Fix(Core): GM command not working while GM mode is on (#1581)
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@@ -548,7 +548,7 @@ public:
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stmt->setFloat(5, player->GetPositionY());
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stmt->setFloat(5, player->GetPositionY());
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stmt->setFloat(6, player->GetPositionZ());
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stmt->setFloat(6, player->GetPositionZ());
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stmt->setFloat(7, distance * distance);
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stmt->setFloat(7, distance * distance);
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stmt->setFloat(8, player->GetPhaseMask());
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stmt->setUInt32(8, player->GetPhaseMask());
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PreparedQueryResult result = WorldDatabase.Query(stmt);
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PreparedQueryResult result = WorldDatabase.Query(stmt);
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if (result)
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if (result)
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@@ -766,7 +766,7 @@ public:
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stmt->setFloat(5, player->GetPositionY());
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stmt->setFloat(5, player->GetPositionY());
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stmt->setFloat(6, player->GetPositionZ());
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stmt->setFloat(6, player->GetPositionZ());
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stmt->setFloat(7, distance * distance);
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stmt->setFloat(7, distance * distance);
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stmt->setFloat(8, player->GetPhaseMask());
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stmt->setUInt32(8, player->GetPhaseMask());
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PreparedQueryResult result = WorldDatabase.Query(stmt);
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PreparedQueryResult result = WorldDatabase.Query(stmt);
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if (result)
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if (result)
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