Updated custom commands made.

This commit is contained in:
talamortis
2018-08-05 00:52:10 +01:00
parent cbf7bc2d3f
commit a47876ebd9
+5 -3
View File
@@ -580,11 +580,13 @@ public:
static bool HandleNpcSetFactionTempIdCommand(ChatHandler* handler, const char* args) static bool HandleNpcSetFactionTempIdCommand(ChatHandler* handler, const char* args)
{ {
Player* me = handler->GetSession()->GetPlayer(); Player* me = handler->GetSession()->GetPlayer();
Creature* creature = me->GetSelectedUnit()->ToCreature(); Unit* SelectedCreature = me->GetSelectedUnit();
if (!me) if (!SelectedCreature)
return false; return false;
Creature* creature = SelectedCreature->ToCreature();
if (!creature) if (!creature)
return false; return false;
@@ -598,7 +600,7 @@ public:
} }
//set orginal faction for npc //set orginal faction for npc
static bool HandleNpcSetOriginalFaction(ChatHandler* handler, const char* args) static bool HandleNpcSetOriginalFaction(ChatHandler* handler, const char* /*args*/)
{ {
Player* me = handler->GetSession()->GetPlayer(); Player* me = handler->GetSession()->GetPlayer();
Creature* creature = me->GetSelectedUnit()->ToCreature(); Creature* creature = me->GetSelectedUnit()->ToCreature();