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# Solo Random Dungeon client patch
The server recognizes five custom `LFGDungeons.dbc` entries:
| Custom ID | Stock category |
| --- | --- |
| 1258 | Random Classic Dungeon (258) |
| 1259 | Random Burning Crusade Dungeon (259) |
| 1260 | Random Burning Crusade Heroic (260) |
| 1261 | Random Lich King Dungeon (261) |
| 1262 | Random Lich King Heroic (262) |
The generated server DBC is at:
`client_patch/enUS/DBFilesClient/LFGDungeons.dbc`
It is mounted into `ac-worldserver` by `docker-compose.override.yml`.
## Client installation
Use the DBC extracted from the exact locale of the target 3.3.5a client:
```bash
./tools/build-solo-lfg-dbc.py \
/path/to/client/DBFilesClient/LFGDungeons.dbc \
/tmp/solo-rdf/DBFilesClient/LFGDungeons.dbc
```
Put the generated `DBFilesClient/LFGDungeons.dbc` into a client MPQ patch
loaded after the stock locale archives. For a Russian client this is normally
a new archive under `Data/ruRU/` named like `patch-ruRU-S.MPQ`.
After installing the patch, delete the client's `Cache` directory. The
Dungeon Finder list will contain separate solo random categories appropriate
for the character's level.
Do not replace a localized client DBC with the bundled enUS server DBC. Run
the generator against that client's own DBC so all stock localized rows remain
intact.
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