Merge remote-tracking branch 'upstream/master' into test-staging
# Conflicts: # .github/workflows/windows_build.yml # src/server/game/Handlers/CharacterHandler.cpp
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@@ -360,7 +360,7 @@ int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPSTR szCmdLine, int sw) {\
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// Bring in shared_ptr and weak_ptr
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#if (defined(__GNUC__) && defined(__APPLE__)) || defined(__linux__)
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#include <ciso646> // Defines _LIBCC_VERSION if linking against libc++ or does nothing
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#include <version> // Defines _LIBCC_VERSION if linking against libc++ or does nothing
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#endif
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#if (!defined(_LIBCPP_VERSION) && defined(__APPLE__)) || (!defined(_LIBCPP_VERSION) && defined(__linux__))
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# include <tr1/memory>
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