fix(Scripts/Steamvault): Rework Kalithresh (#15883)

This commit is contained in:
Skjalf
2023-04-08 21:56:09 -03:00
committed by GitHub
parent 324ee93ebb
commit a695d00932
6 changed files with 166 additions and 91 deletions
@@ -0,0 +1,21 @@
--
UPDATE `creature_template` SET `unit_flags` = `unit_flags` |33554432, `ScriptName` = '' WHERE `entry` IN (17954, 20631);
DELETE FROM `creature_template_addon` WHERE `entry` IN (17954, 20631);
INSERT INTO `creature_template_addon` (`entry`, `path_id`, `mount`, `bytes1`, `bytes2`, `emote`, `visibilityDistanceType`, `auras`) VALUES
(17954, 0, 0, 0, 0, 0, 0, '25900'),
(20631, 0, 0, 0, 0, 0, 0, '25900');
DELETE FROM `creature_template_movement` WHERE `CreatureId` IN (17954, 20631);
INSERT INTO `creature_template_movement` (`CreatureId`, `Ground`, `Rooted`) VALUES
(17954, 1, 1), (20631, 1, 1);
SELECT * FROM creature_template_movement WHERE creatureid = 17954;
DELETE FROM `spell_script_names` WHERE `ScriptName` = 'spell_warlords_rage';
INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
(31543, 'spell_warlords_rage');
DELETE FROM `creature_text` WHERE `CreatureId` = 17798 AND `GroupID` = 5;
INSERT INTO `creature_text` (`CreatureID`, `GroupID`, `ID`, `Text`, `Type`, `Language`, `Probability`, `Emote`, `Duration`, `Sound`, `BroadcastTextId`, `TextRange`, `comment`) VALUES
(17798, 5, 0, '%s begins to channel from the nearby distiller...', 16, 0, 100, 0, 0, 0, 19166, 0, 'kalithresh EMOTE_DISTILLER');
+18 -1
View File
@@ -208,7 +208,10 @@ void InstanceScript::UpdateMinionState(Creature* minion, EncounterState state)
minion->Respawn(); minion->Respawn();
else else
{ {
minion->AI()->DoZoneInCombat(nullptr, 100.0f); if (minion->GetReactState() == REACT_AGGRESSIVE)
{
minion->AI()->DoZoneInCombat(nullptr, 100.0f);
}
} }
break; break;
default: default:
@@ -362,6 +365,20 @@ void InstanceScript::StorePersistentData(uint32 index, uint32 data)
persistentData[index] = data; persistentData[index] = data;
} }
void InstanceScript::DoForAllMinions(uint32 id, std::function<void(Creature*)> exec)
{
BossInfo* bossInfo = &bosses[id];
MinionSet listCopy = bossInfo->minion;
for (auto const& minion : listCopy)
{
if (minion)
{
exec(minion);
}
}
}
void InstanceScript::Load(const char* data) void InstanceScript::Load(const char* data)
{ {
if (!data) if (!data)
@@ -260,6 +260,9 @@ public:
// Allows to perform particular actions // Allows to perform particular actions
virtual void DoAction(int32 /*action*/) {} virtual void DoAction(int32 /*action*/) {}
// Allows executing code using all creatures registered in the instance script as minions
void DoForAllMinions(uint32 id, std::function<void(Creature*)> exec);
protected: protected:
void SetHeaders(std::string const& dataHeaders); void SetHeaders(std::string const& dataHeaders);
void SetBossNumber(uint32 number) { bosses.resize(number); } void SetBossNumber(uint32 number) { bosses.resize(number); }
@@ -17,44 +17,110 @@
#include "ScriptMgr.h" #include "ScriptMgr.h"
#include "ScriptedCreature.h" #include "ScriptedCreature.h"
#include "SpellInfo.h" #include "SpellScript.h"
#include "SpellAuras.h"
#include "steam_vault.h" #include "steam_vault.h"
enum NagaDistiller enum Texts
{ {
SAY_INTRO = 0, SAY_INTRO = 0,
SAY_REGEN = 1, SAY_REGEN = 1,
SAY_AGGRO = 2, SAY_AGGRO = 2,
SAY_SLAY = 3, SAY_SLAY = 3,
SAY_DEATH = 4, SAY_DEATH = 4,
EMOTE_DISTILLER = 5
};
SPELL_SPELL_REFLECTION = 31534, enum Spells
SPELL_IMPALE = 39061, {
SPELL_HEAD_CRACK = 16172, SPELL_SPELL_REFLECTION = 31534,
SPELL_WARLORDS_RAGE = 37081, SPELL_IMPALE = 39061,
