fix(Core/Spells): Beacon of Light no longer copies target healing modifiers (#24796)
Co-authored-by: blinkysc <blinkysc@users.noreply.github.com>
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@@ -273,6 +273,7 @@ struct TargetInfo
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bool crit:1;
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bool scaleAura:1;
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int32 damage;
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int32 damageBeforeTakenMods;
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};
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static const uint32 SPELL_INTERRUPT_NONPLAYER = 32747;
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@@ -683,6 +684,7 @@ public:
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// Damage and healing in effects need just calculate
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int32 m_damage; // Damge in effects count here
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int32 m_healing; // Healing in effects count here
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int32 m_damageBeforeTakenMods;
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// ******************************************
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// Spell trigger system
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