Cleaning unused variables

This commit is contained in:
Yehonal
2017-09-19 11:23:07 +02:00
parent 787a9238df
commit 944cfd077e
23 changed files with 25 additions and 25 deletions
+1 -1
View File
@@ -937,7 +937,7 @@ class spell_dk_pet_scaling : public SpellScriptLoader
int32 modifier = 33;
// xinef: impurity
if (AuraEffect const* impurityEff = owner->GetDummyAuraEffect(SPELLFAMILY_DEATHKNIGHT, 1986, 0))
if (owner->GetDummyAuraEffect(SPELLFAMILY_DEATHKNIGHT, 1986, 0))
modifier = 40;
amount = CalculatePct(std::max<int32>(0, owner->GetTotalAttackPowerValue(BASE_ATTACK)), modifier);
+1 -1
View File
@@ -624,7 +624,7 @@ class spell_dru_lifebloom : public SpellScriptLoader
{
if (Unit* target = GetUnitOwner())
{
if (AuraEffect const* aurEff = GetEffect(EFFECT_1))
if (GetEffect(EFFECT_1))
{
Unit* caster = GetCaster();
int32 healAmount = GetSpellInfo()->Effects[EFFECT_1].CalcValue(caster ? caster : target, 0, target) * dispelInfo->GetRemovedCharges();