refactor(Core/Game): restyle game lib with astyle (#3466)
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@@ -18,17 +18,17 @@ class Warden;
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class WardenMac : public Warden
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{
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public:
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WardenMac();
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~WardenMac();
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public:
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WardenMac();
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~WardenMac();
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void Init(WorldSession* session, BigNumber* k);
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ClientWardenModule* GetModuleForClient();
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void InitializeModule();
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void RequestHash();
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void HandleHashResult(ByteBuffer& buff);
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void RequestData();
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void HandleData(ByteBuffer& buff);
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void Init(WorldSession* session, BigNumber* k);
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ClientWardenModule* GetModuleForClient();
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void InitializeModule();
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void RequestHash();
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void HandleHashResult(ByteBuffer& buff);
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void RequestData();
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void HandleData(ByteBuffer& buff);
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};
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#endif
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