fix(Scripts/ShadowLabyrinth): Blackheart the Inciter's room link (#15994)
* init * pew * init * pew
This commit is contained in:
+20
-12
@@ -22,7 +22,7 @@
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enum BlackheartTheInciter
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enum BlackheartTheInciter
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{
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{
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SPELL_INCITE_CHAOS = 33676,
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SPELL_INCITE_CHAOS = 33676,
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SPELL_INCITE_CHAOS_B = 33684, //debuff applied to each member of party
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SPELL_INCITE_CHAOS_B = 33684, //debuff applied to each member of party
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SPELL_CHARGE = 33709,
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SPELL_CHARGE = 33709,
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SPELL_WAR_STOMP = 33707,
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SPELL_WAR_STOMP = 33707,
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@@ -35,7 +35,7 @@ enum BlackheartTheInciter
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EVENT_SPELL_INCITE = 1,
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EVENT_SPELL_INCITE = 1,
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EVENT_INCITE_WAIT = 2,
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EVENT_INCITE_WAIT = 2,
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EVENT_SPELL_CHARGE = 3,
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EVENT_SPELL_CHARGE = 3,
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EVENT_SPELL_KNOCKBACK = 4
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EVENT_SPELL_WAR_STOMP = 4
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};
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};
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class boss_blackheart_the_inciter : public CreatureScript
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class boss_blackheart_the_inciter : public CreatureScript
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@@ -57,47 +57,54 @@ public:
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InstanceScript* instance;
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InstanceScript* instance;
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EventMap events;
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EventMap events;
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bool InciteChaos;
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bool InciteChaos;
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void Reset() override
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void Reset() override
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{
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{
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InciteChaos = false;
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InciteChaos = false;
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events.Reset();
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events.Reset();
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if (instance)
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if (instance)
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{
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instance->SetData(DATA_BLACKHEARTTHEINCITEREVENT, NOT_STARTED);
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instance->SetData(DATA_BLACKHEARTTHEINCITEREVENT, NOT_STARTED);
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}
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}
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}
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void KilledUnit(Unit* victim) override
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void KilledUnit(Unit* victim) override
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{
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{
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if (victim->GetTypeId() == TYPEID_PLAYER && urand(0, 1))
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if (victim->GetTypeId() == TYPEID_PLAYER && urand(0, 1))
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{
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Talk(SAY_SLAY);
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Talk(SAY_SLAY);
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}
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}
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}
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void JustDied(Unit* /*killer*/) override
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void JustDied(Unit* /*killer*/) override
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{
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{
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Talk(SAY_DEATH);
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Talk(SAY_DEATH);
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if (instance)
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if (instance)
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{
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instance->SetData(DATA_BLACKHEARTTHEINCITEREVENT, DONE);
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instance->SetData(DATA_BLACKHEARTTHEINCITEREVENT, DONE);
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}
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}
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}
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void JustEngagedWith(Unit* /*who*/) override
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void JustEngagedWith(Unit* /*who*/) override
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{
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{
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Talk(SAY_AGGRO);
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Talk(SAY_AGGRO);
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me->CallForHelp(100.0f);
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events.ScheduleEvent(EVENT_SPELL_INCITE, 24000);
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events.ScheduleEvent(EVENT_SPELL_INCITE, 24000);
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events.ScheduleEvent(EVENT_INCITE_WAIT, 15000);
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events.ScheduleEvent(EVENT_INCITE_WAIT, 15000);
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events.ScheduleEvent(EVENT_SPELL_CHARGE, 0);
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events.ScheduleEvent(EVENT_SPELL_CHARGE, urand(30000, 50000));
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events.ScheduleEvent(EVENT_SPELL_KNOCKBACK, urand(16950, 26350));
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events.ScheduleEvent(EVENT_SPELL_WAR_STOMP, urand(16950, 26350));
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if (instance)
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if (instance)
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{
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instance->SetData(DATA_BLACKHEARTTHEINCITEREVENT, IN_PROGRESS);
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instance->SetData(DATA_BLACKHEARTTHEINCITEREVENT, IN_PROGRESS);
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}
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}
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}
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void EnterEvadeMode(EvadeReason why) override
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void EnterEvadeMode(EvadeReason why) override
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{
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{
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if (InciteChaos && SelectTargetFromPlayerList(100.0f))
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if (InciteChaos && SelectTargetFromPlayerList(100.0f))
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return;
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return;
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CreatureAI::EnterEvadeMode(why);
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CreatureAI::EnterEvadeMode(why);
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}
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}
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@@ -114,14 +121,16 @@ public:
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break;
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break;
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case EVENT_SPELL_INCITE:
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case EVENT_SPELL_INCITE:
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{
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{
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me->CastSpell(me, SPELL_INCITE_CHAOS, false);
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DoCastAOE(SPELL_INCITE_CHAOS);
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std::list<HostileReference*> t_list = me->GetThreatMgr().GetThreatList();
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std::list<HostileReference*> t_list = me->GetThreatMgr().GetThreatList();
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for (std::list<HostileReference*>::const_iterator itr = t_list.begin(); itr != t_list.end(); ++itr)
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for (std::list<HostileReference*>::const_iterator itr = t_list.begin(); itr != t_list.end(); ++itr)
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{
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{
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Unit* target = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid());
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Unit* target = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid());
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if (target && target->GetTypeId() == TYPEID_PLAYER)
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if (target && target->GetTypeId() == TYPEID_PLAYER)
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{
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me->CastSpell(target, SPELL_INCITE_CHAOS_B, true);
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me->CastSpell(target, SPELL_INCITE_CHAOS_B, true);
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}
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}
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}
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DoResetThreatList();
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DoResetThreatList();
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@@ -132,12 +141,11 @@ public:
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break;
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break;
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}
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}
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case EVENT_SPELL_CHARGE:
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case EVENT_SPELL_CHARGE:
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0))
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DoCastRandomTarget(SPELL_CHARGE);
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me->CastSpell(target, SPELL_CHARGE, false);
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events.RepeatEvent(urand(30000, 50000));
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events.RepeatEvent(urand(30000, 50000));
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break;
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break;
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case EVENT_SPELL_KNOCKBACK:
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case EVENT_SPELL_WAR_STOMP:
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me->CastSpell(me, SPELL_WAR_STOMP, false);
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DoCastAOE(SPELL_WAR_STOMP);
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events.RepeatEvent(urand(16950, 26350));
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events.RepeatEvent(urand(16950, 26350));
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break;
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break;
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}
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}
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