chore(PCH): remove "ScriptPCH.h" from cpp scripts (#1423)

remove "ScriptPCH.h" from cpp scripts as it is intended to be used as precompiled header for the build process only
This commit is contained in:
Stoabrogga
2019-02-10 14:50:44 +01:00
committed by GitHub
parent 2d3ea3a308
commit 7a9f09341f
114 changed files with 156 additions and 140 deletions
@@ -7,8 +7,6 @@
#ifndef DEF_BRD_H
#define DEF_BRD_H
#include "ScriptPCH.h"
enum FactionIds
{
FACTION_NEUTRAL = 734,
@@ -7,8 +7,6 @@
#ifndef DEF_BLACKROCK_SPIRE_H
#define DEF_BLACKROCK_SPIRE_H
#include "ScriptPCH.h"
uint32 const EncounterCount = 23;
#define BRSScriptName "instance_blackrock_spire"
@@ -7,8 +7,6 @@
#ifndef DEF_BLACKWING_LAIR_H
#define DEF_BLACKWING_LAIR_H
#include "ScriptPCH.h"
uint32 const EncounterCount = 8;
#define BRLScriptName "instance_blackwing_lair"
@@ -7,8 +7,6 @@
#ifndef DEF_MOLTEN_CORE_H
#define DEF_MOLTEN_CORE_H
#include "ScriptPCH.h"
enum Encounters
{
BOSS_LUCIFRON = 0,