fix(Core/Unit): Fix all that have UNIT_STATE_NO_ENVIRONMENT_UPD (#23100)
This commit is contained in:
@@ -197,7 +197,7 @@ enum UnitState
|
|||||||
UNIT_STATE_IGNORE_PATHFINDING = 0x10000000, // do not use pathfinding in any MovementGenerator
|
UNIT_STATE_IGNORE_PATHFINDING = 0x10000000, // do not use pathfinding in any MovementGenerator
|
||||||
UNIT_STATE_NO_ENVIRONMENT_UPD = 0x20000000,
|
UNIT_STATE_NO_ENVIRONMENT_UPD = 0x20000000,
|
||||||
|
|
||||||
UNIT_STATE_NO_COMBAT_MOVEMENT, // serverside only - should never be changed outside of core and hence shouldnt have a defined static value and be at the end
|
UNIT_STATE_NO_COMBAT_MOVEMENT = 0x40000000, // serverside only - should not be changed outside the core and should be placed at the end
|
||||||
|
|
||||||
UNIT_STATE_ALL_STATE_SUPPORTED = UNIT_STATE_DIED | UNIT_STATE_MELEE_ATTACKING | UNIT_STATE_STUNNED | UNIT_STATE_ROAMING | UNIT_STATE_CHASE
|
UNIT_STATE_ALL_STATE_SUPPORTED = UNIT_STATE_DIED | UNIT_STATE_MELEE_ATTACKING | UNIT_STATE_STUNNED | UNIT_STATE_ROAMING | UNIT_STATE_CHASE
|
||||||
| UNIT_STATE_FLEEING | UNIT_STATE_IN_FLIGHT | UNIT_STATE_FOLLOW | UNIT_STATE_ROOT | UNIT_STATE_CONFUSED
|
| UNIT_STATE_FLEEING | UNIT_STATE_IN_FLIGHT | UNIT_STATE_FOLLOW | UNIT_STATE_ROOT | UNIT_STATE_CONFUSED
|
||||||
|
|||||||
Reference in New Issue
Block a user