fix(Script/DeathKnight): A Special Surprise Npcs issues. (#20178)
This commit is contained in:
@@ -623,7 +623,8 @@ public:
|
|||||||
ExecuteSpeech_Counter = 0;
|
ExecuteSpeech_Counter = 0;
|
||||||
PlayerGUID.Clear();
|
PlayerGUID.Clear();
|
||||||
|
|
||||||
me->SetImmuneToPC(false);
|
me->SetReactState(REACT_PASSIVE);
|
||||||
|
me->SetImmuneToPC(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool MeetQuestCondition(Player* player)
|
bool MeetQuestCondition(Player* player)
|
||||||
@@ -734,6 +735,7 @@ public:
|
|||||||
case 9:
|
case 9:
|
||||||
Talk(SAY_EXEC_TIME, player);
|
Talk(SAY_EXEC_TIME, player);
|
||||||
me->SetStandState(UNIT_STAND_STATE_KNEEL);
|
me->SetStandState(UNIT_STAND_STATE_KNEEL);
|
||||||
|
me->SetReactState(REACT_PASSIVE);
|
||||||
me->SetImmuneToPC(false);
|
me->SetImmuneToPC(false);
|
||||||
break;
|
break;
|
||||||
case 10:
|
case 10:
|
||||||
|
|||||||
Reference in New Issue
Block a user