fix(premium): bring back default value for OnBeforeTeleport
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@@ -840,5 +840,5 @@ bool Eluna::OnPlayerBeforeTeleport(Player* player, uint32 mapid, float x, float
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Push(options);
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Push(target);
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return CallAllFunctionsBool(PlayerEventBindings, key, true);
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return CallAllFunctionsBool(PlayerEventBindings, key);
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}
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