refactor(Scripts/Hodir): spellscripts use registry macros (#19126)
This commit is contained in:
@@ -0,0 +1,5 @@
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--
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UPDATE `spell_script_names` SET `ScriptName`='spell_hodir_storm_power_aura' WHERE `spell_id` IN (63711,65134);
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UPDATE `spell_script_names` SET `ScriptName`='spell_hodir_storm_cloud_aura' WHERE `spell_id` IN (65123,65133);
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UPDATE `spell_script_names` SET `ScriptName`='spell_hodir_toasty_fire_aura' WHERE `spell_id`=62821;
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UPDATE `spell_script_names` SET `ScriptName`='spell_hodir_starlight_aura' WHERE `spell_id`=62807;
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@@ -1180,16 +1180,11 @@ public:
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};
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};
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};
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};
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class spell_hodir_shatter_chest : public SpellScriptLoader
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class spell_hodir_shatter_chest : public SpellScript
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{
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{
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public:
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PrepareSpellScript(spell_hodir_shatter_chest);
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spell_hodir_shatter_chest() : SpellScriptLoader("spell_hodir_shatter_chest") { }
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class spell_hodir_shatter_chestSpellScript : public SpellScript
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void DestroyWinterCache(SpellEffIndex effIndex)
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{
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PrepareSpellScript(spell_hodir_shatter_chestSpellScript)
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void destroyWinterCache(SpellEffIndex effIndex)
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{
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{
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PreventHitDefaultEffect(effIndex);
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PreventHitDefaultEffect(effIndex);
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@@ -1199,24 +1194,18 @@ public:
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void Register() override
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void Register() override
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{
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{
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OnEffectHit += SpellEffectFn(spell_hodir_shatter_chestSpellScript::destroyWinterCache, EFFECT_0, SPELL_EFFECT_TRIGGER_MISSILE);
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OnEffectHit += SpellEffectFn(spell_hodir_shatter_chest::DestroyWinterCache, EFFECT_0, SPELL_EFFECT_TRIGGER_MISSILE);
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};
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};
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};
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};
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SpellScript* GetSpellScript() const override
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class spell_hodir_biting_cold_main_aura : public AuraScript
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{
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{
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return new spell_hodir_shatter_chestSpellScript();
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PrepareAuraScript(spell_hodir_biting_cold_main_aura);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_BITING_COLD_PLAYER_AURA, SPELL_MAGE_TOASTY_FIRE_AURA });
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}
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}
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};
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class spell_hodir_biting_cold_main_aura : public SpellScriptLoader
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{
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public:
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spell_hodir_biting_cold_main_aura() : SpellScriptLoader("spell_hodir_biting_cold_main_aura") { }
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class spell_hodir_biting_cold_main_aura_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_hodir_biting_cold_main_aura_AuraScript)
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void HandleEffectPeriodic(AuraEffect const* aurEff)
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void HandleEffectPeriodic(AuraEffect const* aurEff)
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{
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{
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@@ -1231,27 +1220,25 @@ public:
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void Register() override
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void Register() override
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{
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{
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OnEffectPeriodic += AuraEffectPeriodicFn(spell_hodir_biting_cold_main_aura_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
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OnEffectPeriodic += AuraEffectPeriodicFn(spell_hodir_biting_cold_main_aura::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
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}
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}
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};
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};
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AuraScript* GetAuraScript() const override
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class spell_hodir_biting_cold_player_aura : public AuraScript
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{
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{
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return new spell_hodir_biting_cold_main_aura_AuraScript();
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PrepareAuraScript(spell_hodir_biting_cold_player_aura);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_FLASH_FREEZE_TRAPPED_PLAYER, SPELL_MAGE_TOASTY_FIRE_AURA, SPELL_BITING_COLD_DAMAGE });
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}
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}
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};
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class spell_hodir_biting_cold_player_aura : public SpellScriptLoader
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bool Load() override
