feat(Core/Spawns): introduce SpawnData base struct and spawn group infrastructure (#25152)
Co-authored-by: r00ty-tc <r00ty-tc@users.noreply.github.com> Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
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/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef AZEROTHCORE_SPAWNDATA_H
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#define AZEROTHCORE_SPAWNDATA_H
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#include "Define.h"
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#include <string>
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enum SpawnObjectType : uint8
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{
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SPAWN_TYPE_CREATURE = 0,
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SPAWN_TYPE_GAMEOBJECT = 1,
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SPAWN_TYPE_MAX
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};
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enum SpawnObjectTypeMask : uint8
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{
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SPAWN_TYPEMASK_CREATURE = (1 << SPAWN_TYPE_CREATURE),
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SPAWN_TYPEMASK_GAMEOBJECT = (1 << SPAWN_TYPE_GAMEOBJECT),
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SPAWN_TYPEMASK_ALL = SPAWN_TYPEMASK_CREATURE | SPAWN_TYPEMASK_GAMEOBJECT
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};
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enum SpawnGroupFlags : uint32
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{
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SPAWNGROUP_FLAG_NONE = 0x00,
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SPAWNGROUP_FLAG_SYSTEM = 0x01,
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SPAWNGROUP_FLAG_MANUAL_SPAWN = 0x04,
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SPAWNGROUP_FLAG_DYNAMIC_SPAWN_RATE = 0x08,
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SPAWNGROUP_FLAG_ESCORTQUESTNPC = 0x10,
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SPAWNGROUP_FLAG_ALL = SPAWNGROUP_FLAG_SYSTEM |
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SPAWNGROUP_FLAG_MANUAL_SPAWN | SPAWNGROUP_FLAG_DYNAMIC_SPAWN_RATE |
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SPAWNGROUP_FLAG_ESCORTQUESTNPC
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};
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struct SpawnGroupTemplateData
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{
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uint32 groupId;
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std::string name;
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uint16 mapid;
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SpawnGroupFlags flags;
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};
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struct SpawnData
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{
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SpawnObjectType const type;
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uint16 mapid{0};
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uint32 phaseMask{0};
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float posX{0.0f};
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float posY{0.0f};
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float posZ{0.0f};
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float orientation{0.0f};
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uint8 spawnMask{0};
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uint32 ScriptId{0};
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bool dbData{true};
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uint32 spawnGroupId{0};
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protected:
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SpawnData(SpawnObjectType t) : type(t) {}
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};
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#endif // AZEROTHCORE_SPAWNDATA_H
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