fix(Scripts/ZulAman): Zuljin abilities shouldnt overlap (#20875)
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@@ -198,10 +198,16 @@ struct boss_zuljin : public BossAI
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me->ResumeChasingVictim();
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me->ResumeChasingVictim();
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ScheduleTimedEvent(5s, [&] {
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ScheduleTimedEvent(5s, [&] {
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DoCastRandomTarget(SPELL_CLAW_RAGE_CHARGE);
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if (me->HasAura(SPELL_LYNX_RUSH_HASTE))
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return;
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DoCastRandomTarget(SPELL_CLAW_RAGE_CHARGE, 1);
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}, 15s, 20s);
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}, 15s, 20s);
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ScheduleTimedEvent(14s, [&] {
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ScheduleTimedEvent(14s, [&] {
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if (me->HasAura(SPELL_CLAW_RAGE_AURA))
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return;
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DoCastSelf(SPELL_LYNX_RUSH_HASTE);
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DoCastSelf(SPELL_LYNX_RUSH_HASTE);
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for (int8 count = 0; count <= 8; ++count)
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for (int8 count = 0; count <= 8; ++count)
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