fix(Scripts/Zangarmarsh): Naturalist Bite shouldn't desummon after casting Mark of Bite (#14354)
Update zone_zangarmarsh.cpp
This commit is contained in:
@@ -65,7 +65,6 @@ public:
|
|||||||
{
|
{
|
||||||
creature->CastSpell(player, SPELL_MARK_OF_BITE, true);
|
creature->CastSpell(player, SPELL_MARK_OF_BITE, true);
|
||||||
player->KilledMonsterCredit(creature->GetEntry());
|
player->KilledMonsterCredit(creature->GetEntry());
|
||||||
creature->DespawnOrUnsummon(1000);
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user