fix(Core/Spells): Implement SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CL… (#9615)

* fix(Core/Spells): Implement SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CLIENT

* cherry-pick commit (https://github.com/TrinityCore/TrinityCore/commit/b3b7f0761d5605d57f9d62ca8e22a8cd9a4df24b)

* fix build
This commit is contained in:
Kitzunu
2021-12-17 00:29:33 +01:00
committed by GitHub
parent 7a6058e2b1
commit 89a1b5c9f4
7 changed files with 78 additions and 40 deletions
+13
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@@ -5271,6 +5271,19 @@ bool Unit::HasAuraTypeWithValue(AuraType auratype, int32 value) const
return false; return false;
} }
bool Unit::HasAuraTypeWithTriggerSpell(AuraType auratype, uint32 triggerSpell) const
{
for (AuraEffect const* aura : GetAuraEffectsByType(auratype))
{
if (aura->GetSpellInfo()->Effects[aura->GetEffIndex()].TriggerSpell == triggerSpell)
{
return true;
}
}
return false;
}
bool Unit::HasNegativeAuraWithInterruptFlag(uint32 flag, ObjectGuid guid) bool Unit::HasNegativeAuraWithInterruptFlag(uint32 flag, ObjectGuid guid)
{ {
if (!(m_interruptMask & flag)) if (!(m_interruptMask & flag))
+1
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@@ -2071,6 +2071,7 @@ public:
[[nodiscard]] bool HasAuraTypeWithMiscvalue(AuraType auratype, int32 miscvalue) const; [[nodiscard]] bool HasAuraTypeWithMiscvalue(AuraType auratype, int32 miscvalue) const;
bool HasAuraTypeWithAffectMask(AuraType auratype, SpellInfo const* affectedSpell) const; bool HasAuraTypeWithAffectMask(AuraType auratype, SpellInfo const* affectedSpell) const;
[[nodiscard]] bool HasAuraTypeWithValue(AuraType auratype, int32 value) const; [[nodiscard]] bool HasAuraTypeWithValue(AuraType auratype, int32 value) const;
[[nodiscard]] bool HasAuraTypeWithTriggerSpell(AuraType auratype, uint32 triggerSpell) const;
bool HasNegativeAuraWithInterruptFlag(uint32 flag, ObjectGuid guid = ObjectGuid::Empty); bool HasNegativeAuraWithInterruptFlag(uint32 flag, ObjectGuid guid = ObjectGuid::Empty);
[[nodiscard]] bool HasVisibleAuraType(AuraType auraType) const; [[nodiscard]] bool HasVisibleAuraType(AuraType auraType) const;
bool HasNegativeAuraWithAttribute(uint32 flag, ObjectGuid guid = ObjectGuid::Empty); bool HasNegativeAuraWithAttribute(uint32 flag, ObjectGuid guid = ObjectGuid::Empty);
+55 -38
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@@ -416,12 +416,12 @@ void WorldSession::HandlePetAction(WorldPacket& recvData)
recvData >> data; recvData >> data;
recvData >> guid2; //tag guid recvData >> guid2; //tag guid
uint32 spellid = UNIT_ACTION_BUTTON_ACTION(data); uint32 spellId = UNIT_ACTION_BUTTON_ACTION(data);
uint8 flag = UNIT_ACTION_BUTTON_TYPE(data); //delete = 0x07 CastSpell = C1 uint8 flag = UNIT_ACTION_BUTTON_TYPE(data); //delete = 0x07 CastSpell = C1
// used also for charmed creature // used also for charmed creature
Unit* pet = ObjectAccessor::GetUnit(*_player, guid1); Unit* pet = ObjectAccessor::GetUnit(*_player, guid1);
LOG_DEBUG("network.opcode", "HandlePetAction: Pet %s - flag: %u, spellid: %u, target: %s.", guid1.ToString().c_str(), uint32(flag), spellid, guid2.ToString().c_str()); LOG_DEBUG("network.opcode", "HandlePetAction: Pet %s - flag: %u, spellId: %u, target: %s.", guid1.ToString().c_str(), uint32(flag), spellId, guid2.ToString().c_str());