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{
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{
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public:
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_counter = 0;
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spell_hodir_biting_cold_player_aura() : SpellScriptLoader("spell_hodir_biting_cold_player_aura") { }
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_prev = false;
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return true;
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class spell_hodir_biting_cold_player_aura_AuraScript : public AuraScript
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}
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{
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PrepareAuraScript(spell_hodir_biting_cold_player_aura_AuraScript)
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uint8 counter {0};
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bool prev {false};
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void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
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void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
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{
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{
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@@ -1263,31 +1250,31 @@ public:
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return;
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return;
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if (target->isMoving() || target->HasAura(SPELL_MAGE_TOASTY_FIRE_AURA))
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if (target->isMoving() || target->HasAura(SPELL_MAGE_TOASTY_FIRE_AURA))
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{
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{
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if (prev)
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if (_prev)
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{
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{
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ModStackAmount(-1);
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ModStackAmount(-1);
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prev = false;
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_prev = false;
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}
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}
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else
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else
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prev = true;
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_prev = true;
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if (counter >= 2)
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if (_counter >= 2)
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counter -= 2;
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_counter -= 2;
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else if (counter)
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else if (_counter)
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--counter;
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--_counter;
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}
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}
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else
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else
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{
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{
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prev = false;
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_prev = false;
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++counter;
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++_counter;
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if (counter >= 4)
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if (_counter >= 4)
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{
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{
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if (GetStackAmount() == 2) // increasing from 2 to 3 (not checking >= to improve performance)
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if (GetStackAmount() == 2) // increasing from 2 to 3 (not checking >= to improve performance)
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if (InstanceScript* pInstance = target->GetInstanceScript())
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if (InstanceScript* pInstance = target->GetInstanceScript())
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if (Creature* hodir = pInstance->instance->GetCreature(pInstance->GetGuidData(TYPE_HODIR)))
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if (Creature* hodir = pInstance->instance->GetCreature(pInstance->GetGuidData(TYPE_HODIR)))
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hodir->AI()->SetData(2, 1);
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hodir->AI()->SetData(2, 1);
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ModStackAmount(1);
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ModStackAmount(1);
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counter = 0;
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_counter = 0;
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}
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}
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}
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}
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@@ -1298,24 +1285,17 @@ public:
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void Register() override
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void Register() override
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{
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{
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OnEffectPeriodic += AuraEffectPeriodicFn(spell_hodir_biting_cold_player_aura_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
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OnEffectPeriodic += AuraEffectPeriodicFn(spell_hodir_biting_cold_player_aura::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
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}
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}
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private:
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uint8 _counter;
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bool _prev;
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};
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};
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AuraScript* GetAuraScript() const override
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class spell_hodir_periodic_icicle : public SpellScript
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{
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{
