Core/Commands: .npc set faction fix and improvement (#1001)
Fix error message in console, and add help text for new 'npc set faction' command
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@@ -0,0 +1,12 @@
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INSERT INTO version_db_world (`sql_rev`) VALUES ('1534115647861309430');
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DELETE FROM `command` WHERE `name` IN
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('npc set factionid',
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'npc set faction temp',
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'npc set faction original',
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'npc set faction permanent');
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INSERT INTO `command` (`name`, `security`, `help`) VALUES
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('npc set faction temp', 3, 'Syntax: .npc set faction temp #factionid\r\n\r\nTemporarily set the faction of the selected creature to #factionid.'),
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('npc set faction original', 3, 'Syntax: .npc set faction original\r\n\r\nRevert the temporal faction of the selected creature.'),
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('npc set faction permanent', 3, 'Syntax: .npc set faction permanent #factionid\r\n\r\nPermanently set the faction of the selected creature to #factionid.');
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@@ -133,9 +133,9 @@ public:
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static std::vector<ChatCommand> npcFactionCommandTable =
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static std::vector<ChatCommand> npcFactionCommandTable =
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{
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{
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{ "Permanent", SEC_ADMINISTRATOR, false, &HandleNpcSetFactionIdCommand, "" },
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{ "permanent", SEC_ADMINISTRATOR, false, &HandleNpcSetFactionIdCommand, "" },
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{ "Temp", SEC_ADMINISTRATOR, false, &HandleNpcSetFactionTempIdCommand, "" },
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{ "temp", SEC_ADMINISTRATOR, false, &HandleNpcSetFactionTempIdCommand, "" },
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{ "Original", SEC_ADMINISTRATOR, false, &HandleNpcSetOriginalFaction, "" }
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{ "original", SEC_ADMINISTRATOR, false, &HandleNpcSetOriginalFaction, "" }
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};
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};
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static std::vector<ChatCommand> npcSetCommandTable =
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static std::vector<ChatCommand> npcSetCommandTable =
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