if (!pet) if (!pet)
{ {
@@ -438,8 +438,8 @@ void WorldSession::HandlePetAction(WorldPacket& recvData)
if (!pet->IsAlive()) if (!pet->IsAlive())
{ {
// xinef: allow dissmis dead pets // xinef: allow dissmis dead pets
SpellInfo const* spell = (flag == ACT_ENABLED || flag == ACT_PASSIVE) ? sSpellMgr->GetSpellInfo(spellid) : nullptr; SpellInfo const* spell = (flag == ACT_ENABLED || flag == ACT_PASSIVE) ? sSpellMgr->GetSpellInfo(spellId) : nullptr;
if ((flag != ACT_COMMAND || spellid != COMMAND_ABANDON) && (!spell || !spell->HasAttribute(SPELL_ATTR0_ALLOW_CAST_WHILE_DEAD))) if ((flag != ACT_COMMAND || spellId != COMMAND_ABANDON) && (!spell || !spell->HasAttribute(SPELL_ATTR0_ALLOW_CAST_WHILE_DEAD)))
return; return;
} }
@@ -448,13 +448,13 @@ void WorldSession::HandlePetAction(WorldPacket& recvData)
return; return;
// Do not follow itself vehicle // Do not follow itself vehicle
if (spellid == COMMAND_FOLLOW && _player->IsOnVehicle(pet)) if (spellId == COMMAND_FOLLOW && _player->IsOnVehicle(pet))
{ {
return; return;
} }
if (GetPlayer()->m_Controlled.size() == 1) if (GetPlayer()->m_Controlled.size() == 1)
HandlePetActionHelper(pet, guid1, spellid, flag, guid2); HandlePetActionHelper(pet, guid1, spellId, flag, guid2);
else else
{ {
//If a pet is dismissed, m_Controlled will change //If a pet is dismissed, m_Controlled will change
@@ -462,10 +462,10 @@ void WorldSession::HandlePetAction(WorldPacket& recvData)
for (Unit::ControlSet::iterator itr = GetPlayer()->m_Controlled.begin(); itr != GetPlayer()->m_Controlled.end(); ++itr) for (Unit::ControlSet::iterator itr = GetPlayer()->m_Controlled.begin(); itr != GetPlayer()->m_Controlled.end(); ++itr)
{ {
// xinef: allow to dissmis dead pets // xinef: allow to dissmis dead pets
if ((*itr)->GetEntry() == pet->GetEntry() && ((*itr)->IsAlive() || (flag == ACT_COMMAND && spellid == COMMAND_ABANDON))) if ((*itr)->GetEntry() == pet->GetEntry() && ((*itr)->IsAlive() || (flag == ACT_COMMAND && spellId == COMMAND_ABANDON)))
controlled.push_back(*itr); controlled.push_back(*itr);
// xinef: mirror image blizzard crappness // xinef: mirror image blizzard crappness
else if ((*itr)->GetEntry() == NPC_MIRROR_IMAGE && flag == ACT_COMMAND && spellid == COMMAND_FOLLOW) else if ((*itr)->GetEntry() == NPC_MIRROR_IMAGE && flag == ACT_COMMAND && spellId == COMMAND_FOLLOW)
{ {
(*itr)->InterruptNonMeleeSpells(false); (*itr)->InterruptNonMeleeSpells(false);
} }
@@ -473,7 +473,7 @@ void WorldSession::HandlePetAction(WorldPacket& recvData)
for (Unit* pet : controlled) for (Unit* pet : controlled)
if (pet && pet->IsInWorld() && pet->GetMap() == _player->GetMap()) if (pet && pet->IsInWorld() && pet->GetMap() == _player->GetMap())
HandlePetActionHelper(pet, guid1, spellid, flag, guid2); HandlePetActionHelper(pet, guid1, spellId, flag, guid2);
} }
} }
@@ -505,20 +505,20 @@ void WorldSession::HandlePetStopAttack(WorldPacket& recvData)
pet->ClearInPetCombat(); pet->ClearInPetCombat();
} }
void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spellid, uint16 flag, ObjectGuid guid2) void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spellId, uint16 flag, ObjectGuid guid2)
{ {
CharmInfo* charmInfo = pet->GetCharmInfo(); CharmInfo* charmInfo = pet->GetCharmInfo();
if (!charmInfo) if (!charmInfo)
{ {
