m_expansion;
+3 -2
View File
@@ -17,6 +17,7 @@
#include "Chat.h"
#include "ChatPackets.h"
#include "RBAC.h"
#include "GameTime.h"
#include "Metric.h"
#include "Player.h"
@@ -323,7 +324,7 @@ void WorldSessionMgr::AddSession_(WorldSession* session)
// don't count this session when checking player limit
--Sessions;
if (pLimit > 0 && Sessions >= pLimit && AccountMgr::IsPlayerAccount(session->GetSecurity()) && !session->CanSkipQueue() && !HasRecentlyDisconnected(session))
if (pLimit > 0 && Sessions >= pLimit && !session->HasPermission(rbac::RBAC_PERM_SKIP_QUEUE) && !session->CanSkipQueue() && !HasRecentlyDisconnected(session))
{
AddQueuedPlayer(session);
UpdateMaxSessionCounters();
@@ -390,7 +391,7 @@ void WorldSessionMgr::SendGlobalGMMessage(WorldPacket const* packet, WorldSessio
itr->second->GetPlayer() &&
itr->second->GetPlayer()->IsInWorld() &&
itr->second != self &&
!AccountMgr::IsPlayerAccount(itr->second->GetSecurity()) &&
itr->second->HasPermission(rbac::RBAC_PERM_RECEIVE_GLOBAL_GM_TEXTMESSAGE) &&
(teamId == TEAM_NEUTRAL || itr->second->GetPlayer()->GetTeamId() == teamId))
{
itr->second->SendPacket(packet);
+2 -1
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@@ -31,6 +31,7 @@
#include "World.h"
#include "WorldSession.h"
#include "WorldSessionMgr.h"
#include "RBAC.h"
#include "zlib.h"
#include <memory>
@@ -763,7 +764,7 @@ bool WorldSocket::HandlePing(WorldPacket& recvPacket)
{
std::unique_lock<std::mutex> sessionGuard(_worldSessionLock);
if (_worldSession && AccountMgr::IsPlayerAccount(_worldSession->GetSecurity()))
if (_worldSession && !_worldSession->HasPermission(rbac::RBAC_PERM_SKIP_CHECK_OVERSPEED_PING))
{
LOG_ERROR("network", "WorldSocket::HandlePing: {} kicked for over-speed pings (address: {})",
_worldSession->GetPlayerInfo(), GetRemoteIpAddress().to_string());
+26
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@@ -42,6 +42,7 @@
#include "OutdoorPvPMgr.h"
#include "Pet.h"
#include "Player.h"
#include "RBAC.h"
#include "ReputationMgr.h"
#include "ScriptMgr.h"
#include "SharedDefines.h"
@@ -2900,6 +2901,14 @@ void Spell::EffectEnchantItemPerm(SpellEffIndex effIndex)
// add new enchanting if equipped
item_owner->ApplyEnchantment(itemTarget, PERM_ENCHANTMENT_SLOT, true);
if (item_owner != p_caster && p_caster->GetSession()->HasPermission(rbac::RBAC_PERM_LOG_GM_TRADE))
{
LOG_GM(p_caster->GetSession()->GetAccountId(), "GM {} (Account: {}) enchanting(perm): {} (SpellID: {} EncID: {}) on {}'s item: {} (Entry: {})",
p_caster->GetName(), p_caster->GetSession()->GetAccountId(),
m_spellInfo->SpellName[0], m_spellInfo->Id, enchant_id,
item_owner->GetName(), itemTarget->GetTemplate()->Name1, itemTarget->GetEntry());
}
item_owner->RemoveTradeableItem(itemTarget);
itemTarget->ClearSoulboundTradeable(item_owner);
}
@@ -2947,6 +2956,15 @@ void Spell::EffectEnchantItemPrismatic(SpellEffIndex effIndex)
if (!item_owner)
return;
Player* p_caster = m_caster->ToPlayer();
if (item_owner != p_caster && p_caster->GetSession()->HasPermission(rbac::RBAC_PERM_LOG_GM_TRADE))
{