SPELL_WARLORDS_RAGE_NAGA = 31543, SPELL_HEAD_CRACK = 16172,
SPELL_WARLORDS_RAGE_PROC = 36453, SPELL_WARLORDS_RAGE = 37081,
SPELL_WARLORDS_RAGE_DISTILLER = 31543,
SPELL_WARLORDS_RAGE_PROC = 36453
};
NPC_NAGA_DISTILLER = 17954, enum Misc
{
EVENT_SPELL_REFLECTION = 1, POINT_DISTILLER = 1
EVENT_SPELL_IMPALE = 2,
EVENT_SPELL_HEAD_CRACK = 3,
EVENT_SPELL_RAGE = 4
}; };
struct boss_warlord_kalithresh : public BossAI struct boss_warlord_kalithresh : public BossAI
{ {
boss_warlord_kalithresh(Creature* creature) : BossAI(creature, DATA_WARLORD_KALITHRESH) { } boss_warlord_kalithresh(Creature* creature) : BossAI(creature, DATA_WARLORD_KALITHRESH), _introDone(false) { }
void Reset() override
{
_Reset();
instance->DoForAllMinions(DATA_WARLORD_KALITHRESH, [&](Creature* minion) {
minion->SetReactState(REACT_PASSIVE);
minion->SetUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
});
}
void MoveInLineOfSight(Unit* who) override
{
if (!_introDone && who->GetTypeId() == TYPEID_PLAYER && me->IsWithinDistInMap(who, 35.0f))
{
Talk(SAY_INTRO);
_introDone = true;
}
ScriptedAI::MoveInLineOfSight(who);
}
void JustEngagedWith(Unit* /*who*/) override void JustEngagedWith(Unit* /*who*/) override
{ {
Talk(SAY_AGGRO); Talk(SAY_AGGRO);
_JustEngagedWith(); _JustEngagedWith();
events.ScheduleEvent(EVENT_SPELL_REFLECTION, 20000, 36000);
events.ScheduleEvent(EVENT_SPELL_IMPALE, 7000, 14000); scheduler.Schedule(20s, 36s, [this](TaskContext context)
events.ScheduleEvent(EVENT_SPELL_HEAD_CRACK, 15000); {
events.ScheduleEvent(EVENT_SPELL_RAGE, 20000); DoCastSelf(SPELL_SPELL_REFLECTION);
context.Repeat();
}).Schedule(7s, 14s, [this](TaskContext context)
{
DoCastRandomTarget(SPELL_IMPALE, 0, 10.0f);
context.Repeat(7500ms, 12500ms);
}).Schedule(15s, [this](TaskContext context)
{
DoCastVictim(SPELL_HEAD_CRACK);
context.Repeat(45s, 55s);
}).Schedule(20s, [this](TaskContext context)
{
Talk(SAY_REGEN);
Talk(EMOTE_DISTILLER);
if (Creature* distiller = me->FindNearestCreature(NPC_NAGA_DISTILLER, 8.0f))
{
distiller->AI()->DoCast(me, SPELL_WARLORDS_RAGE_DISTILLER, true);
distiller->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
}
else
{
if (Creature* distiller = me->FindNearestCreature(NPC_NAGA_DISTILLER, 100.0f))
{
me->GetMotionMaster()->MoveFollow(distiller, 8.0f, 0.0f);
scheduler.Schedule(1s, [this](TaskContext chaseContext)
{
if (Creature* distiller = me->FindNearestCreature(NPC_NAGA_DISTILLER, 8.0f))
{
distiller->AI()->DoCast(me, SPELL_WARLORDS_RAGE_DISTILLER, true);
distiller->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
me->ResumeChasingVictim();
}
else
{
chaseContext.Repeat();
}
});
}
}
context.Repeat(45s);
});
} }
void KilledUnit(Unit* victim) override void KilledUnit(Unit* victim) override
@@ -69,85 +135,39 @@ struct boss_warlord_kalithresh : public BossAI
{ {
Talk(SAY_DEATH); Talk(SAY_DEATH);
_JustDied(); _JustDied();
instance->DoForAllMinions(DATA_WARLORD_KALITHRESH, [&](Creature* minion) {
minion->KillSelf();
});
} }
void UpdateAI(uint32 diff) override private:
{ bool _introDone;
if (!UpdateVictim())
return;
events.Update(diff);
switch (events.ExecuteEvent())
{
case EVENT_SPELL_REFLECTION:
me->CastSpell(me, SPELL_SPELL_REFLECTION, false);
events.Repeat(20s, 36s);
break;
case EVENT_SPELL_IMPALE:
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 10.0f, true))
me->CastSpell(target, SPELL_IMPALE, false);
events.Repeat(7500ms, 12500ms);
break;
case EVENT_SPELL_HEAD_CRACK:
DoCastVictim(SPELL_HEAD_CRACK);
events.Repeat(45s, 55s);
break;
case EVENT_SPELL_RAGE:
if (Creature* distiller = me->FindNearestCreature(NPC_NAGA_DISTILLER, 100.0f))
{
Talk(SAY_REGEN);
//me->CastSpell(me, SPELL_WARLORDS_RAGE, false);
distiller->AI()->DoAction(1);
}
events.RepeatEvent(45000);
break;
}
DoMeleeAttackIfReady();
}
}; };
struct npc_naga_distiller : public NullCreatureAI // 31543 - Warlord's Rage
class spell_warlords_rage : public AuraScript
{ {
npc_naga_distiller(Creature* creature) : NullCreatureAI(creature) { } PrepareAuraScript(spell_warlords_rage);
uint32 spellTimer; void HandleAfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
void Reset() override
{ {
spellTimer = 0; if (GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_EXPIRE)
me->SetUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
}
void DoAction(int32 param) override
{
if (param != 1)
return;
me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->CastSpell(me, SPELL_WARLORDS_RAGE_NAGA, true);
spellTimer = 1;
}
void UpdateAI(uint32 diff) override
{
if (spellTimer)
{ {
spellTimer += diff; if (GetTarget())
if (spellTimer >= 12000)
{ {
if (Creature* kali = me->FindNearestCreature(NPC_WARLORD_KALITHRESH, 100.0f)) GetTarget()->CastSpell(GetTarget(), SPELL_WARLORDS_RAGE_PROC, true);
kali->CastSpell(kali, SPELL_WARLORDS_RAGE_PROC, true);
me->KillSelf();
} }
} }
} }
void Register() override
{
AfterEffectRemove += AuraEffectRemoveFn(spell_warlords_rage::HandleAfterRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
}; };
void AddSC_boss_warlord_kalithresh() void AddSC_boss_warlord_kalithresh()
{ {
RegisterSteamvaultCreatureAI(boss_warlord_kalithresh); RegisterSteamvaultCreatureAI(boss_warlord_kalithresh);
RegisterSteamvaultCreatureAI(npc_naga_distiller); RegisterSpellScript(spell_warlords_rage);
} }
@@ -25,6 +25,12 @@ enum MainChambersAccessPanelSays
SAY_LOUD_RUMBLE = 1 SAY_LOUD_RUMBLE = 1
}; };
MinionData const minionData[] =
{
{ NPC_NAGA_DISTILLER, DATA_WARLORD_KALITHRESH },
{ 0, 0 }
};
class go_main_chambers_access_panel : public GameObjectScript class go_main_chambers_access_panel : public GameObjectScript
{ {
public: public:
@@ -91,14 +97,16 @@ public:
ObjectData const creatureData[] = ObjectData const creatureData[] =
{ {
{ NPC_MEKGINEER_STEAMRIGGER, DATA_MEKGINEER_STEAMRIGGER }, { NPC_MEKGINEER_STEAMRIGGER, DATA_MEKGINEER_STEAMRIGGER },
{ NPC_DOOR_CONTROLLER, DATA_DOOR_CONTROLLER } { NPC_DOOR_CONTROLLER, DATA_DOOR_CONTROLLER },
{ 0, 0 }
}; };
ObjectData const objectData[] = ObjectData const objectData[] =
{ {
{ GO_ACCESS_PANEL_HYDRO, DATA_ACCESS_PANEL_HYDROMANCER }, { GO_ACCESS_PANEL_HYDRO, DATA_ACCESS_PANEL_HYDROMANCER },
{ GO_ACCESS_PANEL_MEK, DATA_ACCESS_PANEL_MEKGINEER }, { GO_ACCESS_PANEL_MEK, DATA_ACCESS_PANEL_MEKGINEER },
{ GO_MAIN_CHAMBERS_DOOR, DATA_MAIN_CHAMBERS_DOOR } { GO_MAIN_CHAMBERS_DOOR, DATA_MAIN_CHAMBERS_DOOR },
{ 0, 0, }
}; };
class instance_steam_vault : public InstanceMapScript class instance_steam_vault : public InstanceMapScript
@@ -113,6 +121,7 @@ public:
SetHeaders(DataHeaders); SetHeaders(DataHeaders);
SetBossNumber(EncounterCount); SetBossNumber(EncounterCount);
LoadObjectData(creatureData, objectData); LoadObjectData(creatureData, objectData);
LoadMinionData(minionData);
} }
void OnGameObjectCreate(GameObject* go) override void OnGameObjectCreate(GameObject* go) override
@@ -51,6 +51,11 @@ enum steamVaultNPCGO
NPC_DOOR_CONTROLLER = 20926 NPC_DOOR_CONTROLLER = 20926
}; };
enum NagaDistiller
{
NPC_NAGA_DISTILLER = 17954
};
template <class AI, class T> template <class AI, class T>
inline AI* GetSteamVaultAI(T* obj) inline AI* GetSteamVaultAI(T* obj)
{ {