LOG_ERROR("network.opcode", "WorldSession::HandlePetAction(petGuid: %s, tagGuid: %s, spellId: %u, flag: %u): object (%s) is considered pet-like but doesn't have a charminfo!", LOG_ERROR("network.opcode", "WorldSession::HandlePetAction(petGuid: %s, tagGuid: %s, spellId: %u, flag: %u): object (%s) is considered pet-like but doesn't have a charminfo!",
guid1.ToString().c_str(), guid2.ToString().c_str(), spellid, flag, pet->GetGUID().ToString().c_str()); guid1.ToString().c_str(), guid2.ToString().c_str(), spellId, flag, pet->GetGUID().ToString().c_str());
return; return;
} }
switch (flag) switch (flag)
{ {
case ACT_COMMAND: //0x07 case ACT_COMMAND: //0x07
switch (spellid) switch (spellId)
{ {
case COMMAND_STAY: //flat=1792 //STAY case COMMAND_STAY: //flat=1792 //STAY
{ {
@@ -544,7 +544,7 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe
charmInfo->SetForcedTargetGUID(); charmInfo->SetForcedTargetGUID();
break; break;
} }
case COMMAND_FOLLOW: //spellid=1792 //FOLLOW case COMMAND_FOLLOW: //spellId=1792 //FOLLOW
{ {
pet->AttackStop(); pet->AttackStop();
pet->InterruptNonMeleeSpells(false); pet->InterruptNonMeleeSpells(false);
@@ -564,12 +564,12 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe
charmInfo->SetForcedTargetGUID(); charmInfo->SetForcedTargetGUID();
break; break;
} }
case COMMAND_ATTACK: //spellid=1792 //ATTACK case COMMAND_ATTACK: //spellId=1792 //ATTACK
{ {
// Can't attack if owner is pacified // Can't attack if owner is pacified
if (_player->HasAuraType(SPELL_AURA_MOD_PACIFY)) if (_player->HasAuraType(SPELL_AURA_MOD_PACIFY))
{ {
//pet->SendPetCastFail(spellid, SPELL_FAILED_PACIFIED); //pet->SendPetCastFail(spellId, SPELL_FAILED_PACIFIED);
//TODO: Send proper error message to client //TODO: Send proper error message to client
return; return;
} }
@@ -668,11 +668,11 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe
} }
break; break;
default: default:
LOG_ERROR("network.opcode", "WORLD: unknown PET flag Action %i and spellid %i.", uint32(flag), spellid); LOG_ERROR("network.opcode", "WORLD: unknown PET flag Action %i and spellId %i.", uint32(flag), spellId);
} }
break; break;
case ACT_REACTION: // 0x6 case ACT_REACTION: // 0x6
switch (spellid) switch (spellId)
{ {
case REACT_PASSIVE: //passive case REACT_PASSIVE: //passive
pet->AttackStop(); pet->AttackStop();
@@ -684,9 +684,9 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe
case REACT_DEFENSIVE: //recovery case REACT_DEFENSIVE: //recovery
case REACT_AGGRESSIVE: //activete case REACT_AGGRESSIVE: //activete
if (pet->GetTypeId() == TYPEID_UNIT) if (pet->GetTypeId() == TYPEID_UNIT)
pet->ToCreature()->SetReactState(ReactStates(spellid)); pet->ToCreature()->SetReactState(ReactStates(spellId));
else else
charmInfo->SetPlayerReactState(ReactStates(spellid)); charmInfo->SetPlayerReactState(ReactStates(spellId));
break; break;
} }
break; break;
@@ -697,10 +697,10 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe
Unit* unit_target = nullptr; Unit* unit_target = nullptr;
// do not cast unknown spells // do not cast unknown spells
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellid); SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
if (!spellInfo) if (!spellInfo)
{ {
LOG_ERROR("network.opcode", "WORLD: unknown PET spell id %i", spellid); LOG_ERROR("network.opcode", "WORLD: unknown PET spell id %i", spellId);
return; return;
} }