LOG_GM(p_caster->GetSession()->GetAccountId(), "GM {} (Account: {}) enchanting(prismatic): {} (SpellID: {} EncID: {}) on {}'s item: {} (Entry: {})",
p_caster->GetName(), p_caster->GetSession()->GetAccountId(),
m_spellInfo->SpellName[0], m_spellInfo->Id, enchant_id,
item_owner->GetName(), itemTarget->GetTemplate()->Name1, itemTarget->GetEntry());
}
// remove old enchanting before applying new if equipped
item_owner->ApplyEnchantment(itemTarget, PRISMATIC_ENCHANTMENT_SLOT, false);
@@ -3096,6 +3114,14 @@ void Spell::EffectEnchantItemTmp(SpellEffIndex effIndex)
// add new enchanting if equipped
item_owner->ApplyEnchantment(itemTarget, TEMP_ENCHANTMENT_SLOT, true);
if (item_owner != p_caster && p_caster->GetSession()->HasPermission(rbac::RBAC_PERM_LOG_GM_TRADE))
{
LOG_GM(p_caster->GetSession()->GetAccountId(), "GM {} (Account: {}) enchanting(temp): {} (SpellID: {} EncID: {}) on {}'s item: {} (Entry: {})",
p_caster->GetName(), p_caster->GetSession()->GetAccountId(),
m_spellInfo->SpellName[0], m_spellInfo->Id, enchant_id,
item_owner->GetName(), itemTarget->GetTemplate()->Name1, itemTarget->GetEntry());
}
item_owner->RemoveTradeableItem(itemTarget);
itemTarget->ClearSoulboundTradeable(item_owner);
}
+1
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@@ -110,6 +110,7 @@ public:
virtual void ResetEventSeasonalQuests(uint16 event_id) = 0;
[[nodiscard]] virtual std::string const& GetRealmName() const = 0;
virtual void SetRealmName(std::string name) = 0;
virtual void ReloadRBAC() = 0;
};
#endif //AZEROTHCORE_IWORLD_H
+13
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@@ -469,6 +469,9 @@ void World::SetInitialWorldSettings()
LOG_INFO("server.loading", ">> Localization Strings loaded in {} ms", GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
LOG_INFO("server.loading", "Loading Account Roles and Permissions...");
sAccountMgr->LoadRBAC();
LOG_INFO("server.loading", "Loading Page Texts...");
sObjectMgr->LoadPageTexts();
@@ -1741,6 +1744,16 @@ void World::ResetEventSeasonalQuests(uint16 event_id)
itr->second->GetPlayer()->ResetSeasonalQuestStatus(event_id);
}
void World::ReloadRBAC()
{
// Passive reload, we mark the data as invalidated and next time a permission is checked it will be reloaded
LOG_INFO("rbac", "World::ReloadRBAC()");
WorldSessionMgr::SessionMap const& sessionMap = sWorldSessionMgr->GetAllSessions();
for (WorldSessionMgr::SessionMap::const_iterator itr = sessionMap.begin(); itr != sessionMap.end(); ++itr)
if (WorldSession* session = itr->second)
session->InvalidateRBACData();
}
void World::ResetRandomBG()
{
LOG_DEBUG("server.worldserver", "Random BG status reset for all characters.");
+1
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@@ -235,6 +235,7 @@ public:
[[nodiscard]] uint32 GetCleaningFlags() const override { return _cleaningFlags; }
void SetCleaningFlags(uint32 flags) override { _cleaningFlags = flags; }
void ResetEventSeasonalQuests(uint16 event_id) override;
void ReloadRBAC() override;
[[nodiscard]] std::string const& GetRealmName() const override { return _realmName; } // pussywizard
void SetRealmName(std::string name) override { _realmName = name; } // pussywizard