feat(Core): add OnPlayerQuestAccept hook to PlayerScript (#25875)
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -454,6 +454,7 @@ public: /* PlayerScript */
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void OnPlayerEnterCombat(Player* player, Unit* enemy);
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void OnPlayerLeaveCombat(Player* player);
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void OnPlayerQuestAbandon(Player* player, uint32 questId);
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void OnPlayerQuestAccept(Player* player, Quest const* quest);
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bool OnPlayerCanSendErrorAlreadyLooted(Player* player);
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void OnPlayerAfterCreatureLoot(Player* player);
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void OnPlayerAfterCreatureLootMoney(Player* player);
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