@@ -715,10 +715,6 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe
return; return;
} }
// do not cast not learned spells
if (!pet->HasSpell(spellid) || spellInfo->IsPassive())
return;
// Clear the flags as if owner clicked 'attack'. AI will reset them // Clear the flags as if owner clicked 'attack'. AI will reset them
// after AttackStart, even if spell failed // after AttackStart, even if spell failed
charmInfo->SetIsAtStay(false); charmInfo->SetIsAtStay(false);
@@ -726,7 +722,28 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe
charmInfo->SetIsReturning(false); charmInfo->SetIsReturning(false);
charmInfo->SetIsFollowing(false); charmInfo->SetIsFollowing(false);
Spell* spell = new Spell(pet, spellInfo, TRIGGERED_NONE); TriggerCastFlags triggerCastFlags = TRIGGERED_NONE;
if (spellInfo->IsPassive())
return;
// cast only learned spells
if (!pet->HasSpell(spellId))
{
bool allow = false;
// allow casting of spells triggered by clientside periodic trigger auras
if (pet->HasAuraTypeWithTriggerSpell(SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CLIENT, spellId))
{
allow = true;
triggerCastFlags = TRIGGERED_FULL_MASK;
}
if (!allow)
return;
}
Spell* spell = new Spell(pet, spellInfo, triggerCastFlags);
spell->LoadScripts(); // xinef: load for CheckPetCast spell->LoadScripts(); // xinef: load for CheckPetCast
SpellCastResult result = spell->CheckPetCast(unit_target); SpellCastResult result = spell->CheckPetCast(unit_target);
@@ -757,7 +774,7 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe
{ {
if (!spellInfo->IsCooldownStartedOnEvent()) if (!spellInfo->IsCooldownStartedOnEvent())
{ {
pet->ToCreature()->AddSpellCooldown(spellid, 0, 0); pet->ToCreature()->AddSpellCooldown(spellId, 0, 0);
} }
unit_target = spell->m_targets.GetUnitTarget(); unit_target = spell->m_targets.GetUnitTarget();
@@ -811,9 +828,9 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe
else else
spell->SendPetCastResult(SPELL_FAILED_DONT_REPORT); spell->SendPetCastResult(SPELL_FAILED_DONT_REPORT);
if (!pet->HasSpellCooldown(spellid)) if (!pet->HasSpellCooldown(spellId))
if(pet->ToPet()) if(pet->ToPet())
pet->ToPet()->RemoveSpellCooldown(spellid, true); pet->ToPet()->RemoveSpellCooldown(spellId, true);
spell->finish(false); spell->finish(false);
delete spell; delete spell;
@@ -871,7 +888,7 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe
pet->SendPetAIReaction(guid1); pet->SendPetAIReaction(guid1);
} }
pet->ToPet()->CastWhenWillAvailable(spellid, unit_target, nullptr, tempspellIsPositive); pet->ToPet()->CastWhenWillAvailable(spellId, unit_target, nullptr, tempspellIsPositive);
} }
} }
else if (haspositiveeffect) else if (haspositiveeffect)
@@ -907,7 +924,7 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe
pet->SendPetAIReaction(guid1); pet->SendPetAIReaction(guid1);
} }
pet->ToPet()->CastWhenWillAvailable(spellid, unit_target, victim, tmpSpellIsPositive); pet->ToPet()->CastWhenWillAvailable(spellId, unit_target, victim, tmpSpellIsPositive);
} }
} }
} }
@@ -922,8 +939,8 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe
spell->SendPetCastResult(result); spell->SendPetCastResult(result);
} }
if (!pet->ToCreature()->HasSpellCooldown(spellid)) if (!pet->ToCreature()->HasSpellCooldown(spellId))
GetPlayer()->SendClearCooldown(spellid, pet); GetPlayer()->SendClearCooldown(spellId, pet);
