fix(Core/Item): Random item properties generation (#2331)
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@@ -84,7 +84,7 @@ public:
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ItemPosCountVec dest;
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uint8 msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, 11522, 1, NULL);
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if (msg == EQUIP_ERR_OK)
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player->StoreNewItem(dest, 11522, 1, true);
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player->StoreNewItem(dest, 11522, true);
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}
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}
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