Fixed compilation
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@@ -513,7 +513,7 @@ Player* Item::GetOwner()const
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// Legacy / Shortcut
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// Legacy / Shortcut
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uint32 Item::GetSkill()
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uint32 Item::GetSkill()
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{
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{
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return proto->GetSkill();
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return GetTemplate()->GetSkill();
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}
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}
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uint32 Item::GetSpell()
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uint32 Item::GetSpell()
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+3
@@ -7,10 +7,13 @@ REWRITTEN FROM SCRATCH BY PUSSYWIZARD, IT OWNS NOW!
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#include "trial_of_the_champion.h"
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#include "trial_of_the_champion.h"
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#include "Vehicle.h"
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#include "Vehicle.h"
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#include "Player.h"
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#include "Player.h"
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#include "Group.h"
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const Position SpawnPosition = {746.67f, 684.08f, 412.5f, 4.65f};
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const Position SpawnPosition = {746.67f, 684.08f, 412.5f, 4.65f};
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#define CLEANUP_CHECK_INTERVAL 5000
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#define CLEANUP_CHECK_INTERVAL 5000
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class Group;
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class instance_trial_of_the_champion : public InstanceMapScript
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class instance_trial_of_the_champion : public InstanceMapScript
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{
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{
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public:
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public:
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