spell->finish(false); spell->finish(false);
delete spell; delete spell;
@@ -934,7 +951,7 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe
break; break;
} }
default: default:
LOG_ERROR("network.opcode", "WORLD: unknown PET flag Action %i and spellid %i.", uint32(flag), spellid); LOG_ERROR("network.opcode", "WORLD: unknown PET flag Action %i and spellId %i.", uint32(flag), spellId);
} }
} }
@@ -1282,9 +1299,9 @@ void WorldSession::HandlePetSpellAutocastOpcode(WorldPacket& recvPacket)
{ {
LOG_DEBUG("network.opcode", "CMSG_PET_SPELL_AUTOCAST"); LOG_DEBUG("network.opcode", "CMSG_PET_SPELL_AUTOCAST");
ObjectGuid guid; ObjectGuid guid;
uint32 spellid; uint32 spellId;
uint8 state; //1 for on, 0 for off uint8 state; //1 for on, 0 for off
recvPacket >> guid >> spellid >> state; recvPacket >> guid >> spellId >> state;
if (!_player->GetGuardianPet() && !_player->GetCharm()) if (!_player->GetGuardianPet() && !_player->GetCharm())
return; return;
@@ -1292,7 +1309,7 @@ void WorldSession::HandlePetSpellAutocastOpcode(WorldPacket& recvPacket)
if (guid.IsPlayer()) if (guid.IsPlayer())
return; return;
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellid); SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
if (!spellInfo) if (!spellInfo)
return; return;
@@ -1317,7 +1334,7 @@ void WorldSession::HandlePetSpellAutocastOpcode(WorldPacket& recvPacket)
continue; continue;
// do not add not learned spells/ passive spells // do not add not learned spells/ passive spells
if (!pet->HasSpell(spellid) || !spellInfo->IsAutocastable()) if (!pet->HasSpell(spellId) || !spellInfo->IsAutocastable())
continue; continue;
CharmInfo* charmInfo = pet->GetCharmInfo(); CharmInfo* charmInfo = pet->GetCharmInfo();
@@ -108,7 +108,7 @@ enum AuraType
SPELL_AURA_TRACK_RESOURCES = 45, SPELL_AURA_TRACK_RESOURCES = 45,
SPELL_AURA_46 = 46, // Ignore all Gear test spells SPELL_AURA_46 = 46, // Ignore all Gear test spells
SPELL_AURA_MOD_PARRY_PERCENT = 47, SPELL_AURA_MOD_PARRY_PERCENT = 47,
SPELL_AURA_48 = 48, // One periodic spell SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CLIENT = 48, // One periodic spell
SPELL_AURA_MOD_DODGE_PERCENT = 49, SPELL_AURA_MOD_DODGE_PERCENT = 49,
SPELL_AURA_MOD_CRITICAL_HEALING_AMOUNT = 50, SPELL_AURA_MOD_CRITICAL_HEALING_AMOUNT = 50,
SPELL_AURA_MOD_BLOCK_PERCENT = 51, SPELL_AURA_MOD_BLOCK_PERCENT = 51,
@@ -104,7 +104,7 @@ pAuraEffectHandler AuraEffectHandler[TOTAL_AURAS] =
&AuraEffect::HandleAuraTrackResources, // 45 SPELL_AURA_TRACK_RESOURCES &AuraEffect::HandleAuraTrackResources, // 45 SPELL_AURA_TRACK_RESOURCES
&AuraEffect::HandleNULL, // 46 SPELL_AURA_46 (used in test spells 54054 and 54058, and spell 48050) (3.0.8a) &AuraEffect::HandleNULL, // 46 SPELL_AURA_46 (used in test spells 54054 and 54058, and spell 48050) (3.0.8a)
&AuraEffect::HandleAuraModParryPercent, // 47 SPELL_AURA_MOD_PARRY_PERCENT &AuraEffect::HandleAuraModParryPercent, // 47 SPELL_AURA_MOD_PARRY_PERCENT
&AuraEffect::HandleNULL, // 48 SPELL_AURA_48 spell Napalm (area damage spell with additional delayed damage effect) &AuraEffect::HandleNoImmediateEffect, // 48 SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CLIENT
&AuraEffect::HandleAuraModDodgePercent, // 49 SPELL_AURA_MOD_DODGE_PERCENT &AuraEffect::HandleAuraModDodgePercent, // 49 SPELL_AURA_MOD_DODGE_PERCENT
