fix(Scripts/Steamvault): Rework Kalithresh (#15883)
This commit is contained in:
@@ -0,0 +1,21 @@
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--
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UPDATE `creature_template` SET `unit_flags` = `unit_flags` |33554432, `ScriptName` = '' WHERE `entry` IN (17954, 20631);
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DELETE FROM `creature_template_addon` WHERE `entry` IN (17954, 20631);
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INSERT INTO `creature_template_addon` (`entry`, `path_id`, `mount`, `bytes1`, `bytes2`, `emote`, `visibilityDistanceType`, `auras`) VALUES
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(17954, 0, 0, 0, 0, 0, 0, '25900'),
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(20631, 0, 0, 0, 0, 0, 0, '25900');
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DELETE FROM `creature_template_movement` WHERE `CreatureId` IN (17954, 20631);
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INSERT INTO `creature_template_movement` (`CreatureId`, `Ground`, `Rooted`) VALUES
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(17954, 1, 1), (20631, 1, 1);
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SELECT * FROM creature_template_movement WHERE creatureid = 17954;
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DELETE FROM `spell_script_names` WHERE `ScriptName` = 'spell_warlords_rage';
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INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
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(31543, 'spell_warlords_rage');
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DELETE FROM `creature_text` WHERE `CreatureId` = 17798 AND `GroupID` = 5;
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INSERT INTO `creature_text` (`CreatureID`, `GroupID`, `ID`, `Text`, `Type`, `Language`, `Probability`, `Emote`, `Duration`, `Sound`, `BroadcastTextId`, `TextRange`, `comment`) VALUES
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(17798, 5, 0, '%s begins to channel from the nearby distiller...', 16, 0, 100, 0, 0, 0, 19166, 0, 'kalithresh EMOTE_DISTILLER');
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@@ -208,7 +208,10 @@ void InstanceScript::UpdateMinionState(Creature* minion, EncounterState state)
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minion->Respawn();
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minion->Respawn();
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else
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else
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{
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{
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minion->AI()->DoZoneInCombat(nullptr, 100.0f);
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if (minion->GetReactState() == REACT_AGGRESSIVE)
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{
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minion->AI()->DoZoneInCombat(nullptr, 100.0f);
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}
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}
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}
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break;
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break;
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default:
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default:
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@@ -362,6 +365,20 @@ void InstanceScript::StorePersistentData(uint32 index, uint32 data)
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persistentData[index] = data;
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persistentData[index] = data;
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}
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}
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void InstanceScript::DoForAllMinions(uint32 id, std::function<void(Creature*)> exec)
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{
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BossInfo* bossInfo = &bosses[id];
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MinionSet listCopy = bossInfo->minion;
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for (auto const& minion : listCopy)
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{
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if (minion)
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{
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exec(minion);
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}
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}
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}
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void InstanceScript::Load(const char* data)
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void InstanceScript::Load(const char* data)
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{
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{
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if (!data)
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if (!data)
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@@ -260,6 +260,9 @@ public:
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// Allows to perform particular actions
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// Allows to perform particular actions
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virtual void DoAction(int32 /*action*/) {}
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virtual void DoAction(int32 /*action*/) {}
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// Allows executing code using all creatures registered in the instance script as minions
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void DoForAllMinions(uint32 id, std::function<void(Creature*)> exec);
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protected:
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protected:
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void SetHeaders(std::string const& dataHeaders);
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void SetHeaders(std::string const& dataHeaders);
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void SetBossNumber(uint32 number) { bosses.resize(number); }
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void SetBossNumber(uint32 number) { bosses.resize(number); }
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+108
-88
@@ -17,44 +17,110 @@
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#include "ScriptMgr.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ScriptedCreature.h"
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#include "SpellInfo.h"
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#include "SpellScript.h"
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#include "SpellAuras.h"
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#include "steam_vault.h"
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#include "steam_vault.h"
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enum NagaDistiller
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enum Texts
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{
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{
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SAY_INTRO = 0,
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SAY_INTRO = 0,
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SAY_REGEN = 1,
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SAY_REGEN = 1,
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SAY_AGGRO = 2,
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SAY_AGGRO = 2,
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SAY_SLAY = 3,
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SAY_SLAY = 3,
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SAY_DEATH = 4,
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SAY_DEATH = 4,
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EMOTE_DISTILLER = 5
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};
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SPELL_SPELL_REFLECTION = 31534,
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enum Spells
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SPELL_IMPALE = 39061,
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{
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SPELL_HEAD_CRACK = 16172,
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SPELL_SPELL_REFLECTION = 31534,
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SPELL_WARLORDS_RAGE = 37081,
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SPELL_IMPALE = 39061,
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SPELL_WARLORDS_RAGE_NAGA = 31543,
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SPELL_HEAD_CRACK = 16172,
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SPELL_WARLORDS_RAGE_PROC = 36453,
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SPELL_WARLORDS_RAGE = 37081,
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SPELL_WARLORDS_RAGE_DISTILLER = 31543,
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SPELL_WARLORDS_RAGE_PROC = 36453
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};
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NPC_NAGA_DISTILLER = 17954,
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enum Misc
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{
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EVENT_SPELL_REFLECTION = 1,
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POINT_DISTILLER = 1
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EVENT_SPELL_IMPALE = 2,
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EVENT_SPELL_HEAD_CRACK = 3,
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EVENT_SPELL_RAGE = 4
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};
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};
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struct boss_warlord_kalithresh : public BossAI
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struct boss_warlord_kalithresh : public BossAI
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{
