refactor(Core/Game): restyle game lib with astyle (#3466)

This commit is contained in:
Kargatum
2020-10-12 15:08:15 +07:00
committed by GitHub
parent e99b526e17
commit a2b26272d2
338 changed files with 52196 additions and 50944 deletions
+3 -3
View File
@@ -33,7 +33,7 @@ BanReturn BanManager::BanAccount(std::string const& AccountName, std::string con
///- Disconnect all affected players (for IP it can be several)
SQLTransaction trans = LoginDatabase.BeginTransaction();
// pussywizard: check existing ban to prevent overriding by a shorter one! >_>
PreparedStatement* stmtAccountBanned = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_BANNED);
stmtAccountBanned->setUInt32(0, AccountID);
@@ -105,7 +105,7 @@ BanReturn BanManager::BanAccountByPlayerName(std::string const& CharacterName, s
return BAN_LONGER_EXISTS;
// make sure there is only one active ban
PreparedStatement * stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_ACCOUNT_NOT_BANNED);
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_ACCOUNT_NOT_BANNED);
stmt->setUInt32(0, AccountID);
trans->Append(stmt);
@@ -209,7 +209,7 @@ BanReturn BanManager::BanIP(std::string const& IP, std::string const& Duration,
/// Ban an character, duration will be parsed using TimeStringToSecs if it is positive, otherwise permban
BanReturn BanManager::BanCharacter(std::string const& CharacterName, std::string const& Duration, std::string const& Reason, std::string const& Author)
{
Player* target = ObjectAccessor::FindPlayerByName(CharacterName, false);
Player* target = ObjectAccessor::FindPlayerByName(CharacterName, false);
uint32 DurationSecs = TimeStringToSecs(Duration);
uint32 TargetGUID = 0;