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return new spell_hodir_biting_cold_player_aura_AuraScript();
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PrepareSpellScript(spell_hodir_periodic_icicle);
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}
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};
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class spell_hodir_periodic_icicle : public SpellScriptLoader
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{
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public:
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spell_hodir_periodic_icicle() : SpellScriptLoader("spell_hodir_periodic_icicle") { }
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class spell_hodir_periodic_icicle_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_hodir_periodic_icicle_SpellScript);
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void FilterTargets(std::list<WorldObject*>& targets)
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void FilterTargets(std::list<WorldObject*>& targets)
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{
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{
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@@ -1326,13 +1306,7 @@ public:
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void Register() override
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void Register() override
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{
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{
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OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_hodir_periodic_icicle_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
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OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_hodir_periodic_icicle::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
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}
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};
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SpellScript* GetSpellScript() const override
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{
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return new spell_hodir_periodic_icicle_SpellScript();
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}
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}
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};
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};
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@@ -1349,14 +1323,9 @@ public:
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}
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}
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};
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};
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class spell_hodir_flash_freeze : public SpellScriptLoader
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class spell_hodir_flash_freeze : public SpellScript
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{
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{
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public:
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PrepareSpellScript(spell_hodir_flash_freeze);
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spell_hodir_flash_freeze() : SpellScriptLoader("spell_hodir_flash_freeze") { }
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class spell_hodir_flash_freeze_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_hodir_flash_freeze_SpellScript);
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void FilterTargets(std::list<WorldObject*>& targets)
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void FilterTargets(std::list<WorldObject*>& targets)
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{
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{
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@@ -1365,14 +1334,19 @@ public:
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void Register() override
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void Register() override
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{
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{
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OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_hodir_flash_freeze_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
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OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_hodir_flash_freeze::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
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OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_hodir_flash_freeze_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY);
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OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_hodir_flash_freeze::FilterTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY);
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}
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}
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};
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};
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class spell_hodir_flash_freeze_AuraScript : public AuraScript
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class spell_hodir_flash_freeze_aura : public AuraScript
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{
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{
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PrepareAuraScript(spell_hodir_flash_freeze_AuraScript)
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PrepareAuraScript(spell_hodir_flash_freeze_aura);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_FLASH_FREEZE_INSTAKILL, SPELL_FLASH_FREEZE_TRAPPED_PLAYER, SPELL_FLASH_FREEZE_TRAPPED_NPC });
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}
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void HandleEffectPeriodic(AuraEffect const* aurEff)
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void HandleEffectPeriodic(AuraEffect const* aurEff)
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{
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{
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@@ -1417,29 +1391,13 @@ public:
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void Register() override
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void Register() override
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{
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{
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OnEffectPeriodic += AuraEffectPeriodicFn(spell_hodir_flash_freeze_AuraScript::HandleEffectPeriodic, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY);
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OnEffectPeriodic += AuraEffectPeriodicFn(spell_hodir_flash_freeze_aura::HandleEffectPeriodic, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY);
