Merge branch 'master' into Playerbot

This commit is contained in:
Yunfan Li
2024-09-17 23:15:28 +08:00
25 changed files with 373 additions and 96 deletions
@@ -23,6 +23,7 @@ Category: commandscripts
EndScriptData */
#include "AccountMgr.h"
#include "AchievementMgr.h"
#include "Chat.h"
#include "CommandScript.h"
#include "DBCStores.h"
@@ -272,6 +273,8 @@ public:
stmt->SetData(1, playerGuid.GetCounter());
CharacterDatabase.Execute(stmt);
sAchievementMgr->UpdateAchievementCriteriaForOfflinePlayer(playerGuid.GetCounter(), ACHIEVEMENT_CRITERIA_TYPE_REACH_LEVEL);
sCharacterCache->UpdateCharacterLevel(playerGuid, newLevel);
}
}
+1 -1
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@@ -64,7 +64,7 @@ public:
{
{ "buyerror", HandleDebugSendBuyErrorCommand, SEC_ADMINISTRATOR, Console::No },
{ "channelnotify", HandleDebugSendChannelNotifyCommand, SEC_ADMINISTRATOR, Console::No },
{ "chatmmessage", HandleDebugSendChatMsgCommand, SEC_ADMINISTRATOR, Console::No },
{ "chatmessage", HandleDebugSendChatMsgCommand, SEC_ADMINISTRATOR, Console::No },
{ "equiperror", HandleDebugSendEquipErrorCommand, SEC_ADMINISTRATOR, Console::No },
{ "largepacket", HandleDebugSendLargePacketCommand, SEC_ADMINISTRATOR, Console::No },
{ "opcode", HandleDebugSendOpcodeCommand, SEC_ADMINISTRATOR, Console::No },
-3
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@@ -157,9 +157,6 @@ public:
if (args.empty() || !tokens.size())
{
handler->PSendSysMessage("Usage: .skirmish [arena] [XvX] [Nick1] [Nick2] ... [NickN]");
handler->PSendSysMessage("[arena] can be \"all\" or comma-separated list of possible arenas (NA, BE, RL, DS, RV).");
handler->PSendSysMessage("[XvX] can be 1v1, 2v2, 3v3, 5v5. After [XvX] specify enough nicknames for that mode.");
handler->SetSentErrorMessage(true);
return false;
}
@@ -42,7 +42,8 @@ enum DataTypes
DATA_GATHIOS_THE_SHATTERER = 12,
DATA_HIGH_NETHERMANCER_ZEREVOR = 13,
DATA_LADY_MALANDE = 14,
DATA_VERAS_DARKSHADOW = 15
DATA_VERAS_DARKSHADOW = 15,
DATA_BLACK_TEMPLE_TRIGGER = 16
};
enum CreatureIds
@@ -82,7 +83,8 @@ enum CreatureIds
NPC_ASHTONGUE_STALKER = 23374,
NPC_STORM_FURY = 22848,
NPC_DRAGON_TURTLE = 22885
NPC_DRAGON_TURTLE = 22885,
NPC_BLACK_TEMPLE_TRIGGER = 22984
};
enum GameObjectIds
@@ -113,6 +115,12 @@ enum MiscIds
SPELL_SUMMON_SHADOWFIENDS = 41159
};
enum Texts
{
EMOTE_NAJENTUS_DEFEATED = 0,
EMOTE_LOWER_TEMPLE_DEFEATED = 1
};
template <class AI, class T>
inline AI* GetBlackTempleAI(T* obj)
{
@@ -1186,14 +1186,37 @@ struct npc_parasitic_shadowfiend : public ScriptedAI
{
npc_parasitic_shadowfiend(Creature* creature) : ScriptedAI(creature) { }
bool CanAIAttack(Unit const* who) const override
{
return !who->HasAura(SPELL_PARASITIC_SHADOWFIEND) && !who->HasAura(SPELL_PARASITIC_SHADOWFIEND_TRIGGER);
}
void EnterEvadeMode(EvadeReason /*why*/) override
{
me->DespawnOrUnsummon();
}
void IsSummonedBy(WorldObject* /*summoner*/) override
{
// Simulate blizz-like AI delay to avoid extreme overpopulation of adds
me->SetReactState(REACT_DEFENSIVE);
me->m_Events.AddEventAtOffset([&] {
scheduler.Schedule(2400ms, [this](TaskContext context)
{