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{
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boss_warlord_kalithresh(Creature* creature) : BossAI(creature, DATA_WARLORD_KALITHRESH) { }
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boss_warlord_kalithresh(Creature* creature) : BossAI(creature, DATA_WARLORD_KALITHRESH), _introDone(false) { }
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void Reset() override
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{
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_Reset();
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instance->DoForAllMinions(DATA_WARLORD_KALITHRESH, [&](Creature* minion) {
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minion->SetReactState(REACT_PASSIVE);
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minion->SetUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
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});
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}
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void MoveInLineOfSight(Unit* who) override
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{
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if (!_introDone && who->GetTypeId() == TYPEID_PLAYER && me->IsWithinDistInMap(who, 35.0f))
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{
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Talk(SAY_INTRO);
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_introDone = true;
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}
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ScriptedAI::MoveInLineOfSight(who);
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}
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void JustEngagedWith(Unit* /*who*/) override
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void JustEngagedWith(Unit* /*who*/) override
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{
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{
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Talk(SAY_AGGRO);
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Talk(SAY_AGGRO);
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_JustEngagedWith();
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_JustEngagedWith();
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events.ScheduleEvent(EVENT_SPELL_REFLECTION, 20000, 36000);
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events.ScheduleEvent(EVENT_SPELL_IMPALE, 7000, 14000);
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scheduler.Schedule(20s, 36s, [this](TaskContext context)
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events.ScheduleEvent(EVENT_SPELL_HEAD_CRACK, 15000);
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{
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events.ScheduleEvent(EVENT_SPELL_RAGE, 20000);
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DoCastSelf(SPELL_SPELL_REFLECTION);
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context.Repeat();
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}).Schedule(7s, 14s, [this](TaskContext context)
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{
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DoCastRandomTarget(SPELL_IMPALE, 0, 10.0f);
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context.Repeat(7500ms, 12500ms);
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}).Schedule(15s, [this](TaskContext context)
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{
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DoCastVictim(SPELL_HEAD_CRACK);
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context.Repeat(45s, 55s);
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}).Schedule(20s, [this](TaskContext context)
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{
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Talk(SAY_REGEN);
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Talk(EMOTE_DISTILLER);
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if (Creature* distiller = me->FindNearestCreature(NPC_NAGA_DISTILLER, 8.0f))
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{
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distiller->AI()->DoCast(me, SPELL_WARLORDS_RAGE_DISTILLER, true);
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distiller->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
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}
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else
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{
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if (Creature* distiller = me->FindNearestCreature(NPC_NAGA_DISTILLER, 100.0f))
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{
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me->GetMotionMaster()->MoveFollow(distiller, 8.0f, 0.0f);
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scheduler.Schedule(1s, [this](TaskContext chaseContext)
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{
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if (Creature* distiller = me->FindNearestCreature(NPC_NAGA_DISTILLER, 8.0f))
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{
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distiller->AI()->DoCast(me, SPELL_WARLORDS_RAGE_DISTILLER, true);
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distiller->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
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me->ResumeChasingVictim();
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}
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else
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{
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chaseContext.Repeat();
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}
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});
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}
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}
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context.Repeat(45s);
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});
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}
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}
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void KilledUnit(Unit* victim) override
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void KilledUnit(Unit* victim) override
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@@ -69,85 +135,39 @@ struct boss_warlord_kalithresh : public BossAI
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{
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{
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Talk(SAY_DEATH);
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Talk(SAY_DEATH);
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_JustDied();
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_JustDied();
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instance->DoForAllMinions(DATA_WARLORD_KALITHRESH, [&](Creature* minion) {
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minion->KillSelf();
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});
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}
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}
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void UpdateAI(uint32 diff) override
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private:
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{
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bool _introDone;
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if (!UpdateVictim())
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return;
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events.Update(diff);
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switch (events.ExecuteEvent())
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{
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case EVENT_SPELL_REFLECTION:
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me->CastSpell(me, SPELL_SPELL_REFLECTION, false);
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events.Repeat(20s, 36s);
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break;
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case EVENT_SPELL_IMPALE:
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 10.0f, true))
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me->CastSpell(target, SPELL_IMPALE, false);
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events.Repeat(7500ms, 12500ms);
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break;
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case EVENT_SPELL_HEAD_CRACK:
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DoCastVictim(SPELL_HEAD_CRACK);
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events.Repeat(45s, 55s);
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break;
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case EVENT_SPELL_RAGE:
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if (Creature* distiller = me->FindNearestCreature(NPC_NAGA_DISTILLER, 100.0f))
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{
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Talk(SAY_REGEN);
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//me->CastSpell(me, SPELL_WARLORDS_RAGE, false);
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distiller->AI()->DoAction(1);
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}
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events.RepeatEvent(45000);
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break;
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}
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DoMeleeAttackIfReady();
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}
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};
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};
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struct npc_naga_distiller : public NullCreatureAI
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// 31543 - Warlord's Rage
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class spell_warlords_rage : public AuraScript