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}
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}
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};
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};
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SpellScript* GetSpellScript() const override
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class spell_hodir_storm_power_aura : public AuraScript
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{
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{
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return new spell_hodir_flash_freeze_SpellScript();
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PrepareAuraScript(spell_hodir_storm_power_aura);
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}
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AuraScript* GetAuraScript() const override
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{
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return new spell_hodir_flash_freeze_AuraScript();
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}
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};
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class spell_hodir_storm_power : public SpellScriptLoader
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{
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public:
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spell_hodir_storm_power() : SpellScriptLoader("spell_hodir_storm_power") { }
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class spell_hodir_storm_power_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_hodir_storm_power_AuraScript)
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void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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{
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@@ -1457,25 +1415,19 @@ public:
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void Register() override
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void Register() override
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{
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{
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OnEffectApply += AuraEffectApplyFn(spell_hodir_storm_power_AuraScript::OnApply, EFFECT_0, SPELL_AURA_MOD_CRIT_DAMAGE_BONUS, AURA_EFFECT_HANDLE_REAL);
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OnEffectApply += AuraEffectApplyFn(spell_hodir_storm_power_aura::OnApply, EFFECT_0, SPELL_AURA_MOD_CRIT_DAMAGE_BONUS, AURA_EFFECT_HANDLE_REAL);
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AfterEffectApply += AuraEffectApplyFn(spell_hodir_storm_power_AuraScript::HandleAfterEffectApply, EFFECT_0, SPELL_AURA_MOD_CRIT_DAMAGE_BONUS, AURA_EFFECT_HANDLE_SEND_FOR_CLIENT_MASK);
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AfterEffectApply += AuraEffectApplyFn(spell_hodir_storm_power_aura::HandleAfterEffectApply, EFFECT_0, SPELL_AURA_MOD_CRIT_DAMAGE_BONUS, AURA_EFFECT_HANDLE_SEND_FOR_CLIENT_MASK);
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}
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}
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};
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};
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AuraScript* GetAuraScript() const override
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class spell_hodir_storm_cloud_aura : public AuraScript
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{
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{
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return new spell_hodir_storm_power_AuraScript();
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PrepareAuraScript(spell_hodir_storm_cloud_aura);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_SHAMAN_STORM_CLOUD_10, SPELL_SHAMAN_STORM_POWER_10, SPELL_SHAMAN_STORM_POWER_25 });
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}
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}
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};
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class spell_hodir_storm_cloud : public SpellScriptLoader
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{
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public:
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spell_hodir_storm_cloud() : SpellScriptLoader("spell_hodir_storm_cloud") { }
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class spell_hodir_storm_cloud_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_hodir_storm_cloud_AuraScript)
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void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
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void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
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{
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{
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@@ -1486,13 +1438,41 @@ public:
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|
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void Register() override
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void Register() override
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{
|
{
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OnEffectPeriodic += AuraEffectPeriodicFn(spell_hodir_storm_cloud_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
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OnEffectPeriodic += AuraEffectPeriodicFn(spell_hodir_storm_cloud_aura::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
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}
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}
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};
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};
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AuraScript* GetAuraScript() const override
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class spell_hodir_toasty_fire_aura : public AuraScript
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{
|
{
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return new spell_hodir_storm_cloud_AuraScript();
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PrepareAuraScript(spell_hodir_toasty_fire_aura);
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void HandleAfterEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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if (Unit* target = GetTarget())
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if (target->GetTypeId() == TYPEID_PLAYER)
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target->ToPlayer()->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET2, SPELL_MAGE_TOASTY_FIRE_AURA, 0, GetCaster());
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}
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void Register() override
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{
