feat(Core/Database): port TrinityCore database API (#5611)
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@@ -152,7 +152,7 @@ bool OPvPCapturePoint::DelCreature(uint32 type)
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//if (Map* map = sMapMgr->FindMap(cr->GetMapId()))
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// map->Remove(cr, false);
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// delete respawn time for this creature
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CREATURE_RESPAWN);
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CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CREATURE_RESPAWN);
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stmt->setUInt32(0, spawnId);
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stmt->setUInt16(1, m_PvP->GetMap()->GetId());
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stmt->setUInt32(2, 0); // instance id, always 0 for world maps
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