me->SetReactState(REACT_AGGRESSIVE);
me->SetInCombatWithZone();
}, 2400ms);
context.Repeat();
});
}
void UpdateAI(uint32 diff) override
{
scheduler.Update(diff);
if (!UpdateVictim())
return;
DoMeleeAttackIfReady();
}
};
@@ -1298,12 +1321,21 @@ struct npc_flame_of_azzinoth : public ScriptedAI
DoCastVictim(SPELL_FLAME_BLAST);
me->m_Events.AddEventAtOffset([&] {
if (Unit* target = me->GetVictim())
target->CastSpell(target, SPELL_BLAZE, true);
DoCastVictim(SPELL_BLAZE);
}, 1s);
}, 15s, 20s);
}
void UpdateAI(uint32 diff) override
{
scheduler.Update(diff);
if (!UpdateVictim())
return;
DoMeleeAttackIfReady();
}
private:
ObjectGuid _bladeGUID;
};
@@ -147,11 +147,11 @@ struct boss_illidari_council : public BossAI
bool spoken = false;
me->CastSpell(me, SPELL_EMPYREAL_BALANCE, true);
DoCastSelf(SPELL_EMPYREAL_BALANCE, true);
ScheduleTimedEvent(3200ms, [&]
{
me->CastSpell(me, SPELL_EMPYREAL_EQUIVALENCY, true);
DoCastSelf(SPELL_EMPYREAL_EQUIVALENCY, true);
}, 3200ms);
for (uint8 i = DATA_GATHIOS_THE_SHATTERER; i <= DATA_VERAS_DARKSHADOW; ++i)
@@ -239,7 +239,7 @@ struct boss_illidari_council_memberAI : public ScriptedAI
{
if (param == ACTION_ENRAGE)
{
me->CastSpell(me, SPELL_BERSERK, true);
DoCastSelf(SPELL_BERSERK, true);
Talk(SAY_COUNCIL_ENRAGE);
}
}
@@ -331,14 +331,14 @@ struct boss_gathios_the_shatterer : public boss_illidari_council_memberAI
events.ScheduleEvent(EVENT_SPELL_BLESSING, 15s);
break;
case EVENT_SPELL_AURA:
me->CastSpell(me, _toggleAura ? SPELL_DEVOTION_AURA : SPELL_CHROMATIC_RESISTANCE_AURA);
DoCastSelf(_toggleAura ? SPELL_DEVOTION_AURA : SPELL_CHROMATIC_RESISTANCE_AURA);
_toggleAura = !_toggleAura;
events.ScheduleEvent(EVENT_SPELL_AURA, 60s);
break;
case EVENT_SPELL_CONSECRATION:
if (roll_chance_i(50))
Talk(SAY_COUNCIL_SPECIAL);
me->CastSpell(me, SPELL_CONSECRATION, false);
DoCastSelf(SPELL_CONSECRATION);
events.ScheduleEvent(EVENT_SPELL_AURA, 30s);
break;
case EVENT_SPELL_HAMMER_OF_JUSTICE:
@@ -352,12 +352,12 @@ struct boss_gathios_the_shatterer : public boss_illidari_council_memberAI
events.ScheduleEvent(EVENT_SPELL_HAMMER_OF_JUSTICE, 0s);
break;
case EVENT_SPELL_SEAL:
me->CastSpell(me, _toggleSeal ? SPELL_SEAL_OF_COMMAND : SPELL_SEAL_OF_BLOOD);
DoCastSelf(_toggleSeal ? SPELL_SEAL_OF_COMMAND : SPELL_SEAL_OF_BLOOD);
_toggleSeal = !_toggleSeal;
events.ScheduleEvent(EVENT_SPELL_SEAL, 20s);
break;
case EVENT_SPELL_JUDGEMENT:
me->CastSpell(me->GetVictim(), SPELL_JUDGEMENT, false);
me->CastSpell(me->GetVictim(), SPELL_JUDGEMENT);
events.ScheduleEvent(EVENT_SPELL_JUDGEMENT, 16s, 20s);
break;
}
@@ -511,22 +511,22 @@ struct boss_lady_malande : public boss_illidari_council_memberAI
switch (events.ExecuteEvent())
{
case EVENT_SPELL_CIRCLE_OF_HEALING:
me->CastSpell(me, SPELL_CIRCLE_OF_HEALING, false);
DoCastSelf(SPELL_CIRCLE_OF_HEALING);
events.ScheduleEvent(EVENT_SPELL_CIRCLE_OF_HEALING, 20s);
break;
case EVENT_SPELL_REFLECTIVE_SHIELD:
if (roll_chance_i(50))
Talk(SAY_COUNCIL_SPECIAL);
me->CastSpell(me, SPELL_REFLECTIVE_SHIELD, false);
DoCastSelf(SPELL_REFLECTIVE_SHIELD);
events.ScheduleEvent(EVENT_SPELL_REFLECTIVE_SHIELD, 40s);
break;
