chore(PCH): remove "ScriptPCH.h" from cpp scripts (#1423)
remove "ScriptPCH.h" from cpp scripts as it is intended to be used as precompiled header for the build process only
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@@ -7,8 +7,6 @@
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#ifndef DEF_BRD_H
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#define DEF_BRD_H
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#include "ScriptPCH.h"
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enum FactionIds
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{
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FACTION_NEUTRAL = 734,
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@@ -7,8 +7,6 @@
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#ifndef DEF_BLACKROCK_SPIRE_H
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#define DEF_BLACKROCK_SPIRE_H
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#include "ScriptPCH.h"
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uint32 const EncounterCount = 23;
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#define BRSScriptName "instance_blackrock_spire"
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@@ -7,8 +7,6 @@
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#ifndef DEF_BLACKWING_LAIR_H
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#define DEF_BLACKWING_LAIR_H
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#include "ScriptPCH.h"
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uint32 const EncounterCount = 8;
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#define BRLScriptName "instance_blackwing_lair"
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@@ -7,8 +7,6 @@
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#ifndef DEF_MOLTEN_CORE_H
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#define DEF_MOLTEN_CORE_H
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#include "ScriptPCH.h"
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enum Encounters
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{
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BOSS_LUCIFRON = 0,
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