fix(Core/Spells): correct hunter's Lock and Load procs (#8177)
- Move related code to spell scripts - Fixes it proc'ing when the target is immune to snares - Partial port of https://github.com/TrinityCore/TrinityCore/commit/746b838870e93d9843a089613ce7f1cd160b6ea5
This commit is contained in:
@@ -0,0 +1,5 @@
|
||||
INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1633019621598195500');
|
||||
|
||||
DELETE FROM `spell_script_names` WHERE `ScriptName` = 'spell_hun_lock_and_load' AND `spell_id` = -56342;
|
||||
INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
|
||||
(-56342, 'spell_hun_lock_and_load');
|
||||
Reference in New Issue
Block a user