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# Solo Random Dungeon client patch
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The server recognizes five custom `LFGDungeons.dbc` entries:
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| Custom ID | Stock category |
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| --- | --- |
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| 1258 | Random Classic Dungeon (258) |
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| 1259 | Random Burning Crusade Dungeon (259) |
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| 1260 | Random Burning Crusade Heroic (260) |
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| 1261 | Random Lich King Dungeon (261) |
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| 1262 | Random Lich King Heroic (262) |
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The generated server DBC is at:
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`client_patch/enUS/DBFilesClient/LFGDungeons.dbc`
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It is mounted into `ac-worldserver` by `docker-compose.override.yml`.
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## Client installation
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Use the DBC extracted from the exact locale of the target 3.3.5a client:
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```bash
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./tools/build-solo-lfg-dbc.py \
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/path/to/client/DBFilesClient/LFGDungeons.dbc \
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/tmp/solo-rdf/DBFilesClient/LFGDungeons.dbc
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```
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Put the generated `DBFilesClient/LFGDungeons.dbc` into a client MPQ patch
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loaded after the stock locale archives. For a Russian client this is normally
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a new archive under `Data/ruRU/` named like `patch-ruRU-S.MPQ`.
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After installing the patch, delete the client's `Cache` directory. The
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Dungeon Finder list will contain separate solo random categories appropriate
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for the character's level.
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Do not replace a localized client DBC with the bundled enUS server DBC. Run
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the generator against that client's own DBC so all stock localized rows remain
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intact.
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