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AfterEffectApply += AuraEffectApplyFn(spell_hodir_toasty_fire_aura::HandleAfterEffectApply, EFFECT_0, SPELL_AURA_MOD_STAT, AURA_EFFECT_HANDLE_SEND_FOR_CLIENT_MASK);
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}
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};
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class spell_hodir_starlight_aura : public AuraScript
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|
{
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||||||
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PrepareAuraScript(spell_hodir_starlight_aura);
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|
|
||||||
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void HandleAfterEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||||
|
{
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||||||
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if (Unit* target = GetTarget())
|
||||||
|
if (target->GetTypeId() == TYPEID_PLAYER)
|
||||||
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target->ToPlayer()->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET2, SPELL_DRUID_STARLIGHT_AREA_AURA, 0, GetCaster());
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||||||
|
}
|
||||||
|
|
||||||
|
void Register() override
|
||||||
|
{
|
||||||
|
AfterEffectApply += AuraEffectApplyFn(spell_hodir_starlight_aura::HandleAfterEffectApply, EFFECT_0, SPELL_AURA_MELEE_SLOW, AURA_EFFECT_HANDLE_SEND_FOR_CLIENT_MASK);
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -1562,62 +1542,6 @@ public:
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
class spell_hodir_toasty_fire : public SpellScriptLoader
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
spell_hodir_toasty_fire() : SpellScriptLoader("spell_hodir_toasty_fire") { }
|
|
||||||
|
|
||||||
class spell_hodir_toasty_fire_AuraScript : public AuraScript
|
|
||||||
{
|
|
||||||
PrepareAuraScript(spell_hodir_toasty_fire_AuraScript);
|
|
||||||
|
|
||||||
void HandleAfterEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
||||||
{
|
|
||||||
if (Unit* target = GetTarget())
|
|
||||||
if (target->GetTypeId() == TYPEID_PLAYER)
|
|
||||||
target->ToPlayer()->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET2, SPELL_MAGE_TOASTY_FIRE_AURA, 0, GetCaster());
|
|
||||||
}
|
|
||||||
|
|
||||||
void Register() override
|
|
||||||
{
|
|
||||||
AfterEffectApply += AuraEffectApplyFn(spell_hodir_toasty_fire_AuraScript::HandleAfterEffectApply, EFFECT_0, SPELL_AURA_MOD_STAT, AURA_EFFECT_HANDLE_SEND_FOR_CLIENT_MASK);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
AuraScript* GetAuraScript() const override
|
|
||||||
{
|
|
||||||
return new spell_hodir_toasty_fire_AuraScript();
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
class spell_hodir_starlight : public SpellScriptLoader
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
spell_hodir_starlight() : SpellScriptLoader("spell_hodir_starlight") { }
|
|
||||||
|
|
||||||
class spell_hodir_starlight_AuraScript : public AuraScript
|
|
||||||
{
|
|
||||||
PrepareAuraScript(spell_hodir_starlight_AuraScript);
|
|
||||||
|
|
||||||
void HandleAfterEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
||||||
{
|
|
||||||
if (Unit* target = GetTarget())
|
|
||||||
if (target->GetTypeId() == TYPEID_PLAYER)
|
|
||||||
target->ToPlayer()->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET2, SPELL_DRUID_STARLIGHT_AREA_AURA, 0, GetCaster());
|
|
||||||
}
|
|
||||||
|
|
||||||
void Register() override
|
|
||||||
{
|
|
||||||
AfterEffectApply += AuraEffectApplyFn(spell_hodir_starlight_AuraScript::HandleAfterEffectApply, EFFECT_0, SPELL_AURA_MELEE_SLOW, AURA_EFFECT_HANDLE_SEND_FOR_CLIENT_MASK);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
AuraScript* GetAuraScript() const override
|
|
||||||
{
|
|
||||||
return new spell_hodir_starlight_AuraScript();
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
void AddSC_boss_hodir()
|
void AddSC_boss_hodir()
|
||||||
{
|
{
|
||||||
new boss_hodir();
|
new boss_hodir();
|
||||||
@@ -1630,13 +1554,15 @@ void AddSC_boss_hodir()
|
|||||||
new npc_ulduar_hodir_shaman();
|
new npc_ulduar_hodir_shaman();
|
||||||
new npc_ulduar_hodir_mage();
|
new npc_ulduar_hodir_mage();
|
||||||
|
|
||||||
new spell_hodir_biting_cold_main_aura();
|
RegisterSpellScript(spell_hodir_shatter_chest);
|
||||||
new spell_hodir_biting_cold_player_aura();
|
RegisterSpellScript(spell_hodir_biting_cold_main_aura);
|
||||||
new spell_hodir_periodic_icicle();
|
RegisterSpellScript(spell_hodir_biting_cold_player_aura);
|
||||||
new spell_hodir_flash_freeze();
|
RegisterSpellScript(spell_hodir_periodic_icicle);
|
||||||
new spell_hodir_storm_power();
|
RegisterSpellAndAuraScriptPair(spell_hodir_flash_freeze, spell_hodir_flash_freeze_aura);
|
||||||
new spell_hodir_storm_cloud();
|
RegisterSpellScript(spell_hodir_storm_power_aura);
|
||||||
new spell_hodir_shatter_chest();
|
RegisterSpellScript(spell_hodir_storm_cloud_aura);
|
||||||
|
RegisterSpellScript(spell_hodir_toasty_fire_aura);
|
||||||
|
RegisterSpellScript(spell_hodir_starlight_aura);
|
||||||
|
|
||||||
new achievement_cheese_the_freeze();
|
new achievement_cheese_the_freeze();
|
||||||
new achievement_getting_cold_in_here();
|
new achievement_getting_cold_in_here();
|
||||||
@@ -1644,6 +1570,4 @@ void AddSC_boss_hodir()
|
|||||||
new achievement_i_have_the_coolest_friends();
|
new achievement_i_have_the_coolest_friends();
|
||||||
new achievement_staying_buffed_all_winter_10();
|
new achievement_staying_buffed_all_winter_10();
|
||||||
new achievement_staying_buffed_all_winter_25();
|
new achievement_staying_buffed_all_winter_25();
|
||||||
new spell_hodir_toasty_fire();
|
|
||||||
new spell_hodir_starlight();
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -882,7 +882,7 @@ class spell_xt002_tympanic_tantrum : public SpellScript
|
|||||||
// 64234, 63024 - Gravity Bomb
|
// 64234, 63024 - Gravity Bomb
|
||||||
enum GravityBomb
|
enum GravityBomb
|
||||||
{
|
{
|
||||||
SPELL_GRAVTY_BOMB_10 = 63025
|
SPELL_GRAVITY_BOMB_TRIGGER_10 = 63025
|
||||||
};
|
};
|
||||||
|
|
||||||
class spell_xt002_gravity_bomb : public SpellScript
|
class spell_xt002_gravity_bomb : public SpellScript
|
||||||
@@ -917,7 +917,7 @@ class spell_xt002_gravity_bomb_aura : public AuraScript
|
|||||||
if (xt002->HasAura(aurEff->GetAmount())) // Heartbreak aura indicating hard mode
|
if (xt002->HasAura(aurEff->GetAmount())) // Heartbreak aura indicating hard mode
|
||||||
if (Creature* creature = xt002->SummonCreature(NPC_VOID_ZONE, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 180000))
|
if (Creature* creature = xt002->SummonCreature(NPC_VOID_ZONE, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 180000))
|
||||||
{
|
{
|
||||||
int32 damage = GetSpellInfo()->Id == SPELL_GRAVTY_BOMB_10 ? 5000 : 7500;
|
int32 damage = GetSpellInfo()->Id == SPELL_GRAVITY_BOMB_TRIGGER_10 ? 5000 : 7500;
|
||||||
creature->CastCustomSpell(creature, SPELL_VOID_ZONE_DAMAGE, &damage, 0, 0, true);
|
creature->CastCustomSpell(creature, SPELL_VOID_ZONE_DAMAGE, &damage, 0, 0, true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user