&AuraEffect::HandleNoImmediateEffect, // 50 SPELL_AURA_MOD_CRITICAL_HEALING_AMOUNT implemented in Unit::SpellCriticalHealingBonus &AuraEffect::HandleNoImmediateEffect, // 50 SPELL_AURA_MOD_CRITICAL_HEALING_AMOUNT implemented in Unit::SpellCriticalHealingBonus
&AuraEffect::HandleAuraModBlockPercent, // 51 SPELL_AURA_MOD_BLOCK_PERCENT &AuraEffect::HandleAuraModBlockPercent, // 51 SPELL_AURA_MOD_BLOCK_PERCENT
@@ -595,6 +595,7 @@ void AuraEffect::CalculatePeriodic(Unit* caster, bool create, bool load)
case SPELL_AURA_PERIODIC_HEAL: case SPELL_AURA_PERIODIC_HEAL:
case SPELL_AURA_OBS_MOD_HEALTH: case SPELL_AURA_OBS_MOD_HEALTH:
case SPELL_AURA_PERIODIC_TRIGGER_SPELL: case SPELL_AURA_PERIODIC_TRIGGER_SPELL:
case SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CLIENT:
case SPELL_AURA_PERIODIC_ENERGIZE: case SPELL_AURA_PERIODIC_ENERGIZE:
case SPELL_AURA_PERIODIC_LEECH: case SPELL_AURA_PERIODIC_LEECH:
case SPELL_AURA_PERIODIC_HEALTH_FUNNEL: case SPELL_AURA_PERIODIC_HEALTH_FUNNEL:
@@ -1096,6 +1097,9 @@ void AuraEffect::PeriodicTick(AuraApplication* aurApp, Unit* caster) const
case SPELL_AURA_PERIODIC_TRIGGER_SPELL: case SPELL_AURA_PERIODIC_TRIGGER_SPELL:
HandlePeriodicTriggerSpellAuraTick(target, caster); HandlePeriodicTriggerSpellAuraTick(target, caster);
break; break;
case SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CLIENT:
// Don't actually do anything - client will trigger casts of these spells by itself
break;
case SPELL_AURA_PERIODIC_TRIGGER_SPELL_WITH_VALUE: case SPELL_AURA_PERIODIC_TRIGGER_SPELL_WITH_VALUE:
HandlePeriodicTriggerSpellWithValueAuraTick(target, caster); HandlePeriodicTriggerSpellWithValueAuraTick(target, caster);
break; break;
+2
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@@ -2325,6 +2325,7 @@ uint32 SpellInfo::GetMaxTicks() const
case SPELL_AURA_PERIODIC_DAMAGE: case SPELL_AURA_PERIODIC_DAMAGE:
case SPELL_AURA_PERIODIC_HEAL: case SPELL_AURA_PERIODIC_HEAL:
case SPELL_AURA_PERIODIC_LEECH: case SPELL_AURA_PERIODIC_LEECH:
case SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CLIENT:
if (Effects[x].Amplitude != 0) if (Effects[x].Amplitude != 0)
return DotDuration / Effects[x].Amplitude; return DotDuration / Effects[x].Amplitude;
break; break;
@@ -2656,6 +2657,7 @@ bool SpellInfo::_IsPositiveEffect(uint8 effIndex, bool deep) const
case SPELL_AURA_ADD_TARGET_TRIGGER: case SPELL_AURA_ADD_TARGET_TRIGGER:
return true; return true;
case SPELL_AURA_PERIODIC_TRIGGER_SPELL_WITH_VALUE: case SPELL_AURA_PERIODIC_TRIGGER_SPELL_WITH_VALUE:
case SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CLIENT:
case SPELL_AURA_PERIODIC_TRIGGER_SPELL: case SPELL_AURA_PERIODIC_TRIGGER_SPELL:
if (!deep) if (!deep)
{ {
+1
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@@ -3403,6 +3403,7 @@ void SpellMgr::LoadSpellCustomAttr()
switch(spellInfo->Effects[j].ApplyAuraName) switch(spellInfo->Effects[j].ApplyAuraName)
{ {
case SPELL_AURA_PERIODIC_TRIGGER_SPELL: case SPELL_AURA_PERIODIC_TRIGGER_SPELL:
case SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CLIENT:
case SPELL_AURA_PERIODIC_TRIGGER_SPELL_WITH_VALUE: case SPELL_AURA_PERIODIC_TRIGGER_SPELL_WITH_VALUE:
if (SpellInfo const* triggerSpell = sSpellMgr->GetSpellInfo(spellInfo->Effects[j].TriggerSpell)) if (SpellInfo const* triggerSpell = sSpellMgr->GetSpellInfo(spellInfo->Effects[j].TriggerSpell))
{ {