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{
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{
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npc_naga_distiller(Creature* creature) : NullCreatureAI(creature) { }
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PrepareAuraScript(spell_warlords_rage);
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uint32 spellTimer;
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void HandleAfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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void Reset() override
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{
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{
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spellTimer = 0;
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if (GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_EXPIRE)
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me->SetUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
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me->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
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}
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void DoAction(int32 param) override
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{
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if (param != 1)
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return;
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me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
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me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
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me->CastSpell(me, SPELL_WARLORDS_RAGE_NAGA, true);
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spellTimer = 1;
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}
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void UpdateAI(uint32 diff) override
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{
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if (spellTimer)
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{
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{
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spellTimer += diff;
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if (GetTarget())
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if (spellTimer >= 12000)
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{
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{
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if (Creature* kali = me->FindNearestCreature(NPC_WARLORD_KALITHRESH, 100.0f))
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GetTarget()->CastSpell(GetTarget(), SPELL_WARLORDS_RAGE_PROC, true);
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kali->CastSpell(kali, SPELL_WARLORDS_RAGE_PROC, true);
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me->KillSelf();
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}
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}
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}
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}
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}
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}
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void Register() override
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{
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AfterEffectRemove += AuraEffectRemoveFn(spell_warlords_rage::HandleAfterRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
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}
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};
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};
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void AddSC_boss_warlord_kalithresh()
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void AddSC_boss_warlord_kalithresh()
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{
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{
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RegisterSteamvaultCreatureAI(boss_warlord_kalithresh);
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RegisterSteamvaultCreatureAI(boss_warlord_kalithresh);
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RegisterSteamvaultCreatureAI(npc_naga_distiller);
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RegisterSpellScript(spell_warlords_rage);
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}
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}
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@@ -25,6 +25,12 @@ enum MainChambersAccessPanelSays
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SAY_LOUD_RUMBLE = 1
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SAY_LOUD_RUMBLE = 1
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};
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};
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MinionData const minionData[] =
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{
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{ NPC_NAGA_DISTILLER, DATA_WARLORD_KALITHRESH },
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{ 0, 0 }
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};
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class go_main_chambers_access_panel : public GameObjectScript
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class go_main_chambers_access_panel : public GameObjectScript
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{
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{
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public:
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public:
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@@ -91,14 +97,16 @@ public:
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ObjectData const creatureData[] =
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ObjectData const creatureData[] =
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{
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{
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{ NPC_MEKGINEER_STEAMRIGGER, DATA_MEKGINEER_STEAMRIGGER },
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{ NPC_MEKGINEER_STEAMRIGGER, DATA_MEKGINEER_STEAMRIGGER },
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{ NPC_DOOR_CONTROLLER, DATA_DOOR_CONTROLLER }
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{ NPC_DOOR_CONTROLLER, DATA_DOOR_CONTROLLER },
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{ 0, 0 }
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};
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};
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ObjectData const objectData[] =
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ObjectData const objectData[] =
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{
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{
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{ GO_ACCESS_PANEL_HYDRO, DATA_ACCESS_PANEL_HYDROMANCER },
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{ GO_ACCESS_PANEL_HYDRO, DATA_ACCESS_PANEL_HYDROMANCER },
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{ GO_ACCESS_PANEL_MEK, DATA_ACCESS_PANEL_MEKGINEER },
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{ GO_ACCESS_PANEL_MEK, DATA_ACCESS_PANEL_MEKGINEER },
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{ GO_MAIN_CHAMBERS_DOOR, DATA_MAIN_CHAMBERS_DOOR }
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{ GO_MAIN_CHAMBERS_DOOR, DATA_MAIN_CHAMBERS_DOOR },
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{ 0, 0, }
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};
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};
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class instance_steam_vault : public InstanceMapScript
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class instance_steam_vault : public InstanceMapScript
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@@ -113,6 +121,7 @@ public:
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SetHeaders(DataHeaders);
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SetHeaders(DataHeaders);
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SetBossNumber(EncounterCount);
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SetBossNumber(EncounterCount);
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LoadObjectData(creatureData, objectData);
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LoadObjectData(creatureData, objectData);
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LoadMinionData(minionData);
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}
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}
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void OnGameObjectCreate(GameObject* go) override
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void OnGameObjectCreate(GameObject* go) override
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@@ -51,6 +51,11 @@ enum steamVaultNPCGO
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NPC_DOOR_CONTROLLER = 20926
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NPC_DOOR_CONTROLLER = 20926
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};
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};
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enum NagaDistiller
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{
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NPC_NAGA_DISTILLER = 17954
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};
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template <class AI, class T>
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template <class AI, class T>
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inline AI* GetSteamVaultAI(T* obj)
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inline AI* GetSteamVaultAI(T* obj)
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{
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{
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Reference in New Issue
Block a user