refactor(Core): apply clang-tidy modernize-* (#9975)

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
This commit is contained in:
Francesco Borzì
2022-01-17 14:35:07 +01:00
committed by GitHub
parent fe4899202d
commit 9dc88def35
71 changed files with 533 additions and 534 deletions
+11 -10
View File
@@ -18,6 +18,8 @@
#ifndef _LFGQUEUE_H
#define _LFGQUEUE_H
#include <utility>
#include "LFG.h"
namespace lfg
@@ -39,20 +41,19 @@ namespace lfg
/// Stores player or group queue info
struct LfgQueueData
{
LfgQueueData(): joinTime(time_t(time(nullptr))), lastRefreshTime(joinTime), tanks(LFG_TANKS_NEEDED),
healers(LFG_HEALERS_NEEDED), dps(LFG_DPS_NEEDED)
LfgQueueData(): joinTime(time_t(time(nullptr))), lastRefreshTime(joinTime)
{ }
LfgQueueData(time_t _joinTime, LfgDungeonSet const& _dungeons, LfgRolesMap const& _roles):
LfgQueueData(time_t _joinTime, LfgDungeonSet _dungeons, LfgRolesMap _roles):
joinTime(_joinTime), lastRefreshTime(_joinTime), tanks(LFG_TANKS_NEEDED), healers(LFG_HEALERS_NEEDED),
dps(LFG_DPS_NEEDED), dungeons(_dungeons), roles(_roles)
dps(LFG_DPS_NEEDED), dungeons(std::move(_dungeons)), roles(std::move(_roles))
{ }
time_t joinTime; ///< Player queue join time (to calculate wait times)
time_t lastRefreshTime; ///< pussywizard
uint8 tanks; ///< Tanks needed
uint8 healers; ///< Healers needed
uint8 dps; ///< Dps needed
uint8 tanks{LFG_TANKS_NEEDED}; ///< Tanks needed
uint8 healers{LFG_HEALERS_NEEDED}; ///< Healers needed
uint8 dps{LFG_DPS_NEEDED}; ///< Dps needed
LfgDungeonSet dungeons; ///< Selected Player/Group Dungeon/s
LfgRolesMap roles; ///< Selected Player Role/s
Lfg5Guids bestCompatible; ///< Best compatible combination of people queued
@@ -60,9 +61,9 @@ namespace lfg
struct LfgWaitTime
{
LfgWaitTime(): time(-1), number(0) {}
int32 time; ///< Wait time
uint32 number; ///< Number of people used to get that wait time
LfgWaitTime() = default;
int32 time{-1}; ///< Wait time
uint32 number{0}; ///< Number of people used to get that wait time
};
typedef std::map<uint32, LfgWaitTime> LfgWaitTimesContainer;