case EVENT_SPELL_DIVINE_WRATH:
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 100.0f))
me->CastSpell(target, SPELL_DIVINE_WRATH, false);
me->CastSpell(target, SPELL_DIVINE_WRATH);
events.ScheduleEvent(EVENT_SPELL_DIVINE_WRATH, 20s);
break;
case EVENT_SPELL_EMPOWERED_SMITE:
me->CastSpell(me->GetVictim(), SPELL_EMPOWERED_SMITE, false);
me->CastSpell(me->GetVictim(), SPELL_EMPOWERED_SMITE);
events.ScheduleEvent(EVENT_SPELL_EMPOWERED_SMITE, 3s);
break;
}
@@ -542,7 +542,7 @@ struct boss_veras_darkshadow : public boss_illidari_council_memberAI
me->SetCanDualWield(true);
boss_illidari_council_memberAI::JustEngagedWith(who);
events.ScheduleEvent(EVENT_SPELL_VANISH, 10s);
events.ScheduleEvent(EVENT_SPELL_ENRAGE, 90s);
events.ScheduleEvent(EVENT_SPELL_ENRAGE, 15min);
}
void JustSummoned(Creature* summon) override
@@ -564,13 +564,13 @@ struct boss_veras_darkshadow : public boss_illidari_council_memberAI
case EVENT_SPELL_VANISH:
if (roll_chance_i(50))
Talk(SAY_COUNCIL_SPECIAL);
me->CastSpell(me, SPELL_DEADLY_STRIKE, false);
me->CastSpell(me, SPELL_VANISH, false);
DoCastSelf(SPELL_DEADLY_STRIKE);
DoCastSelf(SPELL_VANISH);
events.ScheduleEvent(EVENT_SPELL_VANISH, 60s);
events.ScheduleEvent(EVENT_SPELL_VANISH_OUT, 29s);
break;
case EVENT_SPELL_VANISH_OUT:
me->CastSpell(me, SPELL_VANISH_OUT, false);
DoCastSelf(SPELL_VANISH_OUT);
break;
case EVENT_SPELL_ENRAGE:
DoResetThreatList();
@@ -278,6 +278,7 @@ struct npc_akama_shade : public ScriptedAI
}
else if (damage >= me->GetHealth() && !_died)
{
_died = true;
damage = me->GetHealth() - 1;
Talk(SAY_DEATH);
if (Creature* shade = instance->GetCreature(DATA_SHADE_OF_AKAMA))
@@ -62,6 +62,7 @@ ObjectData const creatureData[] =
{ NPC_VERAS_DARKSHADOW, DATA_VERAS_DARKSHADOW },
{ NPC_AKAMA_ILLIDAN, DATA_AKAMA_ILLIDAN },
{ NPC_ILLIDAN_STORMRAGE, DATA_ILLIDAN_STORMRAGE },
{ NPC_BLACK_TEMPLE_TRIGGER, DATA_BLACK_TEMPLE_TRIGGER },
{ 0, 0 }
};
@@ -165,18 +166,31 @@ public:
if (!InstanceScript::SetBossState(type, state))
return false;
if (type == DATA_SHADE_OF_AKAMA && state == DONE)
if (state == DONE)
{
for (ObjectGuid const& guid : ashtongueGUIDs)
if (Creature* ashtongue = instance->GetCreature(guid))
ashtongue->SetFaction(FACTION_ASHTONGUE_DEATHSWORN);
}
else if (type == DATA_ILLIDARI_COUNCIL && state == DONE)
{
if (Creature* akama = GetCreature(DATA_AKAMA_ILLIDAN))
akama->AI()->DoAction(0);
}
switch (type)
{
case DATA_HIGH_WARLORD_NAJENTUS:
if (Creature* trigger = GetCreature(DATA_BLACK_TEMPLE_TRIGGER))
trigger->AI()->Talk(EMOTE_NAJENTUS_DEFEATED);
break;
case DATA_SHADE_OF_AKAMA:
for (ObjectGuid const& guid : ashtongueGUIDs)
if (Creature* ashtongue = instance->GetCreature(guid))
ashtongue->SetFaction(FACTION_ASHTONGUE_DEATHSWORN);
break;
case DATA_ILLIDARI_COUNCIL:
if (Creature* akama = GetCreature(DATA_AKAMA_ILLIDAN))
akama->AI()->DoAction(0);
break;
default:
break;
}
if (AllBossesDone({ DATA_SHADE_OF_AKAMA, DATA_TERON_GOREFIEND, DATA_GURTOGG_BLOODBOIL, DATA_RELIQUARY_OF_SOULS }))
if (Creature* trigger = GetCreature(DATA_BLACK_TEMPLE_TRIGGER))
trigger->AI()->Talk(EMOTE_LOWER_TEMPLE_DEFEATED);
}
return true;
}